Arbor Armament

Arbor Armament


Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Arbor Armament Discussion

ZendikariWol on The Feywild

1 year ago

Dwynen, Gilt-Leaf Daen would help you win the race against mono-black. Also RDW but that's not really a thing in pioneer ig??

Elvish Clancaller is a lord, and if the game goes long, you can tutor up another.

Wildborn Preserver can get big if the game goes long.

Pelt Collector is a one-drop that gets bigger.

Renata, Called to the Hunt can get biiig!

Aspect of Hydra can make a random dork swing for a million damage out of the blue. Great for breaking up stalemates, or just for closing out the game.

Arbor Armament , Stony Strength , Wild Onslaught , Enter the Unknown , and New Horizons , as well as your entire sideboard, are just bad cards. I really think you should make this green elves, play lords, and throw in Aspect of Hydra to close out the game. That's the optimal build of this deck.

That said, if you're not looking for optimal, I understand. I am willing to root for a deck that's winning the flavor game. If this is the deck you want, that's 100% chill, as long as you're all right with it not being as strong as other decks.

Optimator on Bastards on Parade

1 year ago

Some potential cards. Most of these might be side-grades or out of budget but are worth noting in the Maybeboard. I have a few of these:


Creatures are obviously optimal, what with elf anthems and counters and stuff. I would try to squeeze in the first three if you can. The tempo of getting your commander down on turn 2 is amazing.

Fyndhorn Elves , Priest of Titania , Boreal Druid , Farhaven Elf , Leyline of Abundance , Castle Garenbrig , Llanowar Tribe , Overgrowth , Reap and Sow , Kodama's Reach , Explosive Vegetation , Nature's Lore , Ranger's Path , Skyshroud Claim , Grow from the Ashes , Emerald Medallion , Growing Rites of Itlimoc  Flip, Harrow , Circuitous Route


Rishkar's Expertise , Soul's Majesty , Mirror Shield , Zendikar Resurgent , Primal Rage , Heroic Intervention , Return to Nature , Overwhelming Stampede , Overrun , Beastmaster Ascension , Loxodon Warhammer , Colossal Majesty , Rancor , Vivien, Champion of the Wilds , Blossoming Defense , Withstand Death , Titanic Brawl , Ancient Animus , Momentous Fall , Nature's Claim , Once and Future , Regrowth , Wildest Dreams , Road of Return , Creeping Corrosion , Season of Growth , Blanchwood Armor , Sandwurm Convergence , Garruk, Primal Hunter , Vivien Reid , Vivien of the Arkbow , Ghost Quarter ,

Aspect of Mongoose is nice but prevents untapping shenanigans with your commander.


Some obvious out-of-budget stuff here and some lower-powered stuff too but I'll suggest them for posterity.

Llanowar Reborn , Karn's Bastion , Forge of Heroes , The Great Henge , Incubation Druid , Loyal Guardian , Tuskguard Captain , Pollenbright Druid , Solidarity of Heroes , Biogenic Upgrade , Durable Handicraft , Planewide Celebration , Courage in Crisis , Verdant Confluence , Bow of Nylea , Contagion Clasp , Contagion Engine , Hydra's Growth , Path of Discovery , Retreat to Kazandu , Forced Adaptation , Evolutionary Escalation , New Horizons , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger , Kalonian Hydra , Arbor Armament , Stony Strength , Savage Summoning , Hunger of the Howlpack , Soul's Might , The Crowd Goes Wild , Armory of Iroas , Weapon Rack , Predatory Hunger , Primeval Bounty

I have a Drove of Elves I'm not using

Skippyeights on Adaptation

2 years ago

I was browsing the Dominaria card list and came across two cards that could work well for you:

Arbor Armament works like the Stony Strength but gives reach for a turn. Other than the Pteramander s you have little air support, and it could take awhile before you can adapt them to make them big enough to kill something. Arbor Armaments might be better in your sideboard depending on your local meta.

The better card I saw in Dominaria is Wild Onslaught . It can give lots of counters and it is an instant. Cast it end of opponents turn, kicked if possible, using Wilderness Reclamation and mana dorks. It's another sneaky (and on-color this time) way to get your Simic Ascendancy to go off without your opponent being able to respond.

tyhaddow on Simic Tap Dance (shark-tempo-crab)

2 years ago

Thanks for all the sideboard suggestions. For now, the deck will only exist on Arena, and I'd like to use it in the new BO3 format.

I definitely need some protection against flying in the sideboard. Definitely Arbor Armament and Skatewing Spy . I wonder if it's worth mainboarding the red aggro hate cards, since it's so dominant in the arena meta that I'd likely lose half of my game 1s in BO3 without them.

Also thinking it's probably worth sideboarding-- or even mainboarding-- counterspells and/or enchantment removal. Ravnica Allegiance is stocked with great enchantments, and so that could help me disrupt the slower decks in the meta, especially the Wilderness Reclamation gate stuff, which I see a lot of. And for the same reasons a lot of people are mainboarding enchantment removal (I see a lot of Mortify ), so Negate could be a big help.

All that said, I haven't been able to do any testing, since I'm still building up the wildcards to actually put the deck together.

boguscheesecake on Simic Tap Dance (shark-tempo-crab)

2 years ago

In reference to Quadsimotto, I agree that there is some concern in matchups vs aggro red being in such a good spot right now. Although krasis is a great card, I think Fountain of Renewal also deserves a sideboard slot, not to mention being cheaper than $35. In reference to the suggestion of skatewing spy and tower defense I would also throw in considering Arbor Armament as it gives the added benefit of a +1 counter for our sharky friend.

MJS154 on Germ to Giant-G Starter Deck

2 years ago

I would suggest Arbor Armament over Battlegrowth, because it grants reach. Good deck!

clayperce on A Thousand Reflections, A Thousand Damage

2 years ago

LOVE this!

I spent a ton of time trying to break Silverfur Partisan + Zada, Hedron Grinder when they were in Standard, and it just was never quite there. So it's awesome to see Zada and Mirrorwing tearing it up in Modern!

I personally like Blossoming Defense over Vines of Vastwood in this deck. Vines is better in Infect, because the extra two points of damage can make all the difference in the world. Maybe in the side though, for matchups when the team needs a little more protection? It also has the really fun edge cases where you can cast it on an opponent's creature so they can't pump/Equip/etc their team :-)

I found myself wanting something for boardwipes, and also something besides Mirrorwing for Flyers ... maybe some Heroic Intervention and Vines of the Recluse (or maybe Arbor Armament) in the sideboard?

Draw well!

x12721 on Counter Surge Upgrade Budget

3 years ago

Land upgrade is Blooming Marsh (you really want access to both colors of mana T1). I would recommend Doomfall over Slice in Twain and 1x Duress. Arbor Armament isn't a great card, I would replace them with Sentinel Totem for some graveyard hate. Mainboard: remove the Maulfist Revolutionary for one more Llanowar Elves and another Walking Ballista. There's much better removal than Walk the Plank as well, while Vraska's Contempt is the best, a few more Fatal Push would also be good.

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