Mana Echoes

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Rare

Combos Browse all

Related Questions

Mana Echoes

Enchantment

Whenever a creature enters the battlefield, you may add (1) to your mana pool for each creature you control that shares a creature type with it.

Mana Echoes Discussion

FalseSilen on Grenzo's Slots of Misfortune

1 week ago

king-saproling- I'm so glad you like the deck! It's one of my favorites to play and I appreciate the suggestions.

Herald of Leshrac is one I've not heard of, and I like it a lot for disrupting opponents and gaining free mana! If your playgroup is cool with you thieving lands, go for it.

Marsh Flitter is a token generator and a free sac outlet. Huh, I'll keep an eye on it for future.

Transmogrifying Licid + Dross Scorpion + Goblin Welder is a hilarious combo and I wish you luck in pulling it off and destroying everything your opponents hold dear with Meteor Golem

Cathodion requires a sac outlet to get value, we prefer to have ETBs like Priest of Urabrask since a sac outlet won't always be available.

Grinning Ignus only works at sorcery speed and returns itself to our hand, which we don't want. I like where your head is at for mana generation, though.

Carnival of Souls is a fascinating and risky way to squeeze in more flips. It does put restriction on our timing as we have to use the mana when it is created, and is a nonbo with our infinites, as they often involve putting infinite creatures into play, which would drain us at the same rate as our opponents. I think you could try it and it would be a coin flip whether it won or lost you individual games just by itself.

Thran Turbine is a dead flip with Grenzo, and I'm not sure if it's impactful enough to include, even though it would be a Sol Ring worth of mana for flipping

Braid of Fire , Black Market , Imperial Recruiter , Mana Echoes , and Teferi's Puzzle Box are all cards I have considered playing, and would certainly be reasonable inclusions! I have not included them because I don't currently own them and they are expensive.

Mindmoil would not be a good inclusion because we don't want to play spells from our hand if we can at all avoid it. It does allow us to stack the bottom of our library, but it's 5 mana do nothing, and scry to the bottom if we have spare mana after that.

Vessel of Endless Rest seems unimpactful for 3 mana and we have creatures and artifacts that do the same thing repeatably, which is what we're looking for to win.

Junktroller is great for recursion, but unfortunately it taps to activate, making it hard to go infinite. Spending the mana to activate Epitaph Golem or Reito Lantern is honestly just more reliable and abusable than tapping, as we do not run untappers.

K'rrik, Son of Yawgmoth is a spicy include, though I have chosen not to do so because he only gets pumped off of casting, and doesn't contribute to a combo. He would be useful for getting black creatures out of our hand, and I assume combos with Blood Celebrant , but we have 1 card that performs that combo by itself: Treasonous Ogre .

Blood Artist I've gone back and forth on. It absolutely is worth an include, but I find that we have enough payoffs once infinite is achieved so I replaced it with redundancy in other places, like token generation

Sifter of Skulls has 4 power, which automatically excludes it from this build. It is important to get Grenzo out early to start building the value engine, so we cast him for X=1.

Petravark could work as targeted land destruction. We already have Avalanche Riders but if you need more this could be worth including

Here is the primer I took my inspiration from. I highly recommend reading it to get the general philosophy and lines of the deck! https://www.mtgnexus.com/viewtopic.php?f=35&t=22095

vasarto77 on Counter Sac Engine / Gruul Mill

2 weeks ago

OK. A couple minor changes before I get my remaining stuff in on my maybe list and find out what I want to take out.

Goblin Trashmaster and Pashalik Mons have been taken out due to near to total uselessness in this deck. Every time I have played them they were dead cards that provided no value or anything other than being a blocker each time. Maybe if I put a Mana Echoes into the deck the pashalk mons might be useful but otherwise it's a wast of space. Birds of Paradise and Domri Rade have taken their places.

Forkbeard on Sliver Overlord: Slivers Gone Wild

3 weeks ago

Hell yeah Serom, Intruder Alarm is sweet. I used to have it in here but found it to be a little superfluous alongside Mana Echoes + the other Sliver Queen tricks. Combo redundancy options are fine, however the main drawback to IA is that it can benefit opponents just as much - as I'm sure you know, you need to be careful when you choose to slap this card down.

kamelyan on $h!ts Haunt€d

3 weeks ago

Very nice.

But maybe you would want to add The Locust God just in case your win-con, Isochron Scepter , gets exiled.

I have not seen Kyren Negotiations before. Since you have Mana Echoes and Phyrexian Altar , I would include Sacred Mesa ; but only because it is a pet card of mine. You should not add it -it is pretty bad. The Locust God , though, yes, definitely.

What to take out for The Locust God ? I do not know; maybe Pongify .

If you get a chance, could you check out my Kykar deck? They released the Bird-Wizard with Bag of Holding , so I just had to go a Wheelin'!


Kykar's Fortune

Commander / EDH kamelyan

SCORE: 1 | 1 COMMENT | 59 VIEWS | IN 2 FOLDERS


multimedia on LVL_666

1 month ago

I've been having problems with embeded Javascript in deck pages, jQuery. I have removed it all it because it doesn't seem to be supported at user level any longer on this site.

<button onclick="document.getElementById('div2.reading').style.display=''; document.getElementById('div1.reading').style.display='none';" class="button">Show</button>

The buttons that are not working function with a Javascript onclick event. Since Javascript is no longer supported then I think that's why the buttons don't work.


You could remove the buttons and make the content of them into a second accordion. Can add accordions inside of other accordions (nested accordions). Nested is the coding term that's used when you put something inside of something else. To do this you would put the nested accordion inside "The Hivestone" panel. Make the title of the panel of the nested accordion the same title that was the button such as "Reading this decklist". Here's an example adapting your code:

Show

What I have done is removed the buttons and in their place is a nested accordion inside "The Hivestone" panel of the main accordion. The names of the buttons have been used as the titles of panels for the nested accordion. I have removed the separate divs that are being shown and hidden when you click the button; instead that content is within each panel of the nested accordion. The main accordion is wrapped in a custom div therefore I wrapped the nested accordion in a nested-custom div.

You can style any of the parts of the nested accordion while not effecting the main accordion by targeting elements in the #nested-custom in CSS. This code is not the complete content for the "The Hivestone" I only did the first two panels of the nested accordion. Hopefully you can figure out how to finish the rest; I've added comments as a guide. If you need help let me know :)

LVL_666 on multimedia

1 month ago

Hello again great mentor - I made an update to my Sliver Queen deck, and somehow lost all of the "show" and "hide" buttons in the accordion menu. I have no idea how I made that mistake...and am just facerolling on the keyboard. I'd appreciate any sort of assistance you could provide...but i'm wondering what did I delete? Warning: this is alot of code.

Code Show

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Mana Echoes occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.16%