Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
|Have (5)||CompleteWaste , metalmagic , , gildan_bladeborn , ElliJaX|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
2 days ago
I didn't choose Brainstorm because it doesn't make you reject unuseful cards you might have on top of your library. I also think that it would be better used in order to find something to answer an opponent's move at instant speed, and not having a lot of instants it would probably be wasted.
On a same note, Ponder gives you intel that gets wasted if you don't like one of the cards you see (and you have to reshuffle all the deck).
Preordain on the other hand makes you individually choose which cards you like, not wasting the intel on your top deck. Ponder Gives 50% more info though, so it could be a good substitute. Now that you make me think about it, I'll probably settle for it, also because I probably have some spare ones laying around, and costs less money on mcm xD
3 days ago
1 week ago
1 week ago
Ok wow that's actually quite true with regard to the ramp spells- the medallion definitely needs to go that's for sure; I never really noticed that, and I think you're right lotus petal could probably be a better slot as a land, though I do actually like using bloom tender what with Pemmin's Aura and also the after Rafiq's out. But as for the other two that's actually quite true, and I think what I'll do is cut the medallion for a land, and see how Brainstorm works instead of Soothsaying , and then see if lotus petal should also be cut for a land. Then, if I find I need more card draw, I'll try and find a way to either add Ponder (I think that's an excellent idea thank you again) or Preordain ! Thank you very much for your suggestions, and additionally, I'll keep mirris guile in for the moment and maybe test how the other card draw spells work in its place. Thank you again!
1 week ago
No problem! Sorry that I didn't quite understand the deck's theme.
My suggestion would be to cut two of either Bloom Tender , Lotus Petal , or Emerald Medallion for 2 lands. Petal is a nice mana burst, but kind of only powerful if you are attempting to routinely loop or combo with it. Emerald Medallion is a really strong card, but I don't think it's being maximized within this deck. You aren't ramping into huge green spells (or even moderately costed green spells) on a consistent basis. It is great if you are storming off with pump spells, but half of your green pump spells only cost a single so the cost reduction doesn't impact them. Bloom Tender is another very strong ramp spell, but again, I don't think it is being maximized here. You don't run a terribly large number of multi-colored permanents. Sure with Rafiq on the battlefield it's 3 mana, but without him it's likely only producing green mana as most of your non-buffing permanents are green (I guess you could place a non-green buff on one of your mana dorks, but that seems like a waste).
With the amount of top deck manipulation that you are running, those two cantrips are great additions. You could also consider Ponder and the weaker Portent . They both draw and allow you to shuffle your library. Treasure Cruise and Dig Through Time are also fantastic since you can routinely cast them for and with Delve.
P.S. I actually think Mirri's Guile is quite strong and good in this deck, it was just the first one that I thought of when writing my earlier comment.
2 weeks ago
In- Cloud Key , Ragavan, Nimble Pilferer, Disapprove, Dragon's Rage Channeler
First change was easy I swapped out Narset, Parter of Veils in favor of Cloud Key . Simply put I didn't own a Cloud Key until the reprint because they were slightly pricey and I couldn't bring myself to purchase one. Now that they're reasonable I took the opportunity to finally grab a copy. I understand that Narset slows down opponents draws and combos well with Wheel of Fortune and Timetwister as well as digs 4 cards when we might need another artifact. However simply put Hullbreacher fits that slot as well and comes in at the end of other players turns which allows us to hold up counter magic or bluff our opponents into thinking we have counter magic.
The rest of the changes weren't as simple but with Modern Horizions 2 spoiler season in full swing I think these new cards earned spots in the list.
Ponder and Preordain have been on the short list for awhile now. Without a fetch Ponder just lets you see what's coming up and sadly that happens more often than I would like it to happen. Preordain has the opposite problem. Most of the time getting cards to the bottom of the library is great but inevitably a fetch will shuffle them right back into the deck.
This gave the opportunity to cut both cards in favor of Disapprove and Dragon's Rage Channeler. Disapprove is making the cut simply to help stop Thassa's Oracle decks. Flashing it into play in response to Oracle gives the deck yet another way to fight off the fish.
Dragon's Rage Channeler gives us what Artificer's Assistant couldn't. Artificer's Assistant while very nice only put the cards on the bottom of the deck which gave us the same problem as Preordain. Most of the time when we would scry we would be putting lands to the bottom of the deck. With such a low curve once we can cast Jhoira we rarely need any more mana so while Assistant would be helpful it never found its way into the deck. Channeler on the other hand is a different story in my opinion. First of all it triggers off more things; Assistant only triggers off historic spells while Channeler triggers off non-creature spells. Secondly it surveils on cast of non-creatures which allows us to get those unneeded lands out of the deck and into our graveyard before drawing with Jhoira by stacking the triggers correctly.
