Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Ponder
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
MontaukMonster on
Turbo Budget Competitive Wake Thrasher
1 month ago
I gave your deck a test run.
Game 1, turn 3 merfolk thrasher, turn 4 monolith against no blockers got stopped by a Kor Haven. He had too many threats to counter them all, and bouncing crap like Inspiring Overseer didn't help. By the time I found a second thrasher, I was dead.
Game 2: Stuck at 3 mana, Monolith gets blown up—1 more I could have protected it, and thrasher is forced to chump block to no avail.
There are cheap ways to deal with lands, but the biggest issue I ran into was them drawing more cards than me. Where's the Impulse? Where's Brainstorm? Ponder? Gush? Something! Some kind of way to dig for combo pieces, and more versatile removal.
The 1 damage you get from Vapor Snag is worthless when your whole engine is geared around hitting them with infinite damage.
DragonMaster420 on
Hermetic Crab
2 months ago
Brainstorm is better than Ponder, and you can use both.
Balaam__ on
Destitute Unblockable
3 months ago
@DubMC I’m not entirely sure but from the description given here I get the idea that Destitute is a combination of both Pauper and Modern card pools. I’m assuming a card would need to be legal in both formats to be viable here, so Ponder and Brainstorm probably can’t be played. I could be wrong though, that was just a guess.
DubMC on
Destitute Unblockable
3 months ago
Since you're open to spot removal I'd recommend Water Wings, Turn Aside or even Counterspell. Since you're playing pauper you might as well play something like Brainstorm or Ponder over Otherworldly Gaze.
NV_1980 on
Kotis, He of the Dance
4 months ago
I like this deck! You've got plenty of methods included to slow down opponents, while you make sure Kotis is ready to strike. The one thing I'd spend a bit more attention on though, is stuff that enables you to draw a few more cards per turn. Right now, you're featuring three, but the average EDH deck features about ten, so this is just to make sure others don't outpace you too much. Considering your budget and Kotis being your main attacker, I'd go for options like Cartouche of Knowledge, Combat Research, Curiosity, Keen Sense or Mask of Riddles. Draw options that can be activated before Kotis is online might work too. My go-to favorites in that sense would be Brainstorm, Ponder and Preordain.
Also, as an FYI, there are some easy ways to have Kotis trigger twice per attack. Giving him double strike (with something like Fireshrieker would do this, but you can also go for options like Felix Five-Boots or Strionic Resonator. Good luck with this brew!
ninjachicken on
Bonewand
10 months ago
That is very fair points to make for sure. It does suffer some from finding the Sphinx-Bone Wand. But to try and make up for that almost every card in the deck does let you filter through your deck. I was trying to compensate for the high card cost of the Sphinx-Bone Wand by adding in the Everflowing Chalice along with the storage lands with tons of Proliferate. What would you remove to run Fabricate
in the deck since it does already have Ponder in it?
SaberTech on
Dissident Storm
10 months ago
Alright. It's harder to pull off a storm deck in Commander but there are things you can do.
The easiest way to storm in Commander is with the Isochron Scepter + Dramatic Reversal combo. The Scepter copies the imprinted spell, but you cast the copy so it counts towards your storm count. Running this combo requires you to run a bunch more mana rocks though, because you need to be able to produce at least 2 mana off of the rocks just to get the engine going, plus more mana if you want to produce infinite mana off of the combo. I don't know what your budget is like or if your group allows proxies, but at higher level tables you'd be looking to run cards like Mana Vault and Grim Monolith since those produce 3 mana all on their own. Beyond that though, you would definitely want to be running the talismans like Talisman of Dominance. Everflowing Chalice is another good option for storm because it's on rate if you only kick it once or you can just play it for free un-kicked to increase your storm count. Whichever rocks you end up running, you'll need a good number in the deck to support the combo.
The Dramatic Scepter combo also works well with Wishclaw Talisman. Activate the Talisman, then with the ability on the stack you activate the Scepter to untap the Scepter, the Talisman, and your mana rocks. While the first ability is still on the stack, activate the Talisman again and repeat the cycle. You'll be able to use up all 3 wish counters yourself and in the end you just pass a useless Talisman to the opponent, although after tutoring three cards you should just be winning that turn. The combo also just kills if Guttersnipe is out.
Running a bunch of mana artifacts (that don't enter tapped) has another benefit in that you can run cards like Paradoxical Outcome, Hurkyl's Recall, and Retract. You get to tap your rocks for mana, bounce them back to hand, and then recast them to increase your storm count and hopefully even net extra mana, although that requires more artifacts that produce more mana than they cost like Sol Ring, Mana Vault, and Grim Monolith.
Another combo card you could be running is Chain of Smog, which combos with Professor Onyx as long as you keep targeting yourself with the Chain and its copies. The copies won't count towards your storm count, but they will get you a bunch of treasure tokens off of Storm-Kiln Artist. You would have an empty hand, but you would have the mana to cast Kess and then cast a card from your graveyard. Ideally, you would be running wheel effects like Wheel of Fortune to immediately refill your hand and keep your plays going. Storm decks typically like to run wheel effects. On the more budget end of things, you could at least be running Windfall and similar effects so that you can match your opponents' hand sizes after emptying your own.
Chain of Smog + Archmage Emeritus will basically let you mill through your deck at the cost of emptying your hand. You'll be forced to discard the cards that you draw off of Emeritus. However, If you run a copy of Unearth in the deck then you can draw and discard your deck, use Kess to cast Unearth from your graveyard, and bring back Thassa's Oracle for the win. It's a risky line though because you won't have access to any counterspells to protect it.
Unearth is still worth considering for the deck in general since it can get back several relevant creatures in case they are countered, it's a 1 mana spell for storm count, and at worst you can cycle it away to draw a card.
Another combo I can think of based off of cards already in your deck is God-Eternal Kefnet + Scroll Rack + Time Warp (or any other extra turn card that doesn't exile itself). You use Scroll Rack to make sure that Time Warp is the top card of your deck. When you draw, Kefnet sees it and copies it. You cast the copy, and then before the end of your turn you use Scroll Rack to put Time Warp from your hand back on top of your library. Rinse and repeat for infinite turns.
Beyond that is typical storm stuff:
- Ritual Spells like Dark Ritual, Rite of Flame, and Seething Song are good for generating bursts of mana, especially since Kess can cast them again from the graveyard.
- Cheap cantrips like Ponder and Thought Scour help to dig through your deck while adding to your storm count.
- Cards like Bolas's Citadel and The Endstone keep the card train rolling.
If all of that is sounding really expensive, Stella Lee, Wild Card and Veyran, Voice of Duality are known commanders for their own unique storm decks. You can find lists at various budget point for them online. Zada, Hedron Grinder can also play as a budget, glass-cannon style goblin storm deck.
Optimator on
Stand and Deliver
11 months ago
Brainstorm isn't very good unless you are top-deck-manipulating or have fetchlands to bury bad cards.
If you're looking to smooth out your draws, Ponder and Preordain do a better job. Opt and Consider are not bad, and Serum Visions is okay.
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