Maybeboard


Description

The point of having Fumiko the Lowblood as a commander, first and foremost, is to mess with people. Supported by other cards, she forces other players to interact and send their creatures around to throw elbows, especially when they dont want to. While those creatures are busy with all that, I have plenty of big scary guys for them to run into, and then the way is clear for said scary guys to attack. To keep me in the game and to let me be able to actually play the big stuff, I pack a fair amount of removal and artifact mana, as well as a higher than average land count for a Commander deck.

Updates

Dude! My deck, by way of the CMDR Decks video, got featured in Gavin Verhey's Daily Deck List! The video was recorded a while ago, so some things have changed since then, but still. Wooo!

Comments View Archive

MTG_Player says... #1

July 11, 2012 11:13 a.m.

Rhadamanthus says... #2

Yeah, he's been in the Maybeboard for a long time, the main reason being that I don't often find myself attacking with a large crowd, so the additional damage he offers is pretty marginal.

July 11, 2012 1:31 p.m.

pauginxz says... #3

How has the deck preformed?

September 7, 2012 5:18 p.m.

Rhadamanthus says... #4

It's one of my favorites, but sometimes I still get stuck with fewer "do stuff" cards than I'd like. Just last night I made a few quick substitutions in the direction of fixing that, and I look forward to the next chance I get to play. If I remember correctly, they were Jayemdae Tome ->Staff of Nin , Quicksand ->Desert , and 1xMountain ->Anger

September 7, 2012 5:25 p.m.

pauginxz says... #5

How come you like the tome over staff and a mountain over anger? i can understand the quicksand

September 7, 2012 7:12 p.m.

Rhadamanthus says... #6

What I meant to show with the arrows was the first card in each pair being replaced by the second card, but I guess it wasn't as clear as I thought it would be.

September 7, 2012 7:18 p.m.

pauginxz says... #7

Ah ok haha, makes more sense. You deck looks like alot of fun and looks liek it gives combo deck a hard time. which i approve of alot. My only EDH deck at the moment is an Omnath deck so i like to aggro.

September 7, 2012 7:25 p.m.

pauginxz says... #8

Vicious Shadows could be interesting in the deck. Also i see the arrows now before i was just seeing the tips

September 7, 2012 7:35 p.m.

SandyDufresne says... #9

What about Hellkite Igniter ? I don't think I've played a game that each player did have at least a couple of artifacts that would be worth stealing.

Also, I think you wrote an article a while back that led me to building my own Fumiko deck: You always bring me the very best violence. Let me know what you think.

February 16, 2013 7:09 p.m.

Rhadamanthus says... #10

I'm guessing you meant to say Hellkite Tyrant , and yeah that's an awesome idea, especially since I'm so artifact-heavy already. I haven't even taken this deck out of the box in a couple months, but the next time I do I plan on putting that guy in here, as I was lucky enough to get him in some prize packs at the Prerelease.

February 17, 2013 10:31 a.m.

SandyDufresne says... #11

Yep. I did mean Hellkite Tyrant .

February 17, 2013 12:16 p.m.

smoothjonny69 says... #12

Dude your deck is awesome!

June 25, 2016 1:53 p.m.

DoctorScarf says... #13

I really like this, good work.

February 11, 2017 4:12 p.m.

Wurmlover says... #14

February 14, 2017 4:48 p.m.

KylerStar says... #15

June 23, 2017 1:07 p.m.

ComboCrazy says... #16

Cleaver Riot, baby. Not consistent, and a bit expensive, but overall it's absolutely hilarious when your creatures are guaranteed to get through. Also Generator Servant is veeerry nice ramp. Also, there's great synergy here with Five-Alarm Fire, since you'll get at least two or three blaze counters per turn. I'd maybe remove Orcish Oriflamme for it, since you've got a lot of similar effects and CMC 4 is by far the most common on your mana curve, which clashes with your commander. Actually, maybe try to cut down on 4 drops in general actually, and add something like Fire Diamond or Iron Myr in order to ramp straight to 4 asap. I also noticed that your land base conflicts a bit with itself. Valakut requires lots of mountains, and you're running Blood Moon, so I'd maximize the number of mountains you're using. I'd cut Dwarven Hold and Mercadian Bazaar, simply because they take two turns before tapping for even one mana, so they're actually far inferior to basic lands. Shivan Gorge and Temple of the False God are also subpar lands for an aggressive deck, they're too slow. Just having mountains around to fuel Valakut's trigger will likely deal more damage than shivan gorge anyways, and it also taps for red mana.

July 3, 2017 3:31 p.m.

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Compare to inventory
Date added 6 years
Last updated 3 months
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.40
Tokens Sarkhan, 3/3 Ogre, 3/3 Wurm
Folders EDH, Commander/EDH, Decklist Reference, Commander, EDH, Awesome Opponents, Cool deck ideas, Notable Decks, Commander / EDH
Views 18483

Revision 14 See all

3 months ago)

-1 Dwarven Hold main
+2 Mountain main
+1 Outpost Siege main
-1 Moonveil Dragon main
-1 Howling Mine main
+1 Neheb, the Eternal main
-1 Hammer of Bogardan main
-1 Fumiko the Lowblood main
+1 Sea Gate Wreckage main
-1 Loxodon Warhammer main
+1 Hall of Triumph main
+1 Thunderbreak Regent main
+1 Glorybringer main
-1 Contested War Zone main
-1 Helm of Awakening main
+1 Fumiko the Lowblood main
-1 Blood Moon main
+1 Endbringer main
-1 Hero of Oxid Ridge main
+1 Staff of Nin main
and 25 other change(s)