Artifact Creature — Construct
When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
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Workshop Assistant Discussion
3 weeks ago
Street Wraith and Serum Powder are good because with a good opening hand, this deck can easily win on turn two. Myr Superion makes a nice back up plan with Heartless Summoning. Beseech is just a cheap tutor that can usually get any of your combo pieces. Workshop Assistant works as a stand in for Myr Retriever if you get two Summonings online.
2 months ago
@z2disciple Thanks for the reply. I somehow forgot about that card. What I've had the most success with so far is: this deck -4 Terrarion, -1 Workshop Assistant, +2 Implement of Malice, +2 Foundry Inspector, +1 Key to the City. I really like Foundry Inspector because it makes it easier to get combos off, especially with the Implements and a sac outlet such as Ravenous Intruder. It pretty much forces your opponent to take the damage from Pia's Revolution and allows you to empty your hand much more efficiently. I also like Key to the City as a finisher. I know you had it in this deck before and I think it works really well with Ravenous Intruder. If you're going for an instant evasion for the sideboard instead I personally think Fling is better than Rush of Adrenaline since it allows you to work around removal which is big in standard. I'll do some testing with Renegade Map and I'll report my findings in a few weeks or so.
2 months ago
You could try Thornbite Staff, it makes it so whenever you sacrifice a creature with your commander he will untap allowing you to do it again. Summoning Station is also a great include since it combos super well with Mycosynth Lattice allowing you to make unlimited tokens to sacrifice to your commander.
March of the Machines is also a super powerful include, since you can drop some seriously big none creature artifacts very quickly and make them all indestructible with the forge which also becomes a 9/9. Then on top of that, with Mycosynth Lattice, it will turn all lands into 0/0 creatures and thus destroying them. While this hurts you as well, you get to control when this happens and would likely be ahead on the board, and you would also have your mana rocks to fall back on.
Other minor options would be Junk Diver, Workshop Assistant, Swiftfoot Boots, Thousand-Year Elixir, Thran Dynamo, Mind Stone, Hedron Archive, Dreamstone Hedron, Extraplanar Lens, and Gauntlet of Power.
3 months ago
Wait what the heck is the combo?!!? I'm going to need to look at the cards to figure it out lol.
3 months ago
Also, Aetherworks Marvel is obviously amazing in this deck, and especially if you go the Artifact route like I mentioned above. Then you could do crazy things like Codex Shredder to get Living Death back and use it again and again. Get Junk Diver, Scarecrone, and Workshop Assistant, for even more recursion. There's a whole bunch of stuff I don't have that could make an artifact version viable, but I've never tested it:
Bottle Gnomes, Heap Doll, Hedron Crawler, Hex Parasite, Hope of Ghirapur, Manakin, Metalworker, Myr Moonvessel, Myr Sire, Opaline Unicorn, Pentavus(?), Scarecrone, Silent Arbiter, Stuffy Doll, Triskelion, Workhorse
Kyln on It's a Copy
5 months ago
I'm not much for standard, but try to get a artifact that could kill your opponent as well as win you the game. A couple I think could work are Chief of the Foundry, Whirlermaker, and Workshop Assistant.
5 months ago
@Revedeka: See my previous post about my Gameday using the deck if it helps you out. I did make a few changes for myself. I was having trouble hitting land drops in testing (especially double black in time for a turn 4-5 Herald of Anguish). Workshop Assistant was constantly useless so he was removed. Also I went down 1 Ravenous Intruder for a main deck Fling. I don't think that last one was a good decision so here's where I'm at post-gameday:
Lands - 22 total
7 months ago
I appreciate the input Asterfix! I haven't actually used it with Combustible Gearhulk yet, but I know that I really like Servo Schematic. I am going to try and work in the Workshop Assistant, because, well, that sounds really fun. Defiant Salvager is only a sorcery speed outlet so I steer away from it(my spirit mains u/b flash). What do you think of using Marionette Master in this build?