Chart a Course
Draw two cards. Then discard a card unless you attacked with a creature this turn.
|Want (2)||Eudaemoniac , Miehen|
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Uncommon|
|Mystery Booster: Convention Edition (MYSCON)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Chart a Course occurrence in decks from the last year
All decks: 0.47%
All decks: 0.07%
Commander / EDH:
All decks: 0.01%
Chart a Course Discussion
23 hours ago
Baral, Chief of Compliance's mana reduction ability doesn't actually reduce anything outside of your sideboard. He might be relevent if you are sideboarding in your playsets of Negate and Chart a Course though.
1 week ago
my storm deck has 4 Gifts Ungiven and 4 Baral, Chief of Compliance. They both make a very large difference and I recommend them. I would play 4 Opt rather than 1 and cut Peer Through Depths, Desperate Ravings, Divination, and Chart a Course. Also 4 Goblin Electromancer instead of 3. Good luck getting it faster!
1 week ago
For me, I feel like dragons aside, we have 10x flex slots that are more/less meta dependent, split among permission, reanimation, and single-target removal. Could be a good starting point for tweaks to address meta issues:
2 weeks ago
Rather than Censor, I'd be more inclined to use Stubborn Denial -- Same effect for one mana less, and if you end up putting in a creature finisher like Dream Trawler you get it without the condition -- That said, Censor has cycling, which is always good. In the same vein, Spell Pierce has that same cost-based negation but for one more mana.
Only other thing to consider is getting to the seven mana you need for Second Sun and being able to reach it seven cards deep -- Scry is an obvious route, the Castle Vantress you have there supporting that, things like Witching Well and Omen of the Sea that scry two or more on the cheap. Chart a Course and Artificer's Epiphany/Catalog/Divination/Thirst for Meaning are straight draw, while the big daddy is Sphinx's Revelation, though I'm not sure how that plays in the Pioneer format.
4 weeks ago
Sick deck. Is King Macar, the Gold-Cursed being used with Freed from the Real and Phenax, God of Deception? That's a disgusting combo. Also, doesn't the Undead Alchemist + haste effect only work if you hit creatures? What if an opponent has all noncreature spells in their library?
Below are my initial thoughts. I'm no mill authority, so take my suggestions with a grain of salt. The most important thing to remember when playing commander is to play the way that YOU want to play, not someone else. These are just some cards I might put in if I was piloting Phenax.
You could use more draw. Cards like Windfall and Whispering Madness are excellent sources of both draw and mill. Ponder, Preordain, Chart a Course, Compulsive Research and Consecrated Sphinx are simply solid draw effects. Additionally, Rhystic Study is probably better for our meta than Mystic Remora, I'd say half the decks at our LGS don't play noncreature spells before turn three.
I think you need more efficient mill effects. Mesmeric Orb, Memory Erosion, Altar of Dementia, Altar of the Brood, Dreamborn Muse and Nemesis of Reason are cheaper and more effective than some of the millers you're playing.
Finally, stronger ramp is needed. I think cards like Scaretiller and Nyx Lotus are too slow and conditional; you want ramp that will immediately take effect. Consider Thran Dynamo, Solemn Simulacrum, Talisman of Dominance and Arcane Signet.
I think if you take some of the cards I've mentioned here and trim down some of the extraneous cards from your deck you can definitely power it up to a seven. Also: I wouldn't remove a ton of cards right away. I've found it's better to make small changes here and there, it's easier for me to see the card's impact on the deck.
1 month ago
We've all been there. I myself haven't had a chance to play in paper for weeks, but still goldfish when I can or just grab a few 1v1 games with my wife.
Congrats on the foil pick-ups, though, and welcome back!
For Night's Whisper, I've actually preferred Chart a Course or Faithless Looting. The wheels are there more specifically for the synergy with Smothering Tithe and for the premium fast mana package. Better flexibility w/ Chart a Course as it gives the option to bin; Faithless Looting is cheaper CMC in a core color with guaranteed bin. Really they're all quite close and it comes down to personal preference.
For Vaevictis Asmadi, the Dire: He was too random for me and the flips would often be disadvantageous both in shorter and longer, grindier games. Being forced to flip for each player in particular wasn't great, esp when you yourself have to munch a land (we won't always have tokens out to eat) and then flip a spell you can't cast. With a higher creature count, esp creatures with ETBs, and more top-deck manipulation, this could work, but I've also been burned too many times with Chaos-Warping the rest of the table into wincons or huge threats (while I only "took care of" semi-problematic threats).
Korvold, Fae-Cursed King is primarily in here to bolster the other combo packages, esp the hot wheels. On his own he's a great threat and a great value piece, but again, situationally, you'll be in danger of having to sac permanents you'd rather keep around, esp in re to mana development and getting into Ur-daddy mana. If you're on the fence though I'd recommend making the swap and seeing how it plays out in your build?
Really, though, our lists are kind of developing into mirrored inversions of each other's: Tribal aggro with combo backup wincons vs Midrange combo with tribal aggro backup wincons. I made the flop b/c I was getting blown out too many times by targeted removal/archenemy/board wipes and wanted to be able to sit in comfortably among the power creep that's been happening in our local meta.
1 month ago
We should talk more in-depth about your list later, Scarecrow. Here are some initial thoughts I have:
Cards that probably should be in here but aren't
Cards that don't seem super fantastic in here
- Baleful Strix
- Brineborn Cutthroat
- Faerie Vandal
- Ingenious Infiltrator
- Countersquall (this one might be ok but I'm not a big fan, I cut Negate from UR because it didn't do enough and I feel similarly about Countersquall in your list)
- Chart a Course
I think the biggest thing this list would benefit from is a thorough reevaluation of your gameplan. After you've got a solid idea of how you want your games to play out, ask yourself what each color contributes to that gameplan and why you're playing it over another color/more of a color you're already in. That will allow you to adjust your inclusions accordingly and have a better focus within your list.
More than happy to clarify stuff/go over this with you later if you want :D.