Bloodforged Battle-Axe


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Leviathan Legal
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Bloodforged Battle-Axe

Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.

Equip 2

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Recent Decks

Bloodforged Battle-Axe Discussion

PartyJ on Voltron-with-a-Senior-Edificer (Sram Equipment)

2 weeks ago

Hey JoeBlondie,

thank you for your honoust opinions. I always appreciate people who add something valuable to an ongoing deck discussion.

Let me respond on your points in the same order as you posted them.

O-Naginata : I can understand your point about it being 'dead' in your opening hand. But as a Voltron player it brings more than just this backdraft. For 1 mana it draws us a card and it brings us 3 extra commander damage and the trample ability to make sure that commander damage gets through. I've had several games where the extra 3 damage added midgame made a difference to reach 21 commander damage. And with double strike/damage present it is even more impactful!

Sword of Light and Shadow : I have been running it for the +3 +3 and the protection yes. But I am aware that this is the weakest of the swords in my build. Till the moment I was solely aiming for lethal commander damage without a MLD backup plan it was there since there was nothing relevant for me to pick as replacement. I feel that Worldslayer could be a interesting substitute, now that I play with MLD. Do you agree on this?

Batterskull : Its a card I have a love-hate affair with. It saved me from dying a few times because of the lifelink and being able to cast it at instant speeds as a blocker with Sigarda's Aid. But on the otherhand it can feel clunky indeed. For now I do not know what relevant replacement I would even pick.

Bloodforged Battle-Axe : It proved the use in a few games I had the opportunity to use it. My opponent went nuts when 2 versions triggered and said GG to me. With Sigarda's Aid in play gives this piece of equipment a strong Voltron feeling.

Trepanation Blade : It is a gimmicky card for sure :) But the random lottery part brings some spice to the table; do I get the fatal blow THIS turn already? ... insert evil smile

Golem-Skin Gauntlets : It's a placeholder card which performed in a few games and was lacking in other games. What would you suggest as a replacement?

Conqueror's Flail : This is mainly a meta call. Lots of blue decks are present here and they all would love to counter any of my MLD spells.

Sword of Vengeance : It's a fine card that helped me several times. I do not think that there is any other equipemnt that will fulfill a better role at this place.

Leonin Abunas : You will be surprised how many times I wished I had this card present on my battlefield. People tend to 'breakdown' my voltron equipped commander just too often, removing vital pieces from it just to stall me long enough. It would be best if it was a non creature spell, but that is not the case. Why bother with another creature with the same cmc that needs metalcraft to be active?

Cultivator's Caravan : It is a mana rock for 3 cmc and lets me draw another card when he is cast. The crew ability I never used. I feel it is a decent pick, but which manarock could replace this spot?

Godsend : You nailed it spot on! I have the exact same feeling with this equipment. I can't reason it better than you did. But the fact remains that we need a valuable substitute for this card. I will finalize my opinions regarding possible changes at the bottom....


Also thanks for answering Gleeock. You are always truely welcome in here!

JAPuckett85 on Thundercats Ho! - Arahbo EDH

2 weeks ago

I love my cats deck! I know you have already seen my deck, WonderCats, but if I may make a few suggestions for yours? First off, I think the best thing you have changed is your mana-base: it looks pretty decent. Do you really own a Savannah? If so, good on you lol. Since you are only in 2 colors and have no Landfall, I would drop Terramorphic Expanse & Evolving Wilds, since in this deck Scattered Groves & Stirring Wildwood are "strictly better" (think about it.. even Blossoming Sands, Graypelt Refuge, Arctic Flats, Elfhame Palace, Selesnya Guildgate, & Grasslands are strictly better in this 2-color deck with no landfall/revolt triggers..). I really like Brushland, Sungrass Prairie, & Selesnya Sanctuary, too. I would also recommend Temple of the False God & Thran Dynamo since you have a lot of artifacts with colorless mana costs, though Gilded Lotus is good, too. Selesnya Signet & Sungrass Prairie can help filter the colorless to colored. Krosan Verge is terrible- at least go with Grasslands if you want that search for a non-basic, since it is free and the non-basic can come into play untapped (another "strictly better" situation). I would add Krosan Verge (which is essentially the same as Cultivate, & you already know how good that card is!), & another one of my favorite ramp spells: Skyshroud Claim! Notice how Skyshroud lets you bring in TWO non-basic lands.. UNTAPPED.. frikkin unreal ramp card. If you have even 3 colorless mana available, then Selesnya Signet basically costs one mana to give you ramp as well as make the other 2 mana colored. Pretty awesome early game- better than Rampant Growth, imo, though I don't run Rampant Growth myself. My last suggestion for mana-base is Strip Mine, mostly to get rid Maze of Ith, since it can be very annoying when running a Voltron strategy.

