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- Blightsteel Colossus + Bringer of the Black Dawn + Golos, Tireless Pilgrim
- Golos, Tireless Pilgrim + Thassa, Deep-Dwelling
|Commander: Rule 0||Legal|
Golos, Tireless Pilgrim
Legendary Artifact Creature — Scout
When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library.
: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
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2 months ago
Legendary Creature - Noble Human Assassin
When Empress Marchesa enters the battlefield, you become the monarch.
Creatures you control have dethrone.
Whenever Empress Marchesa deals combat damage to an opponent, if you or they are the monarch, they reveal their hand to you. You may cast a spell from it without paying it's mana cost.
I'd like to believe that Golos was a Planeswalker. Like Karn, he would have been able to survive the blind eternities. But this poses an interesting design element.
Keeping his casting cost as true colorless, make a 5 color Golos, Tireless Pilgrim Planeswalker.
enpc on So...Gates
2 months ago
Nine-Fingers Keene feels like a 99 card in a gates deck. If you're playing gates, gut feeling is that you still want to stay 5 colour as if you're playing agtes then let's face it, you're playing Maze's End. So you want to optimise around being able to hit 10 different gates.
With the banning of Golos, Tireless Pilgrim (who was the go-to gate commander), you're probably looking at something like:
Kenrith, the Returned King for generic utility
Go-Shintai of Life's Origin shrines + gates feels like it could work, maybe
Sliver Queen as a good defensive commander since she pumps out tokens (and you can devote more cards to land tutoring at that point)
I don't actually like Child of Alara as a commander here as well. You'll have a lot of permaenet based utility that you'r relying on and as much as it's a bit cute having a wrath in the command zone, you're not playing a traditional lands.dec control deck.
2 months ago
Yeah on the rare occasion you draw all 3 off Golos, Tireless Pilgrim its gg lol.
4 months ago
A card I hated and rejoiced when it was banned was Golos, Tireless Pilgrim. Much of my hate stems from it ruining standard when it had been good, and one of my favorite standard decks was Orzhov Vampires in Core 2020 standard simply because I could wreck Golos/Field of the Dead decks right and left. I also feel like Golos was bad for commander, because there was little incentive to run other five color decks. Also, he has no real flavor. Urza, Lord High Artificer may be broken, but he has tons of flavor and it makes sense. Golos is basically the tin man from the wizard of Oz becoming some sort of god, like he replaced the wizard or something. If its going to be broken and warp the format at least it should be epic. At any rate, I'm a low ban kind of guy who wants them to unban more stuff, but Golos and Paradox Engine are the two bans that made me happy.
5 months ago
I have a pretty sweet Scout tribal deck helmed by Golos, Tireless Pilgrim. It's not legal anymore, sadly, but since it's actually reasonable deck I still get to play it from time to time.
5 months ago
7 months ago
8 months ago
The problem is, if you choose not to play these cards, you fall behind in pace and consistency compared to every deck who does play them. Like playing a Standard deck in a Modern tournament, yes you're allowed to do so, but it's unlikely you're going to have as much fun as everyone else, because you're not playing in the same league. And if you have a playgroup that collectively decides to not play cards like that, that's great, but as soon as you'll play random people at an LGS, you'll find out how far behind you are, because no matter how bland and boring, these cards are powerful. More tutors, more ramp, more bombs played a lot earlier than you're supposed to, and it's impressive how fast you win.
Every once in a while, people in my playgroup find a deck somewhere that they haven't updated since 2017, and think: "hey, let's play this again, this used to be fun" and within 3 turns, we find out how much faster, more consistent and more powerful the decks are that include cards printed for Commander from the last 2-3 years.
And the big issue is, this process is not reversible. The cards are printed, they're out there now, and they're not all getting banned like Golos, Tireless Pilgrim, or Sol Ring would have long be gone. You can either adapt, or be hopelessly outdated and sit there with your turn 10 deck, surrounded by decks that finish the game on turn 6 in random pods at local gamestores and MagicFest side events.
I understand the power creep sells packs, and selling packs keeps the game existing, but that doesn't mean I have to enjoy it, I'll begrudgingly join the hype train to not fall behind.