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Braid of Fire
Cumulative upkeep-Add (Red) to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Braid of Fire Discussion
1 week ago
2 weeks ago
3 weeks ago
3 weeks ago
I would add in Braid of Fire and Vedalken Orrery. Vedalken Orrery is just a good card overall to make your sorceries be able to do more. Braids of Fire can be sweet with Vedalken Orrery as extra mana, plus Hammer of Bogardan could be brought back in the upkeep, cast in the upkeep, and brought back depending on how much mana is on it. Also, any spells with X in the cost become significantly better if you can cast them in your upkeep with Vedalken Orrery. I also don't see Bonfire of the Damned, I feel like that is a great red card to have in a burn type deck. I understand you are going somewhat chandra tribal here, but Satyr Firedancer is another one I feel like could be a great addition.
A decent tutor for your deck could be Gamble. It will backfire occasionally, but it's one of the only thing red has as a decent tutor.
I also want to let you know that Chandra, Roaring Flame Flip cannot kill anyone with commander damage. The 21 damage rule has been changed to only be COMBAT damage. Unless Chandra, Fire of Kaladesh Flip attacks someone for the damage, you still have to damage them equal to their life total.
3 weeks ago
3 weeks ago
You don't need anything other than Pyroclasm/Anger of the Gods/Pyrohemia and creatures with enrage. You can ramp with Search for Tomorrow and Sakura-Tribe Elder (that way, you don't kill your own mana dorks).
The list I've been messing around with so far is:
I'm hoping we get a wider variety of enrage creatures later in the block, because right now I feel as though this list is weaker than playing Dragons (Thundermaw Hellkite and Stormbreath Dragon, specifically) or Tooth and Nail.
4 weeks ago
Braid of Fire seems really cool to drop your beginning hand, but it seems like a pretty awful topdeck once (if) you get to that part of the game. I personally feel like Assault Strobe or Temur Battle Rage would go great with your Swiftspear/Kiln Fiend plan as giving them double strike is great. Granted, those both suffer from the same problem as Braid with being bad top decks if your board is clear, so it's your call.
Other than that, I think it may be worth putting at least the Arid Mesa mainboard and maybe putting 3x Eidolon of the Great Revel or 3 Harsh Mentor into the sideboard so that way you have less cards dedicated to your transformative sideboard and more cards for other matchups.
Dig the interesting take on burn, and thanks for the upvote!
1 month ago
I like your deck because it's about smashing the opponents face in pure and simple!
I think you already made a really good job with your card choices. Many of those I would have suggested as well.
Here are the few that still come into my mind:
Illusionist's Bracers would economize mana if you activate the ability of Kumano, Master Yamabushi at least three times (assumed you play and equip the bracers the same turn you want to start shooting)
with Basilisk Collar your commander becomes a machine gun, because dealing one deathtouch damage to a creature suffices to kill it. It might also be good to gain some life with the collar here and then, though lifelink does only work with combat damage.
Repercussion has huuuge combo potential in this deck. It might be even dangerous for yourself. But normally you should be able to play it in a way that it hurts your opponents more than yourself. Imagine playing Blasphemous Act or Chandra's Ignition while this is on board and your opponent having 2 or 3 creatures. It will often be a game ender.
Radiate is a funny card
and why don't you play Skullclamp? It doesn't work with the ability of Kumano, Master Yamabushi because the creatures won't die, but you have enough sweepers and burn effects in this deck to cash in a lot of draws when you equip your creatures with skullclamp before.
Stranglehold establishes parity between you and all the black, green and blue decks that have the ability to play a lot of tutors. It is a great card and a bit underrated I must say.
That's all for now. I hope my comments are helpful.