Pyromancer's Goggles

Pyromancer's Goggles

Legendary Artifact

: Gain to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Latest Decks as Commander

Pyromancer's Goggles Discussion

Gidgetimer on Veyran, Voice of Duality, what …

2 weeks ago

Your first two points are correct, So I am not going to address anything you said in them. I will address the rest of the question in the order the ideas are presented. Though it isn't going to be a nice ordered list, because some of your numbered points are mixing cards that operate differently.

Niv-Mizzet, the Firemind triggers off of drawing cards, not casting spells. The effect of the spell triggered Niv, not the casting of the spell, so Veyran, Voice of Duality has no interaction. Baral is the same. As is anything that doesn't trigger from casting a spell.

No cards in MtG need an extra cost to trigger. They trigger and go on the stack, and then have an optional cost to have an effect. Lunar Mystic and Mirari will trigger twice. You can pay as each trigger resolves to get the effect. You can pay for none, one, or both.

An instant or sorcery that triggers Knowledge Pool or Eye of the Storm will trigger them twice. Knowledge Pool requires you to exile the spell to have an effect, so only the first to resolve will have an effect, though there will be two triggers. Eye of the Storm doesn't require you to have exiled the spell to get the effect, so both triggers will have an effect.

Primal Wellspring and Pyromancer's Goggles trigger off of casting an instant or sorcery and so will trigger twice and make two copies.

Spellweaver Volute is an interesting case. I will look up the rules to copying objects that have left the expected zone and get back to you on it. My gut feeling is that 2 copies of the instant will be made.

cooknathan on Veyran, Voice of Duality, what …

2 weeks ago

I'm probably not the only one confused with which triggers Veyran, Voice of Duality works with.

603.1. Triggered abilities have a trigger condition and an effect. They are written as “[When/Whenever/At] [trigger condition or event], [effect]. [Instructions (if any).]”

  1. So cards like Guttersnipe or cards with magecraft clearly work (she triggers her own magecraft), cool, no problem.

  2. There seems to be a consensus that cards with prowess and similar ( Stormchaser Mage , Aetherflux Reservoir , Wavebreak Hippocamp ) also work so long as it triggers with an instant or sorcery and not another card type. Ok, so maybe the permanent's trigger condition does not need to say 'instant' or 'sorcery'.

  3. What about if something like Niv-Mizzet, the Firemind was triggered with a Brainstorm ? Does the permanent's trigger condition need to say 'cast' too? What 'causes' the triggered ability to trigger? Is it the casting or the drawing? Same question with Baral, Chief of Compliance .

  4. What about cards that need an extra cost to trigger Lunar Mystic or Mirari ? Do we (or can we, or can't we) pay the extra cost when Veyran triggers it an additional time?

  5. What about cards like Knowledge Pool or Eye of the Storm which also requires the card to exile?

  6. What about Primal Wellspring or Pyromancer's Goggles do you get two copies?

  7. If Runaway Steam-Kin has two counters and you cast a red instant, does it end up with four counters? Does Aria of Flame or Sphinx-Bone Wand get one or two counters? How about Mizzix of the Izmagnus ?

  8. How does Spellweaver Volute work? DO you get two copies of the same instant?

  9. I think that covers everything. If anyone has any weird edge cases, this might be a good place to post it. Do any of these cards not work for some reason? Sunbird's Invocation , Jori En, Ruin Diver .

Thanks!

Joe_Ken_ on Neheb burn

8 months ago

Koth of the Hammer is great since it can let you deal a little more damage by turning a mountain into a creature and swinging into someone or it can pretty much double your mana.

Thespian's Stage can copy your Valakut land since it is not a legendary land.

Pyromancer's Goggles is a good drop for the late game that can double one of your spells.

Here is my Neheb deck which I probably need to update, but I've got some interesting stuff in there. Neheb Burn and Turn

Darkshadow327 on Klothys Control EDH

10 months ago

Here's my take on what to cut:

These are just my thoughts, hope it helped!

(Also, Pyromancer's Goggles seems good here.)

KongMing on Feather's Battle Spells

1 year ago

Here are some other vegetablely ideas. Some of these are obviously more effective than others, and some I had to think about for a moment to see the interactions, but they're all fun.

Arena Athlete, Astral Steel, Bonus Round, Coalition Flag and Standard Bearer (force people to target a creature, then give it protection at instant speed), Finale of Promise, Mirrorwing Dragon (because you can repeatedly protect your field even if someone tries to use this against you), Primal Wellspring, Pyromancer's Goggles, Radiate, and Veilstone Amulet.

SaltySpecula on Can you multicopy a red …

1 year ago

I'm aware that mana stored with Kruphix, God of Horizons retains all it's restrictions and riders. However, if you generate 4 mana from Pyromancer's Goggles, store it all with Kruphix and then dump that 4 mana plus the extra from lands/rocks into a single red spell (let's say Star of Extinction), would you get the original spell and 4 copies of the spell? Or would you only get the single copy?

rjphilla on Mono-Red Tron is K

1 year ago

Awesome deck

Have you thought about Pyromancer's Goggles?

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