Bloodforged Battle-Axe

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Bloodforged Battle-Axe

Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.

Equip {2}

Price & Acquistion Set Price Alerts

C17

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Bloodforged Battle-Axe Discussion

TzickyT on Teshar's Toolbox

2 days ago

personaly in a mono white deck having no Land Tax nor having no Aura of Silence makes your deck being verry slow. that said saga's are historic and enchantments so i would add those at least.

from enchantments i definitly would add in your deck Land Tax ( gets u the lands faster and stady phase) Aura of Silence (protects u from mana rock decks a lot) Sigarda's Aid ( aid's with equipments) True Conviction (double strike and life link) Enduring Renewal (potential infinit combo) Triumph of Gerrard (Saga Trigger and +1/+1) History of Benalia (Saga trigger and get Blockers)

personaly i see u have a lot of mana rocks or mana stuff in artifacts. personaly i don't think they wil help u win the game at all so these are some cards i would suggest adding in your deck for artifacts

Aetherflux Reservoir (makes a treath on the field and shoots a guy death if u have enough lifelink) Azor's Gateway( draw power) Sword of the Animist (mana power) Pearl Medallion (comander costs 3 mana) Bloodforged Battle-Axe (can be nasty after a while) Expedition Map (get an important land for your deck) Basilisk Collar (lifelink and deathtouch) Dispeller's Capsule (removal on artifact)

then for instants and sorcery's i see you got a lot of bordwipes so i imagine that your locals has a lot of token players so this are some cards i would say to have a look at.

Dusk / Dawn ( gets your creatures back pretty fast) Hour of Revelation (wipe when u don't care for 3 mana recast everything u can) Slaughter the Strong (wipe where u can stil do stuff) Gift of Estates (mana search) Rout (wipe possible on instant speed) Open the Armory (search an equipment) Idyllic Tutor (search enchantment or saga) Open the Vaults (get your enchantments back) Enlightened Tutor (search enchantment or equipment or saga) Second Sunrise ( return after boardwipe for everyone) Faith's Reward ( return after boardwipe for yourself) Teferi's Protection (u don't play for a turn)Silence (opponent doesn't play for a turn) Hallowed Moonlight (protect from combo deck) Forsake the Worldly (exile a treath or cycle)

than for creatures i would have a good look for them couse i don't realy see any creature that can win u the game. some auto includesSun Titan ( get something outof your graveyard back)Burnished Hart ( get land) Aven Mindcensor (Tutor protection)Recruiter of the Guard (search your pieces)Puresteel Paladin (decent creature for int he deck) Monastery Mentor ( token generator) Mentor of the Meek (draw a card)Nova Cleric (destroy all enchantments) Loyal Sentry (destroy wichever u block)

Spirits on Arahbo, Xenagos... for Cats EDH

4 days ago

TzickyT,

Bloodforged Battle-Axe + Behemoth Sledge + Sigarda's Aid + Krosan Vorine would be a great replacement 4 cards. I've been playing Bloodforged Battle-Axe in my Mirri, Little Kid Aggro EDH and it can get out of hand sometimes!

Sterling Grove is great, I don't have many Enchantments which is why I ended up removing it, but the ability to tutor Sylvan Library is powerful. Sylvan Library is very important in winning with Arahbo, Roar of the World.

Cultivate + Kodama's Reach + Mirari's Wake + Raksha Golden Cub or Jazal Goldmane (And activate him 2x or 3x) could also be good.

You could try the Blackblade Reforged + Sword of the Animist + Sigarda's Aid + Stoneforge Mystic or Burnished Hart, and replace the fast mana fetches like Nature's Lore and Three Visits and Green Sun's Zenith with Cultivate + Kodama's Reach to get more lands, throw in a Traverse the Outlands to ensure you win. Tutor your Blackblade Reforged and with a Doublestrike or Trample would be an effective weapon. Throw a Taj-Nar Swordsmith in there too since the sword is only . Rhonas the Indomitable will be awesome in this build, with all that land he can trigger his ability to give Trample to the Blackblade Reforged Cat.

NixTheThird on Valduk, Keeper of Too Many Pants

4 days ago

I've actually become concerned I have too many looters and not enough straight draw, so I'm thinking of sticking to the current line up for loot/draw for now till I get some more games with the deck.

I didn't like Bloodforged Battle-Axe when I saw other people talking about it, as it is such a low impact in the beginning. But since the copies also make copies and you can equip as many as you want to one creature, it probably makes sense as another cheap way to get more elementals.

duffman24 on Valduk, Keeper of Too Many Pants

5 days ago

Bloodforged Battle-Axe is another relatively cheap and powerful equipment you might want to consider. Maybe Quicksmith Genius as another looter. +1

Spirits on Arahbo Kitty Voltron

1 week ago

Hi Pandistoteles,

Looking pretty good, fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats EDH

You have Evolving Wilds & Grasslands for mana fixing, don't forget there is Terramorphic Expanse as well.

Temple Garden would be a huge upgrade, as a forest and a plains it can be searched and pulled with various different ramp spells, eg: Nature's Lore can pull Temple Garden.

