Pressure Point

Pressure Point


Tap target creature.

Draw a card.

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Printings View all

Set Rarity
Zendikar Rising (ZNR) Common
Mystery Booster (MYS1) Common
Kaladesh (KLD) Common
Fate Reforged (FRF) Common

Combos Browse all


Format Legality
Unformat Legal
Limited Legal
Block Constructed Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Pauper EDH Legal
Pauper Legal
Standard Legal
Duel Commander Legal
Pioneer Legal
Leviathan Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Canadian Highlander Legal
Arena Legal
Pre-release Legal
Commander / EDH Legal
Tiny Leaders Legal

Latest Decks as Commander

Pressure Point Discussion

mmogel on Watch Your Blocks

2 months ago

Bounty of Might seems weak, since to copy it, you're paying 6 to give one creature +9

Can you copy Blossoming Defense, Hunter's Insight or Ranger's Guile on other player's creatures?

Artful Dodge makes all opponents unable to block on attacks, as does Mugging, Off Balance, Renegade Tactics, Singe, Stun

All of the ___ Wisps cards, Expedite, Leap, Accelerate, Carom, Pressure Point, Quickchange, Refocus, will draw a ton of cards on a big board.

Also a ton of mass-damage, mass-bounce, mass-protection, mass-indestructible you could look at. Ex: Snap is a pseudo boardwipe that generates a ton of mana

Landonius on Flicker Morphs

1 year ago

gbasso Oh yeah, I like Titanic Bulvox . Momentary Blink is great - I was trying to keep the mana as consistent as possible considering how inconsistent the rest of the deck can be, but perhaps some blue would be worth it. I used Pressure Point as a way to cycle a little bit and maybe get more damage through, but I'm sure there are better options.

wallisface on Hedron Alignment no money!

1 year ago

Looks like a cool idea. I have a few thoughts and suggestions below, trying to be as budget as possible

1) your creatures don’t appear to be doing anything other than attempting to stall/block until you win. That plan will eventually come crashing down to pretty much any deck when they get a board state bug enough to overrun you. It seems like those slots would be better used to not only slow down your opponents advances, but also give yourself card draw and speed up your engine. I’m thinking stuff like Thraben Inspector, Repel the Darkness, Pressure Point, Niveous Wisps, Expose Evil, Curtain of Light, Bright Reprisal. They all still prevent an opponent attacking (although only temporarily), while letting you race for an actual win. You probably want to keep a mix of these and defensive creatures though (maybe 8-10 creatures max?)

2) even with card draw, the odds of one of the hedrons being near the bottom of the deck is high. And no non-fetching game plan will ever let you reach that last piece. Even though these might be a little steep for your budget, including 2-3 of Plea for Guidance feels like a must imo. Otherwise most games you’ll only reach 2 or 3 of your hedrons.

randieitzman on Blood Guzzlers

2 years ago

I'm actually really appreciative that you're not telling me, "Nix this card, add this card" because you're right - I am trying to get better at this and the only way I'll learn is if I work the deck myself (with simple guidance). So, thanks, brother!

Whittled it down some. Since the deck is a bit slow moving, good call on adding some cheap disruption/removal. Added Moment of Craving, Pressure Point, and Duress to try and keep the opponent's attacks at bay while I ramp up my mana and (hopefully) flood the board with tokens and bring it home with Bishop of the Bloodstained. At least that's the idea.

Even with running 24 lands, in the test play environment here (on tappedout), I seem to be having issues not drawing enough mana. I wonder if that's just a byproduct of the randomizing algorithm the site is using or if I would still have that same problem IRL.

Steelspike on Basandra, Battle Seraph

2 years ago

Immortal sun's GREAT!

Kindred Boon and Pressure Point seem like good ones to take out for the Hammer and Brave the Sands.

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