Saving the best for last I'm super excited to be swapping out Mystic Forge for Ragavan, Nimble Pilferer. Mystic Forge was mostly in the deck to remove lands when we didn't want them, which Channeler does now, and to combo with Sensei's Divining Top . While the combo was always good it rarely came up so at best Forge always was a 4 cost draw a card with slight upside by allowing us to cast stuff from the top of our deck. The latter was always good and allowed us to continue to combo, however recently with how mana more artifacts we're running now not having enough in hand rarely is an issue.
Ragavan however is an absolute powerhouse in this list or at least I think it will be. For a single red in the early game we get a creature that will help us cast Jhoira faster and potentially rip combo pieces out of other players decks. Late game we have a repeatable draw spell on each of our turns. Ragavan having Dash is huge as Dash is still a cast. So late game we cast Ragavan for his Dash cost, draw a card, and then at end of turn he's back to hand ready to draw us another card the following turn. I'm really excited to try the monkey out in this list and see how he fairs.
All in all
4 weeks ago
Hey there! Spellslinging is a super popular theme in commander (assuming that's what you're going for), and I have a few options you might want to look into! On a side note, if you like getting suggestions I recommend marking your deck as "help" under its edit settings so people are more inclined to comment on it. Additionally, you can specify which printing when inputting a card, but for Rowan it would be "1x Rowan, Scholar of Sparks (STX:278)".
Will and Rowan are GREAT, but if you'd like, here are a few instant/sorcery matters commanders in ! Most of these are also great cards just in the deck whether you use them as commanders or not: - Veyran, Voice of Duality - Mizzix of the Izmagnus - Niv-Mizzet, Parun (goes infinite with multiple cards such as Ophidian Eye , Tandem Lookout , Curiosity , and more. Especially with something like Laboratory Maniac out) - Melek, Izzet Paragon - Zaffai, Thunder Conductor
Lands/Ramp: Since this would be a spellslinger deck, I'll stay away from too many artifacts, but here are a few ramp cards and good lands to consider!
- Sol Ring
- Arcane Signet
- Sapphire Medallion / Ruby Medallion
- Lotus Petal
- High Tide
- Mind Stone (if you plan on running a lot of card draw)
- Thought Vessel
- Commander's Sphere
- Treasonous Ogre
- Dockside Extortionist
- Irencrag Feat
- Jeska's Will
Extraplanar Lens (if you plan on running a lot of basics)
- Scalding Tarn
- Riverglide Pathway Flip
- Temple of Epiphany
- Sulfur Falls
- Frostboil Snarl
- Training Center
- Command Tower
- Ancient Tomb
- City of Brass / Mana Confluence
- Prismatic Vista
- Shivan Reef
- Cascade Bluffs
- Fiery Islet
- Spirebluff Canal
Some good Instants/Sorceries There's obviously tons upon tons upon tons of these, but here are a few that I enjoy using.
- Swan Song
- Fierce Guardianship
- Cyclonic Rift
- Mystical Tutor
- Temporal Mastery (good with the tutor above)
- Faithless Looting
- Narset's Reversal (lot of infinite combos I believe)
- Deflecting Swat
- Thrill of Possibility
- Rapid Hybridization
Instants/Sorceries Matter: There are also tons of these, but just to name a few:
- Baral, Chief of Compliance
- Young Pyromancer
- Docent of Perfection Flip
- Wee Dragonauts
- Snapcaster Mage
- Sprite Dragon
- Any card with magecraft from strixhaven
I hope this helps! Some suggestions may be out of budget and others may not be, and on the other hand you might have already known about most of these cards, but either way I hope this is of use to you! Be sure to check out some of my decks like Double Trouble EDH ⫸PRIMER⫷, but most of all, good luck on your deck! Have a fantastic day, and happy tapping.
1 month ago
Some of the stuff I’m looking for:
I prefer the original printings but I’m not picky about it, I’ll take what I can find.
You can check out what I have in my binder, my wants aren’t up to date but my haves should be. But those are the two most valuable cards I have for trade.
Edit: updated my binder with the rest of what I need so you can check that out as well as other stuff I have for trade.
Here’s my Binder