Ponder

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
2012 Core Set (M12) Common
2010 Core Set (M10) Common
Lorwyn (LRW) Common
Promo Set (000) Common

Combos Browse all

Ponder

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle your library.

Draw a card.

Ponder Discussion

DoWell on Nicol Bolas Ravages Your Deck

2 days ago

I think some better artifact ramp would do you good. It will speed up your deck significantly. Things like Izzet Signet Dimir Signet Rakdos Signet Chromatic Lantern . You could easily drop to 33 lands with 10 solid mana rocks.

Brainstorm is great! Why not also add a Ponder Preordain Serum Visions for more consistent cheap card draw.

SideBae on A Song of Ice, Fire, and Uglies

4 days ago

In my experience, running 36 lands in an EDH deck is too much. I usually top out around 32 or 33. If you run something like Ancient Tomb , which is at a relatively low price nowadays, you should be able to do more with less. Cutting a few lands would also give you room for the Leyline of Anticipation and Vedalken Orrery .

I see you’re running Ponder and Brainstorm ; have you considered running Preordain ? It’s another turn 1 play that digs for what you need. Also, pairing Brainstorm with shuffle effects makes it around 4x as powerful... ideally, you’d do this with the Onslaught and Zedikar fetches, but these can run a cost about as high as a semi-used kidney. If you want to stay on a reasonable budget, Evolving Wilds and Terramorphic Expanse also work. Slow fetches, like Rocky Tar Pit , are also good.

I’ve had a good deal of success with draw-sevens in EDH, especially in conjunction with Narset, Parter of Veils . Casting Windfall with her out is a good way to build tremendous card advantage; throwing in Wheel of Fortune and Time Spiral may also prove fruitful, if you have $200 lying around.

Gamble is a good card, as is Chain of Vapor . I could count the number of times I’ve seen the latter copied by an opponent on one hand.

If you craft your mana-base carefully, you can run some blue-moon types stax pieces to keep your more color-greedy opponents for slaughtering you while you wait for your guys to come off suspend. Blood Moon and Magus of the Moon both come to mind, though Ruination is another favorite of mine.

Good luck with deck building man... I gotta go to work.

Venara828 on Grim

1 week ago

I would recommend taking out some more mana intensive spells, like Overwhelming Intellect and Stir the Sands , and adding in more land. A good mana base for a commander deck is usually 35-38 lands. 29 is generally too low unless you have plenty of ramp. Now stay with me here,

Sarkhan420X on B&R announcement tomorrow

1 week ago

dingusdingo: don't need to reread. i read "seeing as most decks are about 1/3 lands it is extremely rare to whiff" just fine. it digs deeper than Ponder because it imposes a strict deckbuilding restriction. as far as looting, wotc has already stated in the past they don't want to ban cards that cause "splash damage" to fair decks. its not right to hit a card that fair decks use just because unfair decks use it too.

dingusdingo on B&R announcement tomorrow

1 week ago

Sarkhan420X

"the argument that stirrings can hit lands is a poor one, because nobody is using it in a deck thats not almost entirely colorless anyway"

Please reread

"Decks that run this bad boy are built to have it read " for the best card in your top five" which is pretty strong for 1 mana."

It isn't the fact that Ancient Stirrings can hit lands that makes it overpowered, but its not something to be ignored. Helps Tron immensely by helping finish urzatron or finding mana sinks. It digs deeper than Ponder or Preordain in green.

As far as Faithless Looting is concerned, being in too many decks makes me want it banned far more. I would be a proponent of banning any card that appeared in the majority of top decks in the format, to increase deck diversity and create a more interesting meta.

Regardless, I am happy bridge was banned, but I was hoping for two more. Cheers to new deck brewing

heckproof on B&R announcement tomorrow

1 week ago

I can most definitely see Stoneforge Mystic being unbanned. I’ve got no clue why they keep avoiding an unban. If they do, I don’t think a Umezawa's Jitte unban would be wise. We wanna make fair decks better, and Jitte makes combat really unfun.

