|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Modern Masters (MMA)||Uncommon|
Combos Browse all
Artifact Creature — Myr
When Myr Retriever is put into the graveyard from the battlefield, return another target artifact card from your graveyard to your hand.
Myr Retriever Discussion
2 days ago
You could definitely turn this into a combo-ish deck with some Myr Retriever s and Krark-Clan Ironworks . Arcbound Ravager could be a good wincon, especially if you put Inkmoth Nexus in the deck, and it would let you sacrifice the artifacts that draw when they die. I think just Atog would be better than megatog just because it comes down earlier. Grinding Station could be interesting; you could mill yourself, then use mishra and your artifacts in your hand to bring back all the artifacts from the graveyard, then mill the opponent. Sai, Master Thopterist could be good in long games for card draw and as a sac outlet. I don't think kasmina is super good ( Padeem, Consul of Innovation would be better here) and I think you should play more Etherium Sculptor s.
1 week ago
With that extra space you might consider:
Dramatic Reversal would combo well with your Isochron Scepter and large mana rocks for infinite mana.
Dream Cache and Sensei's Divining Top for more topdeck manipulation.
Stroke of Genius if you want any more redundant draw X.
Fade Away , Inundate or Wash Out for some board control.
Long-Term Plans to tutor for a spell to topdeck with Kefnet.
2 weeks ago
Great deck! May I suggest the following:
- More protection by adding a handful of counterspells
- Add more cards that tutor for artifacts
- Remove the Eldrazi (You do not need them. At all.)
- How about the KCI combo? Myr Retriever + Scrap Trawler + Ichor Wellspring + Krark-Clan Ironworks to draw cards until you get your pieces (and generate infinite mana in the process). Then replace the Wellspring for Myr Battlesphere to create infinite tokens.
2 weeks ago
Might want to consider running 2x Bontu's Monument and 4x Myr Retriever With Heartless Summoning it goes infinite granted you have 2 of them, which comes to the tutoring idea. Most of the tutors in Modern aren't the greatest in B R G colors. I'd recommend dropping Red for White, grab yourself some Eladamri's Call Infernal Tutor (works great with Myr Retriever or Superion depending on whether you have Heartless out or Heartless+Bontu's. Path of Exile With white could be helpful as well.
3 weeks ago
I recommend Strionic Resonator , Hijack , Magnetic Theft , Comet Storm , Myr Retriever , Rhox Faithmender , Smothering Tithe , more mana rocks, and things to get your instant and sorcery spells back and removing Land Tax , Starstorm , Cleansing Nova , and Rest in Peace .
3 weeks ago
Not sure if you have budget restrictions but I’d recommend Treasure Nabber , Goblin Engineer , Ur-Golem's Eye , Sisay's Ring , maybe Arcbound Crusher for something janky that will get big and you can toss with Bosh. I know the name of the game is jank, but... Mycosynth Lattice would be awesome in this deck—if everything becomes an artifact you can then copy all activated abilities! Wanderer's Twig for another ramp option. Junk Diver and Myr Retriever for some recursion.
That Jester's Cap with your commander is spicy! I like that a lot.
4 weeks ago
This deck functions a lot like KCI. It uses Urza, Lord High Artificer to make a ton of mana off various artifacts, and then use that mana to make infinite combos.
Currently I have 2 infinite combos:
First, have Thopter Foundry sac any other artifact to make a thopter token. Meek triggers, equipping itself to the token from the grave. Then tap the Meek for mana, and use that mana to sac the Meek to make another Thopter token. Repeat for infinite tokens.
Second infnite combo is: Sai, Master Thopterist + Time Sieve + Scrap Trawler]] + Myr Retriever + Sword of the Meek This combo allows you to get infinite extra turns, though you can only do this with 5 or more mana.
First, cast Myr Retriever, and Scrap Trawler, getting Sword of the Meek for the thopter coming out from Sai. Then, use Time Sieve already on the field to sac all the artifacts except itself. Scrap Trawler trigger on itself and Retriever. Grab back Myr Retriever, and any other 1 or 0 drop artifact. Then with Myr Retriever, grab Scrap trawler. Rinse and repeat for infinite turns.
Very consistent turn 5 kill.
Absurd draw power.
Resistant to artifact hate. (Stony Silence doesn't stop the drawing, or the mana. So if they drop Silence, I can just dig for my out)
Weak against aggro
Susceptible to monster removal
1 month ago
Sol Ring Mox Opal Thran Dynamo Basalt Monolith Grim Monolith Mox Amber Gilded Lotus Mana Crypt Mana Vault Worn Powerstone Hedron Archive Dreamstone Hedron Fellwar Stone Fractured Powerstone Mind Stone Thought Vessel Sky Diamond
Solemn Simulacrum Ornithopter Memnite Clever Impersonator Phyrexian Metamorph Etherium Sculptor Master Transmuter Metalworker Kuldotha Forgemaster Myr Retriever Scrap Trawler Junk Diver Myr Sire Trinket Mage Treasure Mage Trophy Mage Palladium Myr Hangarback Walker Sai, Master Thopterist Phyrexian Walker Shimmer Myr Foundry Inspector Dross Scorpion Workshop Assistant Cathodion
Jester's Cap Memory Jar Scroll Rack Voltaic Key Clock of Omens Thousand-Year Elixir Myr Turbine Rings of Brighthearth Tezzeret the Seeker Mycosynth Lattice Unwinding Clock Sculpting Steel Mirage Mirror Grafdigger's Cage Caged Sun Extraplanar Lens Gauntlet of Power
Myr Retriever occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.04%