Okay- onto Instants/Sorceries.. why Condemn? With the "tuck" rules for Commanders now letting them go back to the Command Zone, why not simply run Swords to Plowshares? It is another "strictly better" case, imo. I feel Path to Exile is inferior to Swords to Plowshares in this format, but I do think even Path is still better than Condemn. Wing Shards & Crushing Vines are terrible, & Relic Crush isn't much better- Sundering Growth, Naturalize, & Nature's Claim are all good options.. & even better than those are Aura Shards & Krosan Grip. Rout & Divine Reckoning are ok, but I personally prefer Wrath of God, Catastrophe, & my pet favorite, Austere Command. The problem with Hunter's Prowess is that it costs 5-mana & is at sorcery speed.. I've found Hunter's Insight to be more useful in my own Voltron deck.

Enchantments: the Curses are kinda fun, but not effective enough to warrant a slot in an edh deck, imo. Something like Aura Shards or Sylvan Library or Greater Good or Asceticism or Duelist's Heritage has a much bigger impact on the game- & my biggest suggestion would be to add Sigarda's Aid! Amazingly broken card..

Equipment: Grappling Hook is good, but expensive- I exchanged it for Fireshrieker in my own deck & find it works better for me. Duelist's Heritage does much the same thing and is even better, imo. I LOVE Hammer of Nazahn, & if you have realized how amazing that free equip cost can be, then consider Sigarda's Aid! Add double-strike to either of those cards and then Bloodforged Battle-Axe becomes INSANE.. I have literally had 40+ Bloodforged Battle-Axes before, with 20-something equipped for free. Puresteel Paladin is obviously great, too. I think your Sword of War and Peace does as more harm than good- I personally cut both Sword of Feast and Famine & Sword of Light and Shadow from my own Arahbo deck due to the protection being a problem (not only because of the Eminence, but because of all the other cards in the 99 that target..). Sword of Fire and Ice avoids that problem in this deck, though, and is arguably the best of all the Swords. Umezawa's Jitte is INSANE. If it doesn't seem overpowered to you, then you have never played with or against it. Get something to have double-strike and it gets really crazy. Because of the shroud on Whispersilk Cloak, I personally prefer Prowler's Helm in my Arahbo build. I actually think it might benefit your deck more to cut some of the weaker equipment and add the ability to tutor for the better ones, ie- Stoneforge Mystic, Stonehewer Giant, Steelshaper's Gift, Open the Armory, etc.

Creatures- Dude, you cut Qasali Pridemage?!! He is one of the best Cats! He is basically a 3-mana destroy target artifact/enchantment that in this deck can swing for 6 damage on turn 3! Hungry Lynx & Arctic Nishoba are just plain bad, imo, & a lot of the other cats you have sit far too high on the mana-curve.. I would halve your 6-7 drops, tbh. Alms Collector under-performed for me, since drawing consecutive/additional cards isn't the same as drawing "two or more." Pride Sovereign is another under-performer that I cut, since we aren't going wide, but tall. A few MUST-have's that are missing are: Lost Leonin, Brimaz, King of Oreskos, Leonin Abunas, Mirri, Cat Warrior, & Skyhunter Skirmisher. I personally also really like Skyhunter Prowler, Chameleon Colossus (technically a cat!), Prowling Serpopard, Leonin Shikari. A few non-cats I really really like are Sun Titan, Stonehewer Giant, & Puresteel Paladin.

Anyways, hopefully I've given you some ideas.. Good Luck! I love my cats!

Gleeock on Voltron-with-a-Senior-Edificer (Sram Equipment)

3 weeks ago

IMO that is a pretty good critique of some of the stuff you question. It is not my deck, but my all-in voltron is similar enough that I take interest in this deck as well.

  • Sword of Light and Shadow has primarily been for the protection (black/white targeted), impact play, and occasional chance that a key creature needs returning. Not the most imperative sword, but if you have it - it has shown value to the 99 regardless of lifegain or graveyard synergy being near non-existent.

  • Sword of Vengeance is a bit clunky, but has personally won me a game when it was one of 2 equips on Sram & I had hit an early MLD. Keyword soup + a buff can be very strong on Sram after you make yourself public enemy #1 and you know everyone's remaining permanents will be coming at you. I don't have Batterskull but I'm sure it is useful in the same way.

  • Bloodforged Battle-Axe & Trepanation Blade - with trep. blade being kindof a fun gamble card in a deck that is often a little boring on the variable front :) just adds different dimensions to the deck & never really seem to be too much of a detriment.

  • the others I can't really say much one way or the other because I don't run many of them, except a couple of the ones with positive critiques. I can tell you that Dowsing Dagger  Flip and Empyrial Plate have been worth it for me every time I see them. Gonti's Aether Heart just won me another game as well.

