Flooded Grove

Flooded Grove

Land

: Gain .

, : Gain , , or .

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Printings View all

Set Rarity
Masters 25 (A25) Rare
Zendikar Expeditions (EXP) Mythic Rare
Eventide (EVE) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Flooded Grove occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.05%

GU (Simic): 1.16%

GWU (Bant): 0.55%

BUG (Sultai): 0.56%

Flooded Grove Discussion

Flooremoji on Simic Ponza

1 week ago

Hmm. Your mana looks pretty akward, consider adding at least 1 more kind of dual land such as Botanical Sanctum or Flooded Grove.

If a boardwipe hits while you have your 1 finisher on the battlefield, it seems like you will be struggling to win from that point on, even with JTMS. Same goes for discard.

If you are playing CC, you need to be playing at least two Mystic Sanctuary, it's so free and wins the game in some scenarios.

Is Bramblecrush really that good? The Annex in your maybe board might be better if what your doing ost of the time is blowing up lands. However, if you are snagging planeswalkers then I guess it's probably better. I would reccomend adding in more high-end threats, just like ponza plays. Stuff like Frost Titan will work fine, but just because Your creature has hexproof and can't be countered doesn't mean it's invincible.

Destroyerbirb on Jalira’s Three Card Monte

3 weeks ago

Balaam_ Welcome back to Magic! There are great budget and non-budget options for lands, I will list good lands below.

The best lands for this would be man lands, land that can turn into creatures, because you can sacrifice them to Jalira's ability. These include... Lumbering Falls, Mutavault, Faerie Conclave and Treetop Village.

Other good lands include... Botanical Sanctum, Flooded Grove, Hinterland Harbor and Waterlogged Grove.

Try not to add too many man lands!

People think blue is only a control colour, but blue is more than that. It is a combo colour, one that doesn't like winning through regular creatures and attacking. It gives you card advantage, and you managed to showcase that perfectly. Only counter things that could be problamatic to your gameplan! (or if that thing will kill you on the spot.)

I will write another comment on a sideboard suggestion.

Grind on Simic strong

3 weeks ago

cool deck!!
would you consider Impulse or Frantic Search over Divination?
also maybe consider Flooded Grove or Yavimaya Coast over Simic Guildgate.
also given that rashmi wants you to cast stuff on your opponents turn, Alchemist's Refuge is good.
would you consider Dream Fracture over Exclude?
also, you are already running basalt monolith and SDT - you are only one Rings of Brighthearth away from a classic draw-your-whole-deck 3 card combo. it is a pricy card however.
anyway cheers and keep having fun!!

Chompythebeast on Damia, Sage of Petitioners

1 month ago

Force of Will, Force of Negation—oh yeah.

Wild Pair seems like it might also be good, if perhaps a little slow. Dual Nature is kinda similar, but hits everyone. There's also Lurking Predators, which is kinda similar.

Lands: Flooded Grove, Sunken Ruins, and Twilight Mire are good in 3 color, and you appear to have an abundance of basics you could hew from. I also like Reflecting Pool and Exotic Orchard in 3 color+. Also good are Prismatic Vista and Fabled Passage, even if you don't wanna bother with the etb tapped Evolving Wilds and Terramorphic Expanse. Path of Ancestry and Opulent Palace are also worth considering, if you can get over their tappedness. Could also consider the omnipresent Vesuva and Thespian's Stage for other people's good lands or for your Cabal. I also rather like Alchemist's Refuge in these colors, and Ancient Tomb in general, which is also kinda thematic with your Gorgon general. Also Temple of the False God. And Nykthos, Shrine to Nyx might be super good with all your blue dudes. That means you could also run Deserted Temple (and run with a mini temple theme) for your Cabal and Nythos, as well as potentially your copylands. Finally, Strip Mine never hurts, unless you want to maintain more basics.

I'm not seeing Sol Ring! Fellwar Stone is also good, though I'm not sure you need another. Also, Mana Crypt, but yeah.

