Guild Feud

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same, with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Ignawesome on Fiery Death by Dragons

1 year ago

I was also not sure about Mirror March but I wanted to try it at least one time. Getting more than 1 Utvara Hellkite or Terror of the Peaks is bonkers. Normally I had Gate to the AEther in this spot, which was not strong but leads to the next section:

Gate to the AEther, Guild Feud and Pandemonium are there mostly to make the game more interesting for others too. I add and remove them based on the power level of the playgroup.

Shadowspear is amazing, love the suggestion!

I had a Moonveil Dragon but I never fetched it because I never had more than 3 creatures on board (and if I do I'm often about to win), whereas I often have more than 3 artifacts on board for Hellkite Igniter, and it has helped me get a couple surprise wins.

SufferFromEDHD on Fiery Death by Dragons

1 year ago

A Zirilan OG! Your list is 2 years older than mine.

Cut Guild Feud (too situational)

Cut Mirror Match (too random/not a token strategy)

Cut Pandemonium (Terror of the Peaks and Warstorm Surge do it better)

Cut Hellkite Igniter Add Moonveil Dragon

Shadowspear > Basilisk Collar

seshiro_of_the_orochi on Card creation challenge

1 year ago

griffstick: Had to scryfall, but found it. That's a pretty awesome card:

Guild Feud


Here's my next take on the challenge:

Elimorn, Rubble Dropper

Legendary Creature - Giant

When ~ enters the battlefield, choose four nonland permanents you don’t control and put an aim counter on each of them.

At the beginning of your end step, if two or more permanents you don’t control have an aim counter on them, destroy one of those permanents at random.

: Return ~ to its owners hand.

8/5


Which card did I do?

Repeat or wild.

amd64char on Fight Milk: For Bodyguards, By Bodyguards

2 years ago

In love with Guild Feud didn't even know about that card, until now!
I personally like the lower CMC instant speed Fight cards.
Duel for Dominance is a newer one that might be fun.

multimedia on Atla’s Eggs

3 years ago

Hey, nice version, but the manabase hasn't been as upgraded as much as the rest of the deck, you forgot Command Tower.

Because you have Avacyn, Angel of Hope and Ulamog, the Ceaseless Hunger do you really need lots of other big creatures? Most creature board wipes are good with Eggs because even if Atla will die to the wipe she will trigger for each Egg that also dies. All your opponents creatures die and you're left with a battlefield of creatures from Eggs. Avacyn and Ulamog have indestructible making them survive board wipes that destroy or do damage.

Vanquish the Horde and Blasphemous Act are powerful creature board wipes in multiplayer Commander because they care about the number of all creatures from all players on the battlefield. Wrath of God and Day of Judgment are the traditional four mana ones and Austere Command is very versatile. Fanatical Devotion is a nice budget sac outlet for Eggs since it can protect Atla from most board wipes.


Consider more ramps sources especially two drop or less ramp that's not creatures can help with Atla?

The manabase here has a few good lands (Mesa, Orchard, Glade, Shrine, Panorama), but most are subpar for much lower budget decks. Temple of the False God is a not a good land; my advice is cut it from all your decks even decks with green which have land ramp. Needing five lands just for Temple to be able to make mana isn't worth it. The Life lands such as Blossoming Sands, etc. are lackluster since 1 life gain is not worth the land always ETB tapped. If you're on a budget for lands then consider these for upgrades?


Some cards to consider cutting:

Good luck with your deck.

Daveslab2022 on Has anybody played Judge’s Tower?

4 years ago

SynergyBuild

This is definitely not a new player format. It’s all about stupid and tricky rules interactions.

Thunderous Wrath is my card drawn. I have to reveal it due to the miracle, then I HAVE to cast it for its full cost IN RESPONSE to me revealing it as a miracle. I guarantee no new player would understand that.

It’s a 250 card deck filled with insane stuff like the miracles, Possibility Storm for random interactions. Guild Feud for forcing your players to draw and play extra cards per turn. Stuff like that.

Remember -

You HAVE to do everything as soon as you are able to do so, or you lose.

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