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Tap two untapped creatures you control: You may put a creature card from your hand into play that shares a creature type with each creature tapped this way.
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Cryptic Gateway Discussion
1 day ago
I don't think the problem you are having is with speed, it's with interaction. Not that ramp isn't important (it's extremely important, and maybe your deck needs some more of it too) but it doesn't feel like the real issue at hand.
Your deck is very heavy on the slow tribal cards and very light on answers to problems. No amount of ramp will make this sliver deck win faster than turn 3 Teferi combos, so instead you should think of ways to slow/shut down the opposing player's plans to combo off. I'm thinking effects like discard, counterspells, board wipes, spot removal, graveyard hate, Planeswalker hate, and artifact hate need some space instead of some of the less impactful tribal support cards. Things like Saheeli's Artistry, Bident of Thassa and Cryptic Gateway are fun but not that good vs. this sort of combo deck. If you can't get to the point of the game where those cards are relevant anyways, then cut them for something to help you get there so you can at least play the game. You have access to all 5 colors here, and there are many ways to stop combo decks in magic.
Also personally I like Sliver Hivelord better as a commander for slivers, as it combos so well with board wipes. Happy gathering :)
1 day ago
Cards you could cut / relace with better versions of:
Horned Sliver - You already have enough other evasion methods, trample is the worst of the lot anyway.
Telekinetic Sliver - Far too slow. Remove things which are an issue, much better than tapping.
Toxin Sliver - expensive deathouch is expensive.
Cryptic Gateway - your deck is cheap to play, you don't need this card.
Coat of Arms - Worse sliver legion.
Bident of Thassa - You're better off with unconditional card advantage.
Gilded Lotus - Ramp that costs more than most of your deck isn't efficient ramp.
Descendants' Path - Replace it for more card advantage
Oversold Cemetery - there is better recursion than this, that is much less conditional.
Unnatural Selection - This card is just bad. Untutorable and win more.
Aphetto Dredging - Again, there are better recursion pieces.
Cards to add:
Farseek, Nature's Lore, Birds of Paradise, Avacyn's Pilgrim, Elves of Deep Shadow, Carpet of Flowers, Brainstorm, Impulse, Phyrexian Arena, Mystic Remora, Fellwar Stone, Regrowth, Sensei's Divining Top, Swords to Plowshares, Nature's Claim.
1 day ago
Reconnaissance, always going to be one of the more broken cards in any deck that wants to attack.
Other than that, my thoughts run in 2 main areas:
1 month ago
I feel like Call to the Kindred may be more trouble than it's worth. With only 17 wizards in the deck, I feel like it would be fairly unlikely to actually draw cards off of it, and it can be blanked by either creature or enchantment removal. I feel similarly about Cryptic Gateway. While it can be powerful to play a cheap wizard, copy it with Inalla, and then cheat out another wizard from your hand, I feel like most of the time you won't even be getting that much value out of it, since only 2 wizards in your deck are over 5 mana. Sapphire Medallion only has 23 cards that it can actually cost down in the deck, which may or may not be too few. Finally, Warstorm Surge feels like it may be a bit too expensive for what it does, given that most wizards have fairly low power.
Now, on to the things I think you should add. Dualcaster Mage is a very powerful card, and goes infinite together with Ghostly Flicker in this deck. And even if you think that forking spells isn't that great, you could run Archaeomancer instead for a value loop with Ghostly Flicker. I'm not sure if it's quite good enough, but you might want to consider running a Trinket Mage package. It can find ramp with Sol Ring or Everflowing Chalice, draw with Skullclamp, and if you add them, cycling grave hate in Relic of Progenitus or Nihil Spellbomb, or a land tutor in Expedition Map. I feel like having removal that exiles is pretty important in EDH, so maybe try Reality Shift over one of your other kill spells.
1 month ago
Cryptic Gateway seems incredibly good. On top of cheating creatures into play, it lets you cheat them into play at instant speed. Allows for plenty of tricks mid-combat with Scourge of Valkas, Panharmonicon, or even Knollspine Dragon. Allows you to cast Sandstone Oracle with Panharmonicon out, draw up to an opponent's hand size, cheat all the dragons from among them into play, then draw again. Can't beat that value.
Why Unclaimed Territory? It's strictly worse than a Mountain if you're only using it for one color. Also, why so many haste enablers? It's a powerful effect, but many of your dragons already have haste; cards like Mass Hysteria might accidentally help your opponents more than they help you.
Lastly, many of the dragons have ETB abilities, which you've capitalized on with Panharmonicon, Minion Reflector, and Flameshadow Conjuring. Why not Conjurer's Closet? Blinking your Scourge of Valkas every turn could be a lethal firestorm of damage, and a sky full of terrifying dragons. It could blink Knollspine Dragon to draw a ton of cards, or even just untap an exerted Glorybringer to let it attack again next turn.
1 month ago
Cards I'd recommend:
Your mana curve is high, if you add in these cards over time your deck should run a lot smoother.
1 month ago
I agree with cdkime, especially about the land count.
Your sliver count is pretty high, which is good. But you could probably trim some of the weaker ones and add some more support cards. Usually around 30 slivers is good, depending on how you like to run the deck (aggro, combo or both).
Crib Swap is a tutorable removal spell with your commander. And you can steal the token it leaves behind.
Patriarch's Bidding is a great spell to recover from board wipes, and it won't benefit your opponents too much (unless they're playing tribal as well).
Aggravated Assault is a way to get infinite mana if you have enough slivers out with a mana sliver. This is a good way to combo without needing your commander out.
Check out my sliver deck if you want some other ideas:
Commander / EDH*
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