As for the Hogaak deck running around, I feel like too many people are clamoring for multiple cards to be banned from it (which is a bit much, imo) for WotC to ignore. The main reason for this is that the deck is waaay more resilient to hate than Dredge has ever been. The fact that 2 Surgical Extraction on key pieces of the deck usually isn’t enough is insane, and the Hogaak player’s sideboard is dedicated to fighting through hate.

Admittedly, I’d really like one of two things to happen:

-we get a sweeping ban that hits multiple decks. I’m talking a ban on Stirrings, Looting, and Bridge from Below . Make the upcoming Mythic Championship something more interesting than Hogaak mirrors all day.

-we get a massive, sweeping unban. If people don’t want to lose their busted digging spells, then give the blue decks their own. Unban Preordain or Ponder . Or both, why the heck not? Obviously SFM would be my biggest hope but I don’t feel like they’d do that without giving us a reprint first because that’d be an easy $100 card. Splinter Twin could be fine. Finally, a card I think would be interesting to see back would be Seething Song . It’s not like Storm’s even Tier 2 at this point; while people play it for nostalgia, it doesn’t do well anymore. Song would give it the boost it needs, and it could also spawn some new archetypes, like bigger All-In red. This would be my preferred course of action, but I am insane, so take that with a grain of salt. :)

Joe_Ken_ on Help Being Casual

1 week ago

I would also tone down on how good of removal you are using in decks. Like instead of using Natural State instead use Root Out another example being instead of Ponder or Brainstorm use Scour All Possibilities

Also just using less effective tutors could help keep things more casual. Like using Thalia's Lancers or Diabolic Tutor instead of cards on the high end of price like Demonic Tutor and Enlightened Tutor

multimedia on graveyard landfall

2 weeks ago

Hey, interesting concept, good start for a budget deck. Nice Loam Ultimate Box Topper :)

I think if you want to win with Maniac or Jace by drawing a card without any cards in your library then you want more low mana cost draw effects that you can access from your graveyard. Other low mana cost instant/sorcery spells for draw are also good.

Budget cards ($3 or less each) for draw to consider adding:

Cards to consider cutting:

  • Jwari Shapeshifter
  • Mirror Image
  • Fated Infatuation
  • Natural Affinity
  • Cultivate
  • Worm Harvest

Buried Alive is great with dredge creatures: Grave-Troll, Stinkweed, etc. Tutor for three of them and put them all into your graveyard. Jarad's Orders and Final Parting are tutors that can put a card into your hand and also one into your graveyard. Wonder is good with self-mill; when in the graveyard and you control an Island can give Muldrotha flying making her a bigger threat to attack and do Commander damage.

Animate Dead is great with Muldrotha's ability to play an enchantment from your graveyard. Two drop reanimation that can reanimate Muldrotha or any other creature in your graveyard or target a creature in one of your opponent's graveyards. Kaya's Ghostform enchantment that makes it hard for your opponents to remove Muldrotha. Helps to keep Muldrotha out of the Command Zone.

Cards to consider cutting:

  • Rites of Flourishing
  • Zendikar's Roil
  • Zendikar Resurgent
  • Undergrowth Champion
  • Far Wanderings
  • Villainous Wealth

Budget land upgrades to consider:


Three $5 cards to consider adding are Fauna Shaman , Mystic Remora and Eternal Witness . Fauna is an engine with dredge creatures to repeatedly get them into your graveyard while also tutoring for another creature. Remora is one of the best sources of repeatable no mana cost draw in multiplayer Commander. With Muldrotha you don't have to pay the upkeep cost just choose to sac it and then play it again from your graveyard. Witness is powerful with self-mill to recur nonpermanent cards from your graveyard.

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Ponder occurrence in decks from the last year

Legacy:

All decks: 2.41%

Commander / EDH:

All decks: 0.15%

Blue: 0.84%

WU (Azorius): 1.52%

UR (Izzet): 1.21%

UB (Dimir): 1.27%

GU (Simic): 0.53%

WUB (Esper): 0.81%

UBR (Grixis): 0.79%