Crucible of Fire


Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Rare
Magic 2015 Rare
Shards of Alara Rare

Combos Browse all

Crucible of Fire


Dragon creatures you control get +3/+3.

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Crucible of Fire Discussion

devastated-heart on Draconic Domination Upgrades

1 day ago

I like Karrthus, Tyrant of Jund over Wasitora, Nekoru Queen.

I would recommend finding copies of both Obelisk of Urd and Urza's Incubator as well.

I put a lot of stock in Metallic Mimic, Adaptive Automaton, Dragonlord's Servant, and Dragonspeaker Shaman too. Pumping all of your guys and making your expensive creatures cost less is paramount in a Tribe like Dragons or Angels.

Taigam, Ojutai Master may not seem too important at a glance, but he's amazing against Control decks when you're going to need every Creature on-board that you can manage. I find that he also makes great Removal bait.

If it were my deck, I'd drop the majority of the Curses ( Curse of Opulence would be the only one I keep) for things like Descendants' Path, Call to the Kindred, Cryptic Gateway, Konda's Banner, and/or Stoneforge Masterwork.

Another quick look through the deck reveals a surprising lack of Crucible of Fire? Unacceptable.

For things to remove, I would drop all of the Curses except Opulence, the Bolas Planeswalkers, Wasitora, Mirrorwing Dragon, Slave of Bolas, Territorial Hellkite, Crosis, Dracogenius, and O-Kagachi. They're all "good" cards, but I don't think this is their proper home.

NV_1980 on The Ur Dragon's Raging Rainbow Friends

3 days ago

Can't build a dragon tribal without Crucible of Fire. To make the casting of dragons cheaper, I'd also recommend Dragonlord's Servant, Dragonspeaker Shaman, Urza's Incubator or Belbe's Portal. My dragon deck also uses Flameshadow Conjuring. Hope this helps; have fun!

Raime on Something reSembling a dragon deck

1 week ago

You have some solid picks but i'm going to suggest some stuff that i used when i had a mono red dragon deck, i hope they are worth to you.

If Semblance Anvil is being a bother to you in terms of exiling your good cards, why not Generator Servant? Sure, it's ramp instead of cost reduction, but it's an early creature, it functions as ramp and it gives haste to any dragons that don't have it. Oh yeah, if you wish to go a bit more hardcore: Seething Song is also good.

Crucible of Fire is a win more card imo. You already have Tempest dealing damage and dragons to eat your enemies, giving them +3/+3 is a waste of slots. i would put another Tempest and another Servant in place. Swiftspear could be replaced for something like Steel Wall for a big-ass defender in the early game and a helper for the Hellkite's alternate win condition in case you're playing against a friend with a lot of artifacts. I would take out Kilnmouth Dragon and put the Mirrorwing Dragons into the sideboard. Kiln is just too slow (believe me, i tried to use him a lot ever since i got 2 during Onslaught block and when i came back to the game years later) and Mirrorwing is best as a surprise for game 2 imo. Here are some suggestions of dragons for you:

  • Moonveil Dragon: a 5/5 with a anthem-pump that is surprisingly strong.
  • Stormbreath Dragon: You know what's annoying? That friend's Angel deck with Pacifism. This one gives the middle finger to white's dangerous enchantments and removal.
  • Predator Dragon: My favorite modern dragon. It was my final beater most of the time. He wolfs down your tired monsters like tic tacs, gets a massive power boost and attacks on the turn it came out.
  • Scourge of Valkas: Dragon Tempest's Father.
  • Avaricious Dragon together with Rakdos Pit Dragon can be interesting. You get card draw and also a double striker that pumps.

Whew, that was a lot of stuff eh? Don't worry,i shall finish now with the last support cards that i would suggest:

  • Sarkhan, the Dragonspeaker: Guy who has a dragon boner and can become an indestructible dragon with haste.
  • Banefire: Can be useful as a final burn spell and it has Sarkhan transforming his hands into a dragon.
  • Sarkhan's Triumph: Dragon Tutor.
  • Carbonize: Burn that stops regeneration and it exiles the victim.
  • Burn from Within: I would put this one on the sideboard. Indestructible creatures deserve death too.

HOPMONSTER on One More Red Nightmare

2 weeks ago

Awesome deck. I have a mono red dragon deck with Zirilan as well (not fully updated on this site though).

Some cards you def need:

Braid of Fire - a growing pool of red mana.

Conjurer's Closet - Use this on a dragon you've tutored for with Zirilan and poof, you don't lose the dragon.

Hoarding Dragon - Finds conjurer's closet or other Artifacts

Mirrorpool - Can also be used to copy a creature that you've tutored for with Zirilan, a copy that you get to keep.

Mudslide - All your stuff flies...

Hellkite Tyrant - An alternate wincon

Some other cards I'd highly consider: Mana Flare, Warstorm Surge, Belbe's Portal, Crucible of the Spirit Dragon

Some other cards to consider: Crucible of Fire, Curse of Bloodletting, Dragon Tempest, Rage Reflection, Ryusei, the Falling Star, Great Furnace, Rogue's Passage, Spinerock Knoll, Dragonspeaker Shaman

Good Luck +1

Oloro_Magic on Drag-on more creatures

2 weeks ago

Cut Crucible of Fire, Dragon Tempest, Sarkhan, the Dragonspeaker, 5 lands, Rampant Growth, Deathbringer Regent, and I guess Explosive Vegetation, that would put you at 60. If you find you don't have enough ramp put the ramp cards back in. I would also cut an Utvara Hellkite for another Thunderbreak Regent, if you can play three of those then I would try it's a really good card.

Oloro_Magic on Drag-on more creatures

2 weeks ago

The biggest problem I faced when playing the deck was mana, too often I didn't have the right color mana at the right time. Ideally you would be able to upgrade to fetch's, notably you would want playsets of Verdant Catacombs and Wooded Foothills and a couple Bloodstained Mire maybe; and shocks, notably playsets of Overgrown Tomb and Stomping Ground with a few Blood Crypt. Alternatively the Kaladesh fast lands, most importantly Blooming Marsh is a land card I would include. You can also look at Smoldering Marsh and Cinder Glade as additional Budget options, and even Rootbound Crag and Dragonskull Summit. I also would recommend upping the land count to 24-25 as I had trouble getting lands sometimes.

Secondly, I would now move the Terminate's to the side and go all in on Fatal Push and maybe a couple Lightning Bolt's, I found there were too many times where I was wishing for Fatal Push in hand. Sarkhan, Crucible of Fire, and Dragon Tempest are all things you should consider cutting for the removal and lands.

jon_hill987 on Dragons!

2 weeks ago

I how about something like this:

2 Scrying Sheets
20 Snow-Covered Mountain
2 Thunderbreak Regent
4 Slumbering Dragon
4 Dragon Egg
4 Scourge of Valkas
4 Dragon Hatchling
2 Utvara Hellkite
2 Crucible of Fire
2 Blood Moon
4 Dragon Tempest
2 Hazoret's Monument
4 Lightning Bolt
4 Skred

Also added Crucible of Fire which I had forgotten about.

hokeypokeypanda on some dargons

3 weeks ago

I am also not so sure i need the 2x Crucible of Fire

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