Ponder

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Ponder

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle your library.

Draw a card.

Nemesis on Consistent card draw in izzet

1 day ago

So some suggestions would be:

More effects like Kindred Discovery, like Coastal Piracy and Bident of Thassa.

Mystic Remora is also typically a fairly consistent source of draw for a short period of time

Alternatively you can use the one time draw effects like Distant Melody or Blue Sun's Zenith for the big draws or Ponder, Brainstorm, or Preordain for the cantrips.

Allan-Chefa- on Persistent Control

3 days ago

I tested the deck and won a few games but lost most. The games were against decks from the current meta. "Back to the lab" Ponder and Brainstorm were great cards with Persistent Petitioners and Fetchlands so I increased it from 6 to 8. Arms of Hadar is strong i increased it from 2 to 3. Dramatic Reversal, Agony Warp and Echoing Decay were dead or weak cards in all games removed. Chainer's Edict will remain in the deck but as Persistent Petitioners is 1/3 a creature was always sacrificed that didn't bother me... maybe Snuff Out goes well in this deck. I need tips on the mana curve and side, thanks.

Allan-Chefa- on Persistent Control

4 days ago

Thanks, those were the tips I needed! Well-remembered Mystical Teachings was missing from the deck. Pestilence and Evincar's Justice are strong but I think Evincar's Justice will get better. About Brainstorm I'm going to be stubborn and test first I love this card but I'll probably replace it with Ponder or Preordain I don't know which one is better in the deck but neither of them is card advantage and instead of the CCO I'll test Consult the Necrosages which seems versatile. The price of 2 Chainer's Edict are the value of the deck in Brazil hehehe but if the deck works I'll buy it. Thks

Spell_Slam on Persistent Control

4 days ago

Aside from being an Advisor for your petitioners, CCO is not really all that strong (Ravenous Rats cards don't usually see play in competitive Pauper). Maybe they would be better off as more Petitioners or just better discard spells? I like the idea though, and if it works, that's great!

I think the big addition to to make to your deck would be the use of sweepers that are synergistic with Petitioners. I'm thinking Evincar's Justice and/or Pestilence. These cards are incredibly powerful in Pauper, since most cretures have 2 or less toughness. Petitioners will be a good way to survive through your own board wipes, so this is a good spot for this strategy.

You need the basic cantrip spells to help your deck out. Ponder and Preordain are usually stronger than Brainstorm in Pauper because the fetchlands are not as good (and you aren't running any anyways). If you do want to keep Brainstorm, think about adding Ash Barrens to your deck. I understand the combo with petitioners to mill yourself, but this is much more inefficient and mana intensive and prone to blowing yourself out compared to the stability of Preordain and Ponder.

This might also be a good deck for Mystical Teachings. This would allow you to run more 1-ofs in your deck and give you a more consistent game plan. You could cut back on Crypt Incursions, for example.

I would cut Devour Flesh for Chainer's Edict. This is usually one of the best removal spells in Black and is a staple in black and Dimir control decks.

DawnsRayofLight on O Captain! My Captain! (N’ghathrod) Casual

2 weeks ago

Brainstealer Dragon is really good, I would add it back in, I've been running it in chainer and it has been surprisingly good. Elder Brain is also fun, I've been running it in Isshin and it has been hilarious. Looking at your maybeboard there is an argument for many of those to be added.

Up the amount of control, run maybe 5-7 counterspells. Probably need more draw as well, you could use the usual Ponder, Brainstorm, Preordain, and the like, as well as some stuff like Blue Sun's Zenith, Gadwick, the Wizened (it may same janky but can help your creatures push through after the draw effect), and Lim-Dul's Vault.

Spell_Slam on GU Turbo Fog

1 month ago

Moment's Peace is the best fog card in Pauper. This should definitely be in your deck.

Muddle the Mixture is a relevant counter that can also tutor for fogs, life gain, card draw or silver bullets from your sideboard. I think it's an important card. 2+ copies is worth it.

Any card draw that doesn't net you card advantage is not working at its best here. There are a few exceptions, but if you are spending a card every turn to Fog until you win, you will run out of cards quickly.

Other card draw spells I really like are Pieces of the Puzzle, Preordain, Ponder and Impulse. The last three are only cantrips, but they let you see way more cards which is very useful.

With that in mind, I would highly recommend Accumulated Knowledge and/or Frantic Inventory. They only cantrip at first, but afterwards they are very efficient at instant speed. Bonus points if you can discard or mill your first one.

Quandrix Campus can easily replace Simic Guildgate.

I would not worry about decking out. Increasing your deck size will only make your deck more inconsistent. You can't deck out if you loop your Stream of Thoughts.

Some easy cuts for your deck I think would be Peek, You Find the Villains Lair, Glacial Grasp, Sapphire Charm, Snap and Spell Pierce. You could probably also shave 2-4 lands, depending on your comfort with the idea.

BruhYouFarted on Pauper Infinite Artifact ETBs UBRG

1 month ago

A little jank, but seems very fun! If I could make a few recommendations, at would be to remove Strategic Planning for the much better Impulse and 1 Mountain for an Ash Barrens. I know that Strategic Planning dumps the cards in your graveyard, however i feel removing Exhume and those other yard-matters cards can open yourself up to great draw spells like Preordain, Brainstorm, and Ponder. I guarentee this will make your deck way more consistent. But again, this is just my two cents.

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