  • The others

JoeBlondie on Voltron-with-a-Senior-Edificer (Sram Equipment)

3 weeks ago

Hi! I see that your list is way more all-in on the voltron route than mine.I'll start by asking how some of your cards have performed

O-Naginata I considered this one in the past, but I don't like the fact that Sram can't wear it without help. I often play 1v1 where the first turns are crucial

Sword of Light and Shadow I can see this one in my list but in yours it doesn't seem very strong since you have very few creatures. Do you run it just for protection (it's probably the best sword for that, admittedly)?

Batterskull How does this one perform in EDH? I feel like the lifelink is not that relevant and when the germ dies it becomes very inefficient

Bloodforged Battle-Axe, Trepanation Blade, Golem-Skin Gauntlets, Conqueror's Flail, Sword of Vengeance I don't like these ones, they seem too weak. The first two are too gimmicky and unreliable in my opinion. The gauntlets require too much effort to be relevant, the Flail can be good but I did cut Grand Abolisher in the past and I don't regret it, although I can see that your gameplan relies more on the big swings with Sram and you don't like to be interrupted. The sword is just inefficient, half of the keywords that it provides don't really matter most of the times.

Leonin Abunas I often consider this one, but every time I decide that it is unnecessary. With the amount of equipments that you have, you sholdn't be scared by targeted removal, since you should have a flow of card-draw superior to your opponents anyway. I could see it if its cmc was lower, but in my opinion 4-cmc slots should be taken by cards that immediately bring a presence on the board. However, if it permorms well for you, maybe you should consider Indomitable Archangel to have more redundancy of the effect in the deck(?)

Cultivator's Caravan I tried this one but I didn't like it. The cantrip is nice but I found that most of the times it ends up being just a mana rock, and I really don't like 3-cmc mana rocks. You don't really want Sram to tap for letting your mana rock attack or block usually..

I like Dowsing Dagger  Flip and Empyrial Plate, maybe I'll try to find room for them in my list.

I'm also interested in your pseudo-storm package: Semblance Anvil, Cloud Key, Gonti's Aether Heart and in your land destruction package, which I'd really like to find room for.

I also like your mana base but I don't quite have the budget for it now. We agree on the 33-land count though.

Spirits on Feline Ferocity updated

1 month ago

Hey ripka82, fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats

You have 20 artifacts, could benefit from Puresteel Paladin for Draw/Equip . Add Ancient Den and Tree of Tales to up your artifacts even more.

Sigarda's Aid would be a nice addition too, especially with Bloodforged Battle-Axe.

Adorned Pouncer is awesome, doubles the equipment power bonuses, can output some massive damage, double triggers like Bloodforged Battle-Axe, and he has build in recursion as a 4/4 double strike! Skyhunter Skirmisher to a lesser degree is good too.

Swords to Plowshares can be good control, or a nice lifegain if you need it (especially with a pumped up cat), cool with Felidar Sovereign. Path to Exile can be a good control, or a land fetch if your struggling with mana issues. Condemn is good, but it only gets attackers, often, the most dangerous creatures you want to remove don't attack.

Brimaz, King of Oreskos is nice for making tokens (on attack and block), but not a necessity.

Ajani, Caller of the Pride is a great double strike enabler, Lost Leonin seems like an auto-include with all that equipment for him to equip.

Lot's of ETB-Tapped lands in this build, can work on upgrading them ($$$ SUCKS), you can look at my deck for land ideas, but in general it's the most expensive component in building these decks.

Sacred Cat is a nice CMC1 () 4/4 (eminence) Lifelink, with recursive 4/4 (eminence) Lifeline

You could look at abusing Healer of the Pride with an Aluren, Whitemane Lion or a Fleetfoot Panther any of those guys can go infinite life with her.

Temur Sabertooth has some infinite ETB interactions, but none that are that great.

You could Heroic Intervention into a Divine Reckoning or Rout, gives you protection from board wipe (including your equipment from a Vandalblast or similar others).

Rupture Spire needs to be gone into the shredder, never use that land. Like ever. Explosive Vegetation could be Kodama's Reach to bring your CMC down a bit.

You could pair down your artifacts/equipments and add more tutoring to consistently get the same "excellent" rated artifacts game after game, like Enlightened Tutor, Open the Armory, Stoneforge Mystic, Stonehewer Giant, Etc. Instead of Behemoth Sledge tutor a Loxodon Warhammer instead kind of deal.

These lands are just too slow Arctic Flats. If your having a mana issue, maybe try Birds of Paradise or putting some conditional check dual lands, or cheap pain lands like City of Brass / Mana Confluence for the time being.

Could use the same strategy on creatures, instead of a High CMC Nacatl War-Pride, Eladamri's Call a Nazahn, Revered Bladesmith and get a free Hammer of Nazahn and have all your equipments auto-equip for the same CMC.

It's a good deck, I think your on track, I would include Triumph of the Hordes as an alternate to damage win-con (against other infinite life decks anyway, or when you need to fast kill a Grixis or something fast).

Cheers +1

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