|Commander / EDH||Legal|
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- Mana Echoes + Spawnsire of Ulamog
- Breya, Etherium Shaper + Eldrazi Displacer + Mana Echoes
- Eldrazi Displacer + Mana Echoes + Myr Battlesphere
Whenever a creature enters the battlefield, you may add (1) to your mana pool for each creature you control that shares a creature type with it.
Mana Echoes Discussion
2 days ago
You can definitely make Omnath, Locus of Rage competitive. I have a friend who plays it.
Ramp is your best friend. And Sac Outlets are your best friend along with some wrath effects.
Cards that you need to make the deck function better are Explore type effects: Oracle of Mul Daya , Azusa, Lost but Seeking , Exploration , Explore , Enter the Unknown , Journey of Discovery , Mina and Denn, Wildborn , Summer Bloom , Wayward Swordtooth ... These work to great effect in getting the most out of Omnath's triggered ability and might hinder your opponents' plans of sweeping the board.
Also, you should be running more lands than the usual EDH deck because you want to be able to keep playing lands.
Recursion is also what will assist in the control metas: Regrowth , Eternal Witness , Den Protector , Greenwarden of Murasa , Recollect , The Mending of Dominaria ... These will help you maintain use of the cards that get removed. Also it allows you to let your general go to Graveyard and get it back to cast it for regular CMC.
You could also use some triggers upon a creature entering the battlefield: Electropotence , Impact Tremors , In the Web of War , Mana Echoes , Warstorm Surge , Purphoros, God of the Forge , Colossal Majesty , Elemental Bond ...
The world is your "oyster" good sir! So have at it. And happy shuffling. Hope this helps.
3 days ago
Couple of ideas. Tin Street reads "Create a number of 1/1 tokens equal to Krenko's power". Not counters, POWER. So, I'd recommend a bit more power boosting effects like:
Copy Tin Street's ability:
Other fun options:
2 weeks ago
Hey, so I think you should run Umbral Mantle over Sword of the Paruns , only because its cheaper option in terms of mana (umbral needs 6 to get going, paruns need 10). I recommend goblin war strike, its useful for removing a big creature (just like outnumber), but it is also useful in just out right removing someone from the game. If you ever have mana issues (especially given the higher cmc cards you run), i recommend Brightstone Ritual , Battle Hymn , and Mana Echoes (mana echoes is especially useful in that when krenko taps, the tokens that he creates in would end up creating a lot of colorless mana rather quickly. (Theres a formula to it, 2N^2, where N is number of goblins created. In addition, when you a lot of mana, you could use Comet Storm to just win against an entire group.
3 weeks ago
1 month ago
Oh, also, Mana Echoes . With no budget online, I'm sure you can find something busted to do with the mana.
1 month ago
Hey guys, @SamsWrath,
changes incoming. The first step to get more in line with the mechanics.
Check out the new stuff!
- -1 Animate Dead +1 Talisman of Indulgence
- -1 Arms Dealer +1 Kiki-Jiki, Mirror Breaker
- -1 Battle Squadron +1 Sword of the Paruns
- -1 Dread Return +1 Anger
- -1 Goblin Glory Chaser +1 Sol Ring
- -1 Goblin Goon +1 Cheering Fanatic
- -1 Goblin Grenade +1 Phyrexian Altar
- -1 Skirk Fire Marshal +1 Mana Echoes
- -1 Goblin Razerunners +1 Murderous Redcap
1 month ago
Still always on the lookout for good lords though!
1 month ago
I love this deck.
Skirk Prospector , Elvish Archdruid , Kragma Warcaller for more fun lords. Also Intruder Alarm , Mana Echoes and Elvish Archdruid have some fun tricks together, especially when combined with something that produces tokens when a creature enters, but I'm not suggesting those right away since I don't know your budget.
Mana Echoes occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%