You've got Demonic Tutor, might as well run the superior Vampiric Tutor as well.

Genesis Wave might also be good, again, if a bit mana-heavy. In the same vein: Omniscience. Card's an obvious bomb with your general, I wouldn't shy away from it. You could also combo out with Null Profusion and/or Recycle, but that might be a line too far. Or maybe not, it's not exactly "infinite" per se! I encourage you to run em, go big on the Janktown Express.

Thassa's Oracle might be something of a win-con for you, and it's not bad with all your blue dudes either way.

Villainous Wealth from the new set is kinda cool, but maybe not entirely necessary.

Kydele, Chosen of Kruphix is a neat mana source, especially when you compare her to something like Thran Dynamo. Might be worth considering.

Alhammarret's Archive—again, maybe a little slow, but 14 cards every turn? Thought Reflection, too. Could be game-enders, especially if you're running Omniscience.

Abundance is also kinda neat for your draws–can guarantee no lands if you don't want em. Might be a little underwhelming, but might be a bomb, I'm not sure.

Burgeoning is almost must-run with this general, also, now that I think about it. You'd be way ahead of everyone all the time with it and your general.

Alright, that's all I can come up with at the moment, but I reckon that's a good amount of adds to consider for you already 104 card deck. A few of these I feel like you really should work in there. I'll take a look at potential cuts a little later!

DemMeowsephs on Givin the Dog a Bone: Pako and Haldan EDH

1 month ago

I would upgrade the lands a bit in your deck, to make it win a lot faster and be more efficient! You have all the shock lands (Breeding Pool, Steam Vents, and Stomping Ground! You also have all the check lands (Hinterland Harbor, Sulfur Falls, and Rootbound Crag However, I would try and include some of the following:

multimedia on Eutropia, an Enchanting Tour

1 month ago

Hey, more land auras are good ramp for your deck because they trigger Eutropia and other enchantresses. Utopia Sprawl, Fertile Ground, Overgrowth, Wolfwillow Haven, these could replace land ramp spells.

Hadana's Climb  Flip especially Winged Temple of Orazca which doubles power is good with Eutropia to make her a real threat to kill with Commander damage. Cephalid Constable has a busted combat damage trigger. Pump Constable with Eutropia and give it flying making it easier to do combat damage. As it gets bigger it can bounce more of your opponents permanents.

Incubation Druid (with a counter on it) + Freed from the Real + Shimmering Wings is infinite triggers of Eutropia. Incubation enchanted by Feed can make infinite blue mana and use that infinite mana to infinite cast, ETB and bounce Wings. Whip Silk can also do this except with green mana instead of blue.

Flooded Grove and Hinterland Harbor are Simic dual lands to consider adding.

Cards to consider cutting:

Good luck with your deck.

multimedia on Animar Elemental Tribal

1 month ago

Hey, consider Primal Surge? I suggest it because there's very few instant/sorceries here and Surge can dump a ton of your deck onto the battlefield in one turn. Surge can put lands onto the battlefield. You can get ramp from more permanent sources: mana dorks, mana rocks and land auras. Rift and Chord are worth playing even with Surge.

Other cards within the budget to consider adding:

Cards to consider cutting:

  • Temple of Abandon
  • Temple of Epiphany
  • Oran-Rief, the Vastwood
  • Farseek
  • Rampant Growth
  • Cultivate
  • Kodama's Reach
  • Decimate
  • Harrow
  • Rubblehulk
  • Grave Sifter
  • Draining Whelk
  • Creeping Trailblazer
  • Embodiment of Spring

Good luck with your deck.

DemMeowsephs on Muldrotha, The Value Tide

1 month ago

I'm going to base this comment on the lands in your deck! If the lands in a deck are consistent it wins SOOOO much quicker, so do consider these: I have a sultai commander deck so I copied and pasted, so if you already have some in there sorry. :)

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