Gate to the Afterlife


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Uncommon

Combos Browse all

Gate to the Afterlife


Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.

, , Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.

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Gate to the Afterlife Discussion

DotaFerShota on Rock Bottom (Budget)

1 week ago

Looks sweet! I am working on a budget deck for something similar, but I am using a small GPG package as the graveyard grindy part. Might be good to add something like this into your strategy since you're already filling the yard! The loot effects and health gain on Gate to the Afterlife can be relevant too.

multimedia on Standard Budget Goblins!

1 month ago

Hey, fun budget deck.

Consider God-Pharaoh's Gift, Gate to the Afterlife and Dark-Dweller Oracle? Until rotation Gift with Afterlife is budget and a powerful way to play Goblins. If gives you a lot of resiliency, enternalize Goblins which is good as Siege-Gang fodder and eternalizing Siege-Gang is a big reason to play Gift with Goblins. A creature externalized by Gift ETB as 4/4 creature which is very nice with Goblins because most of them start out with low power/toughness. Goblins get more powerful with Gift.

Goblins have a unique base with creatures/spells that can sac themselves for value (Prospector, Firebrand, Oracle, Siege-Gang, Barage) this is good with a Afterlife strategy with Gift. Prospector, Oracle or Siege-Gang can be sac engines to fill your graveyard up with creatures to trigger Afterlife. Afterlife is a loot engine (draw/discard) and all decks in Standard like draw, but it's difficult to find cards that draw in mono red.

Consider 4x Prospector? You said it yourself, Prospector gives you some explosive starts, consistently you can get more of these starts with more Prospectors. More Prospector is not bad because he can sac himself to make mana. Goblins really want more ramp because the best Goblins are three, four and five drops. With Prospector and Afterlife you can sac your entire Goblin army to make mana. If this puts six or more creatures into the grave then you can use the mana to then activate Afterlife, tutor for Gift put it into play and then start to enteralize a Goblin each turn.

Consider this Goblin Gift example:

  • 4x Prospector
  • 4x Firebrand
  • 4x Oracle
  • 3x Instigator
  • 3x Wily
  • 4x Chainwhirler
  • 3x Trashmaster
  • 4x Siege-Gang

  • 4x Afterlife
  • 2x Gift
  • 2x Barage

  • 23x Mountains

Dark-Dweller Oracle is only a $1 right now which is cheap for a rare two drop. Post rotation I think Oracle will go up because he's potential pseudo draw for mono red which is very good. Oracle is a good two drop Goblin and if the tribe is a deck post rotation he'll be a big part of it. I suggest if you like Goblins to get a playset of Oracle now not wait until after rotation.

Nephilim23 on Card creation challenge

1 month ago

Luke, Young Prodigy 1WU

2/2 Legendary Creature - Human Pilot


3WU: This creature is Unblockable this turn

whenever this creature deals combat damage to a player, if you control another legendary creature, you may exile any number of Historic permanents you control, then return them to the battlefield.

Create a card that directly interacts with another card that already exists, ie Gate to the Afterlife

Bxbx on Bats From Dusk Till Dawn

1 month ago

@FSims81: I agree, Macabre Waltz fits well into the deck. The only negative aspect is that it is useless in the graveyard. In this regard Dawn is simply perfect. Maybe I could add 1-2 Macabre Waltz to the deck and remove creatures for it. Or one could build a dimir version of the deck where Dawn is replaced by Macabre Waltz.

Before I add Regal Bloodlord I'd first have to add any lifegain cards at all. This deck could indeed use some lifegain but I wasn't able to make room for it yet. I could maybe replace Defiant Salvager with Bontu the Glorified or I could add a one-off Gate to the Afterlife.

Kingtalk on He's got BIG Bolas

2 months ago

Meurth haha seems pretty common sense, I cut Gate to the Afterlife which I felt was underperforming

multimedia on Why is Walking Ballista in ...

2 months ago

Hey, if you're playing Refurbish then Ballista is less needed (2 of or none is fine), but if your playing Gate to the Afterlife then it's a key piece to speed up the combo (4 of is what you want). You can play Ballista for no mana cost this does two things: first it triggers Gate's loot and then it puts a creature (Ballista) in the graveyard which you need six or more of them to sac Gate to tutor for Gift.

Ballista speeds up the process of getting Gift online. For no mana you can possibly put the sixth creature (Ballista) into your grave which can then let you tutor for Gift with Gate that same turn. With a Refurbish strategy then Ballista is just an efficient colorless creature who can do damage to any target. It's not part of the Gift combo and is honestly not needed at all in the deck.

Be aware that you can only play Ballista in Standard until Oct. 5th this gives you three months to play it. When Ballista rotates out of Standard it's price is going to plummet which is already happening dropping $5 in a month. In my opinion, money you spend on Ballista would be better spent on staple Esper cards from Dominaria (Teferi, Hero of Dominaria, Lyra Dawnbringer), Ixalan (Search for Azcanta  Flip, Vraska's Contempt, Settle the Wreckage) and M19 (Cleansing Nova, Remorseful Cleric, Nexus of Fate, Chromium, the Mutable).

magicsheep on Explore Saproling Gift

3 months ago

The idea is great, and I think this deck could become very competitive with a couple of tweaks. Nice deck Lerijie.

The Gate to the Afterlifes, Shalai, Voice of Plenty, and God-Pharoah's Gift are in the sideboard, but the description seems to insinuate that they're supposed to be in the mainboard.

Rishkar's Expertise and Ghalta, Primal Hunger would be interesting additions to the deck. They allow you to draw cards and Ghalta can be used as a finisher.

This deck clearly generates lots of mana and you also probably have lots of lands in hand. Walking Ballista is a great mana sink that can deal damage to your opponent.

You probably want at least one of Invoke the Divine or Naturalize, because they are needed to remove artifacts and enchantments.

If you want more suggestions, or want me to playtest your deck, head over to my wall and leave me a comment.


shmadum on JLK's Shadowborn Apostle l Game Knights #18

4 months ago

It might be interesting to swap Bontu's Monument for Gate to the Afterlife. You trade the ramp and draining opponents for a loot effect, and still keep the life gain. Grim Haruspex also fits nicely because he's a human and you get Harvester of Souls ability for 3CMC. Also I think Liliana, Heretical Healer  Flip fits great too because shes a human (relevant for the angel), a cleric (relevant for edgewalker), you can transform her pretty easily, and the only things you cant reanimate are Raz and Obby.

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