You need Sylvan Library, Sterling Grove can tutor it, also Enlightened Tutor (put on top of deck which sucks), but with so little draw in Selesnya the Sylvan Library is key.

Since you run Karametra, God of Harvests, have you considered Rhonas the Indomitable? Any Cat + Eminence = Rhonas the Indomitable can attack! 5/5 deathtouch, indestructible that can give trample to your Voltron cat! That's tempo.

Hammer of Nazahn is key to a Voltron strategy, especially the Bloodforged Battle-Axe. I would run an Eladamri's Call to pull Nazahn, Revered Bladesmith who can pull Hammer of Nazahn to the battlefield. It can also pull a Dryad Arbor as a modular / ramp spell too.

With so many artifacts you need a Puresteel Paladin, 1) He draws you a card when you play an artifact, that is amazing 2) He makes equip costs ! 3) With Leonin Shikari you can manipulate equipment at will. Add an Ancient Den and Tree of Tales gives you 2 more artifacts that you play as lands to get to the metalcraft on Puresteel Paladin. Sigarda's Aid also enables Voltron.

Parallel Lives (like Anointed Procession) is a CMC4 Doubling Season, won't double Fleecemane Lion monstrosity, but thats such a small sacrifice for the mana. There's also Primal Vigor but it's the same CMC as Doubling Season anyway.

Path to Exile is an awesome removal and a modular ramp if you need it as well (and have a creature).

Skyhunter Skirmisher is a nice built-in Doublestrike, which is awesome with equipments (especially ones with trample), but he does have a High CMC.

Heroic Intervention is a nice saving card, but with Privileged Position your probably okay.

Sword of Light and Shadow and the protection: makes it so you can't use the Eminence ability on the equipped creature. Maybe worth it for the recursion but keep that in mind.

I really dislike Sword of Vengeance, I've read all the articles on it, I don't think the equip makes this viable. I'd almost always rather have a Chariot of Victory in most cases, or in this case probably a Umezawa's Jitte.

Lost Leonin is a nice cat, with Ajani, Caller of the Pride + Eminence he eliminates a player with 10 infect. I personally use other Doublestrike enablers like Silverblade Paladin and Berserk + several other creature tutors to try and get him off quite early. Understand if you don't like the infect mechanic, but I would think about him, with Eminence he's a 2-turn timer as well.

Steelshaper's Gift can help get some consistency on pulling Swiftfoot Boots or the such to your hand. Lightning Greaves also doesn't work with the Eminence trigger, I decided the upside of the equip wasn't worth the Shroud. Also once you put a Lightning Greaves onto a cat, you can't equip anything else to it (due to shroud). If you have another creature you can Equip it off then Equip the other Equip, then Re-Equip it for , but leaves him unprotected for a second, and requires control of a second creature. When your playing Voltron, you usually don't have a bunch, but maybe you have tokens. Just thought I would mention anyway.

I always like Masterwork of Ingenuity in Voltron too, worst case I'm copying a mana rock and ramping, best case I'm doubling my best equipment. With a Sigarda's Aid out, yah!

Stoneforge Mystic is amazing, on a similar note Stonehewer Giant requires an immediate response too. I've found him a high threat level, and once out I'm just pulling solutions, like: Protection from , Trample, Lifelink, Deathtouch, Etc, whatever is needed to overcome the current blocking / board position, instant speed, and instant equip. Doesn't get much better than that!

I'd have to confirm, but I don't think Nacatl War-Pride extra tokens enter attacking, I think they just double the tokens but lose the attacking. They doubled ones may stay though, but might be exiled still, I would look into it. If they don't attack and don't stay, I'm not sure I would run him.

Not sure Ajani Unyielding is worth the mana cost, but, he does draw cards which is never a bad thing.

With more tutors, I found that I don't need to run both Behemoth Sledge and Loxodon Warhammer because instead I could just always tutor Loxodon Warhammer when I would have drawn Behemoth Sledge to get more consistent use of the more powerful equipments. But you've got some mass mana ramping going on here might not matter.

Hope you find something here useful, I would do Puresteel Paladin + Ancient Den + Tree of Tales at the very least anyway. +1

Madcookie on THE SPHINX SHALL RISE AGAIN!

2 weeks ago

Loved the flavour and the riddle :). However i want to ask whats the use of Healer's Headdress, is there some untap-tap-untap combo I've missed? If not you can swap it for another equipment like Loxodon Warhammer, O-Naginata or Bloodforged Battle-Axe or maybe even Darksteel Plate (which is a bit pricy though) for some extra protection on the general. Lastly with such heavy CMC creatures I think 37 lands and only a single mana rock might cause you some problems, so maybe add at least the signets or a few more lands.

Cheers :)

CardTyrant on [Upgraded][C14] Built From Scratch - Tinker Deck

2 weeks ago

For the infinite combo to go off, you need a noncreature artifact. Right now I only see two: Sol Ring and Skullclamp. I would run at least four-five. I would suggest some of these goodies.

suarkdivad on TETSUKOOOOO!!!!!!

3 weeks ago

Sword of Fire and Ice actually not so great here as it boosts both power and toughness... You want equipment that only pumps power so your 1 toughness creatures can't be blocked. You want... Bloodforged Battle-Axe... many many of them.

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