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Disciple of the Vault
Creature — Human Cleric
Whenever an artifact is put into a graveyard from play, you may have target opponent lose 1 life.
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Disciple of the Vault Discussion
2 days ago
JollyD99: I was debating whether or not to add Disciple of the Vault to produce an infinite damage combo with Myr Retriever and Krark-Clan Ironworks. This would also be a potential solution to the second part of your question. Another faster combo (in multiplayer) is Bloodchief Ascension and Mindcrank which is absolutely insane if you can set it up early and protect it. Besides that there are classics like Leyline of the Void and Helm of Obedience. Do you think removing Sensei's Divining Top was a good choice?
Immortalized: I looked on your profile but could not find it, is it private maybe? Link it to me if you can. :)
6 days ago
Kai-Erik, in your current decklist the Bomberman combo or Gemstone Array would solely exist just for the infinite mana possibilities (I guess the array could save you some mana to overlap to another turn), but I don't see how your deck can utilize infinite colourless mana other than infinite thopters from Thopter Foundry, then translating to infinite damage using Breya. If you used Blue Sun's Zenith instead of Sphinx's Revelation, you could use the infinite colourless to mill another player out.
If you want to justify the Bomberman combo, you could always add the spellbombs which are great utility, Pithing Needle, and all of them would be tutored with Trinket Mage, and Auriok Salvagers could just bring them back to hand. Lion's Eye Diamond is much more of a niche card, other than the combo, it's a 0 drop artifact to be eaten by Breya. But these cards are similar to Bitter Ordeal or Disciple of the Vault, where they do very little unless you already have the combo going.
I do think the above would be stronger than the Saheeli Rai + Felidar Guardian combo, as both of those cards alone have very low impact individually. Auriok Salvagers at least have limited tool boxing capability.
Boza on Atog Burgers
6 days ago
OK, lets start from the beginning - an atog focused deck feat Disciple of the Vault (pretty cool name for a metal band actually).
17 lands should be plenty - all non-white artifact lands (16) + 1 Darksteel Citadel should set us up nicely. 13 cards left.
Affinity all-stars are next - 4 Frogmite for a free artifact, 4 Myr Enforcer for big free artifacts and 4 Carapace Forger for even more 4/4s for cheap. For the final slot, I have enjoyed running 1 Gearseeker Serpent.
6 days ago
Need suggestions for my pauper deck, Atog Food. I guess my primary goal is Flinging Atog at face after pumping with cheap or free artifacts, which I'm sure every pauper Atog deck does but it seems effective. Secondary goal is having Disciple of the Vaults out to catch artifacts going to the GY, and shocking with Galvanic Blast.
How does the list look?
6 days ago
Baycer yes, there are many combos that I'm leaving out of my list, but that is namely because they don't overlap with enough of the other combo pieces in my decklist. I did add Reckless Fireweaver to my list, since it can replace any of the following: Impact Tremors, Disciple of the Vault, or Purphoros, God of the Forge
1 week ago
I've also started tinkering with Breya's precon just this week so all the thoughts are fresh in my mind.
What I've thought in my deckbuilding was something like "What does the deck do well? How can I take advantage of that? And how will that make me win?"
So first of all, the deck produces a lot of artifacts, and you want those artifacts. Breya of course gets her thopters, you might also want to look into Whirler Rogue or Angel of Invention if you favor more tokens, Panharmonicon itself is another way to take advantage not only of those token producers but also from other relevant ETB effects.
Once you get all your artifacts filling the board, you need to weaponize that. Of course Breya herself bolts opposition with those artifacts, but you can improve on that with effects like Reckless Fireweaver, Purphoros, God of the Forge, Disciple of the Vault, even Zulaport Cutthroat or Blood Artist.
And all that ammounts to interesting cost effective damage counts, but it doesn't necessarily win you the game right away, which is why I tend to go all the way into infinite combos so either my opponents answer my actions right away, or they won't have the chance to do so later on. This is where most people and playgroups differ, some like that, others don't. If you are okay with that, then you have Grand Architect and Pili-Pala for infinite colored mana which will let you cast and sac Breya and her tokens over and over to kill everyone on the spot. This is the cheapest infinite combo you can include in the deck. Then you can look at things like Nim Deathmantle and Ashnod's Altar (which adds redundancy to your Krark-Clan Ironworks) to also go infinite with Breya, making infinite mana, infinite tokens, and eventually win with Breya's activations as well. These two combos at least I think are worthy inclusions in Breya, especially because they're on flavour with what the deck is doing altogether and are never dead cards in hand. Others might stray away from that path and be either really good or really unimpactful, so I try to keep that in mind whenever I pick my cards - I want them to be impactful in whatever scenario.
Check out my deck for more in depth explanations and any other ideas you might want to look into. I personally don't run some of the cards I've suggested, but since they have similar and synergistic abilities between them I thought they were all worth mentioning.
Commander / EDH*
SCORE: 4 | 136 VIEWS | IN 1 FOLDER
1 week ago
I've just picked up my Breya deck as well and I have finally settled on a first decklist. I got a few combo pieces because I believe that's where Breya is at her strongest, but you might not like that, it wasn't clear to me if you weren't running any combos because you don't want to or because you simply don't own the cards.
Here are some cards that at this point (and given your build) might be good inclusions:
Merchant's Dockhand in Breya is close to a repeatable Dig Through Time and that can't be ignored. You'll either find a way to pressure the board even harder, or find some form of answers to your opponents' game. And it's a cheap artifact that becomes Breya fodder worst case scenario.
Felidar Guardian, if you (or your playgroup) don't mind the occasional infinite combo. It wins the game with Saheeli Rai but outside of that is a great way to create more tokens with Breya, Pia Nalaar and so on, or to repeat relevant ETB triggers on other permanents, Combustible Gearhulk looks like a perfect target as well.
Smuggler's Copter is not too expensive thanks to the Standard ban, and is easilly crewed by any creature in the deck, provides added filtering, puts some artifacts in the graveyard if for some reason you want that for later recursion, and again, later on when it loses relevance in combat becomes fodder for Breya.
Reckless Fireweaver is pretty much self explanatory, is a poor man's Purphoros, God of the Forge but in Breya's case, sometimes is just as good, since there are a lot of non creature artifacts that wouldn't trigger Purphoros. Also Disciple of the Vault is great for almost the same reasons, but since you are running cards from newer sets I assume you are doing so either for flavour or availability reasons, either way this might be a harder inclusion.
And from the back of my head these are the cheapest, most relevant inclusions you can probably get without much trouble. If you want to read a bit more about my choices and reasoning for those, feel free to check out my deck, I try to keep everything in consideration and explain every step of the thought process behind my decks, so it might be useful for anyone else playing or thinking about playing similar strategies.
Commander / EDH*
SCORE: 3 | 107 VIEWS | IN 1 FOLDER
+1 given ;)