Creature — Dragon
At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Mythic Rare|
|Mystery Booster: Convention Edition (MYSCON)||Mythic Rare|
|Alara Reborn (ARB)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Dragon Broodmother occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Dragon Broodmother Discussion
3 days ago
Rhythm of the Wild seems to fit in nicely right alongside Temur Ascendancy and Dragon Tempest.
Also worth noting that Dragon Broodmother just got a reprint. Probably worth an add.
5 days ago
Ulasht is one of my favorites! There are many lines of play that you can take for powerful endgame plans, and you've got a lot of them in here.
Some changes I would make start with trimming down your mana curve. Your creatures are almost all haymakers. The way it stands, your gameplan is a bit too slow. I would begin by choosing a few big creatures that have the most impact and supporting them, cutting the rest. Avenger of Zendikar is a great card, but works better with a higher land count. Deus of Calamity has no immediate board influence. Same goes for Borborygmos. I do like Hornet Queen, Vigor and I would choose between either Dragon Broodmother OR Dragonlair Spider. Add in Craterhoof Behemoth, or, if that's out of budget, End-Raze Forerunners as a great win condition. Tendershoot Dryad is amazing, too.
Other important additions are mana dorks. They are the most efficient way to ramp into your larger things, while also making Ulasht bigger. Llanowar Elves, Elvish Mystic, Arbor Elf, Fyndhorn Elves, Boreal Druid, Zhur-Taa Druid, Radha, Heir to Keld all want to be in this deck. You're in green, so mana rocks not named Sol Ring or Mana Vault/Crypt can be dropped. Fecundity, too, as you don't have enough sac outlets to really garner a lot of value.
I would also say that your land count is low. Even with a bunch of mana dorks, you'll be mulliganning far more often than is comfortable. Add in a few more dual lands, or even basics, to smooth that out.
Hope some of this helps!
2 weeks ago
3 weeks ago
3 weeks ago
I like the direction this deck is going but I feel that it is slow due to mana issues. It doesnt ramp fast enough causing you to fall behind in mana, by the time you are producing high amounts of mana people will have done a lot more things beforehand. Your land base is perfect, but I feel that you need more land ramp. I would run cards that allow you to play more lands, and spells that let you search for them would be highly beneficial. I also feel some of your dragons are a bit weak in this deck such as Territorial Hellkite , Boneyard Scourge , Ojutai, Soul of Winter , Dragon Broodmother (good card but not really useful in your deck) Moltensteel Dragon, and Backdraft Hellkite (not running enough instants and sorceries to make it useful). Haste givers such as Anger or Dragonlord Kolaghan would really pump up the power level of this deck. here is a link to my ur-dragon deck if you want some ideas. Just ur dragon things
1 month ago
BX223Hunter, that's a pretty sweet idea there. I run the Vigor+Blasphemous Act combo in mine and love it... The only thing is how useful that enchantment will be if you DON'T have Vigor available. There have been plenty of times I use Vigor on its own, and Blasphemous Act on its own. With so many of our critters being small (even though we have big ones too) I'd hesitate to lean into that enchantment effect too much. In that same vein I would 100% use the enchantment version of the card (Enchantment removal is less common than creature removal) and probably lean toward the black one and take out a mountain for it. I'm pretty happy at 35 lands myself, and this deck as it sits has a good distro of its colors. . the deck already needs triple red for Dragon Broodmother but it's really 6 of one, half dozen of the other. All of that being said, this is a seriously fun deck but boy is it obvious when the table needs to get you back on check. Lol.
2 months ago
I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:
Cards To Add Show
Add Reyhan, Last of the Abzan . If you can put +1/+1 counters on your creatures, your devourer will get HUGE real fast! Gets crazy too if you eat everything with Mycoloth and all those extra +1/+1 counters go to him.
Add Triumph of the Hordes . This cards a no brainer for token swarms and huge powerful armies. Remember, it only takes 10 infect to kill someone.
Add Moldervine Reclamation . Just a simple life gain/card draw engine for your devourers.
Cards To Swap Show
Replace Thorn-Thrash Viashino with Bloodspore Thrinax . Viashino doesn't provide any positive effects for devouring. Bloodspore Thrinax on the otherhand can push a token deck into an absurd board state.
Replace Mother Bear with Jade Mage . Mother Bear is situational and requires her to be in the graveyard prior to using her. And the value isn't all that great. With Jade Mage you can use all of your mana every turn to do at least something.
Replace Emrakul's Hatcher with Tendershoot Dryad . Emrakul isn't that great for your token production. Tendershoot on the other hand can buff all of your saprolings and in a 4 player game, it'll produce 3 tokens by the time it comes back to you.
Replace Algae Gharial with Poison-Tip Archer . You won't get much value out of Gharial. Poison-Tip Archer on the other hand can be lethal if kept on the board. It's basically a stronger Mayhem Devil .
Cards to Cut Show
Mana Rocks Show
Wayfarer's Bauble , Arcane Signet , Chromatic Lantern , Commander's Sphere , Darksteel Ingot , Thran Dynamo , Worn Powerstone , Fellwar Stone , Golgari Signet , Gruul Signet , Rakdos Signet , Talisman of Impulse , Talisman of Indulgence , Talisman of Resilience , Heraldic Banner
Urborg, Tomb of Yawgmoth , Fabled Passage , Castle Embereth , Dwarven Mine , Bojuka Bog , Grim Backwoods , Phyrexian Tower , Kessig Wolf Run , Volrath's Stronghold , Overgrown Tomb , Stomping Ground , Woodland Cemetery , Blood Crypt , Dragonskull Summit , Command Tower , Savage Lands , Rootbound Crag , Rakdos Carnarium , Gruul Turf , Golgari Rot Farm
3 months ago
Some great token generators are;