Pyromancer's Goggles

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Pyromancer's Goggles

Legendary Artifact

: Add . When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

ILE_Xenu on Goblin’ deez X-Spells

1 year ago

Thanks for the advice carpecanum! I didn’t put Rosheen Meanderer in because in my opinion it would be a bit one dimensional in that it would only aid me if I was about to win, and would lose a lot of its functionality if I was behind.

Copying Mob Rule like that wouldn’t work because when a modal spell is copied, you aren’t given a chance to make new selections for it. The one you chose stays as the default with no option to change it.

The Pyromancer's Goggles are definitely an interesting option though, since they offer the capability to copy every turn with no recurring cost, which could strengthen the deck’s preparatory stages. I’ll have to decide what to cut to open up a spot for it, possibly Dragonlair Spider, as I’ve found it to be a bit slow. Thanks for your help!

carpecanum on Hinata

1 year ago

Mass Mutiny.

I don't think Fireball or Conflagrate are a good choice. The damage will split for free but it will still be split. Something like Jaya's Immolating Inferno would work better.

Pyromancer's Goggles

tylorlilley on Parnesse Politics

1 year ago

I think Spelltwine doesn't work with your commander, because you are copying the cards and casting them instead of copying the spell. If that's right than Mizzix's Mastery and Arcane Bombardment also wouldn't work, sadly. Maybe they are good enough to keep anyway? Not sure. Cards with the Cipher mechanic are also so close to working but I don't think they do. This is actually kind of hard to brew around! Ugh, God-Eternal Kefnet wouldn't work either, ew.

Immolating Gyre and Volcanic Vision are really good boardwipes in a spells-y deck... as is Cyclonic Rift, which you definitely should still run. In fact, all the overload spells are pretty sweet here, since they only target things you don't control, so if you copy them opponent's can't even pay the 4 life to hit one of your things. Makes Vandalblast and friends possibly worth it.

Radiate is such a fun card that could do some real crazy things here! Shoutout to Radiant Performer as well.

Sublime Epiphany and Volcanic Offering Might not be good enough here.

I really like Narset's Reversal, Split Decision, and the demonstrate cards in this deck! Obviously Twinning Staff is fun here too.

It will be interesting to see if Lithoform Engine or Pyromancer's Goggles will be good enough here (I like Primal Amulet  Flip). Maybe more spells that copy spells are better than these chunkier repeatable ones? Things like Galvanic Iteration or Reiterate if you like the buyback better. Or Increasing Vengeance for the beefier flashback. Hell, if its politics Bonus Round could be really fun. Chef's Kiss is a newer one that I forgot about

Maybe this is the kind of deck where Thrilling Encore shines?

Is Stunning Reversal here to try and copy and save other people with?? Seems like it may not be good enough when you have access to blue for card draw/protection anyway.

I've found the expertise cycle (Baral's Expertise, Yahenni's Expertise, maybe not Kari Zev's Expertise) to be really fun with spell copying, since they in turn let you cast more spells themselves.

I wish, as I always do, that Cloven Casting wasn't soooo bad. Or like, any of the cards with Replicate. Those would be so perfect. Maybe Shattering Spree is good enough but I think it isn't. Ugh, that makes me think about how you're definitely supposed to play storm cards in this deck. Are there any storm cards that aren't miserable? Mind's Desire maybe...

Is Charmbreaker Devils good enough?

Wild Ricochet is an oldie but maybe enough of a goodie here with the copying theme?

Harmonic Prodigy since your commander is a wizard isn't a terrible idea...

Humble Defector might be too cute.

Gotta have Rakdos Charm! Honestly there might be other charms that are worth it to like Crosis's Charm, but definitely Rakdos Charm.

Cruel Ultimatum is the ultimate chunky spell and you're even in the right colors for it!

Also Chaos Warp is still good enough as universal instant speed removal and kind of fun/politics-y as well

jamochawoke on Dragon Stone

2 years ago

Ah the ol' thrum thrum! I can see how that can be big.

3x38 is only 114 though, so wondering how you'd kill off a 3x40=120 typical pod table (usually with a lifegain player in there somewhere) in the same turn?

Could probably drop 2 lands to add 2 more Dragon's Approach or even better one of the spell doubling artifacts or Pyromancer's Gauntletthat you can tutor out like Spellweaver Helix, Mirari, Twinning Staff, Pyromancer's Goggles or a storm finisher like a Grapeshot or Galvanic Relay or Fiery Encore or Ignite Memories or something?

Or maybe Feldon of the Third Path to copy out Hoarding Dragon from the yard?

TypicalTimmy on Chandra Tribal (Everyone's Here!)

2 years ago

Pyromancer's Goggles?

Disregard this comment for I am the big dumb (:

Azure_Lightning on Mizzix of the Izmagnus: Ride the Lightning

2 years ago

Veyran, Voice of Duality would give Mizzix extra counters if they're both out. And Harmonic Prodigy and Pyromancer's Goggles are also nice too. Shatterskull Smashing  Flip is a nice removal/X spell, and Valakut Awakening  Flip is a nice wheel effect, you're not discarding cards and only you get to draw them

Gidgetimer on Veyran, Voice of Duality, what …

3 years ago

Your first two points are correct, So I am not going to address anything you said in them. I will address the rest of the question in the order the ideas are presented. Though it isn't going to be a nice ordered list, because some of your numbered points are mixing cards that operate differently.

Niv-Mizzet, the Firemind triggers off of drawing cards, not casting spells. The effect of the spell triggered Niv, not the casting of the spell, so Veyran, Voice of Duality has no interaction. Baral is the same. As is anything that doesn't trigger from casting a spell.

No cards in MtG need an extra cost to trigger. They trigger and go on the stack, and then have an optional cost to have an effect. Lunar Mystic and Mirari will trigger twice. You can pay as each trigger resolves to get the effect. You can pay for none, one, or both.

An instant or sorcery that triggers Knowledge Pool or Eye of the Storm will trigger them twice. Knowledge Pool requires you to exile the spell to have an effect, so only the first to resolve will have an effect, though there will be two triggers. Eye of the Storm doesn't require you to have exiled the spell to get the effect, so both triggers will have an effect.

Primal Wellspring and Pyromancer's Goggles trigger off of casting an instant or sorcery and so will trigger twice and make two copies.

Spellweaver Volute is an interesting case. I will look up the rules to copying objects that have left the expected zone and get back to you on it. My gut feeling is that 2 copies of the instant will be made.

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