|Commander / EDH||Legal|
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Disciple of the Vault
Creature — Human Cleric
Whenever an artifact is put into a graveyard from play, you may have target opponent lose 1 life.
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Disciple of the Vault Discussion
18 hours ago
1 day ago
1 day ago
infinite combo #1
Infinite combo #2
Infinite combo #3
5 days ago
Why run Bitter Ordeal? The combo with Nim Deathmantle gives you infinite mana and infinite tokens. Then you can just uses that to activate Breya, Etherium Shaper an infinite amount of times. The mill is just overkill as far as I can tell...
Am I just missing something?
1 week ago
Unblockable, hexproof, lifegain. Isanely powerful, fast and low mana.
Check out my other decks.
1 week ago
Thanks hugorsky :)
This deck turned out surprisingly similar to an Atog deck I used to run that ate and recycled a lot of cheap artifacts. It was my favorite little budget combo back in the day, and this deck takes me right back home.
The main difference is that deck had a lot of ramp with Myr mana dorks and mana rocks and the damage was only one at a time depending on how many Disciple of the Vault were on the table. Myr Retriever eventually would get eaten and brought back with another Retriever in a cycle, but that was the only way to get it going. It was surprisingly fast and lethal, but not super consistent with no cantrips. Back then I had Spellbombs which I could either draw cards or deal damage but not both.
Now all of those effects are bundled together in upgraded versions of everything, and I even get to do it in one color for extra consistancy. This version triggers all kinds of similar effects that cause damage throughout the process while also drawing me cards which is sweet.
The big thing I've noticed people talking about with Pia's Revolution is that you will give damage when you want the card back and get the card back when you want the damage. I like to think that in this case there is plenty of upside to both sides of that coin. Choice one is usually: give me back this card while I return that card from the graveyard and draw a new card while my creature gets bigger. Possibly repeat this process multiple times. Choice two is: take three damage while I still return that card and draw a new card while my creature gets bigger. I might still get to do this multiple times. Both are sweet for me.
Anyway, thanks for the +1, I hope Gremlins become a "thing" :)