|Commander / EDH||Legal|
Printings View all
|Classic Sixth Edition (6ED)||Uncommon|
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Creature — Spirit
Pay 1 life: Regenerate Mischievous Poltergeist.
Mischievous Poltergeist Discussion
2 months ago
I forgot to suggest:
The Immortal Sun
(since you don't play Planeswalkers).
Spine of Ish Sah
particularly to destroy permanents like artifacts or enchantments.
's lil brother.
Phyrexian Etchings either way your opponents are fucked. Hall of the Bandit Lord Ifnir Deadlands Mischievous Poltergeist Soul Channeling Bloodgift Demon Demonlord Belzenlok Archfiend of Despair Darkness
1 year ago
thom-le while I agree that Will-o'-the-Wisp over Mortivore is effective for it's cheaper cost, I am mainly concerned with potentially substituting the activated abilities that cost mana with those of which that cost life instead so that I dont have to rely on holding up mana to do so. Mischievous Poltergeist effectively enables this for me and has more graveyard value in my opinion. Otherwise, I have favored Mortivore over Will-o'-the-Wisp for value on the battlefield so far in playtesting, because he can get rather massive and pose a threat on the battlefield if I have to.
1 year ago
1 year ago
Some other interesting protection targets, not saying these should all be included but are interesting to consider if you haven't seen them already.
1 year ago
1 year ago
I did a brief read-through of your deck description and objectives. I wasn't familiar with the term "Aikido" until after I read it here. I run a full-focused combo deck and the term Aikido seems at odd ends with Combo since stopping the combo will mean disrupting your opponent's board-state.
There isn't any card that just turns off combo since combo strategies could rely on graveyard or storm or infinite token loops or infinite mana use. An excellent card you might want to consider that can help fall in line with Aikido would be Damping Sphere which hits hard against decks that try to storm out for the win. A good way to deal with graveyard-based combos could be Mimic Vat which not only can serve as a good deterrent, but it's triggered ability can stop a graveyard loop when in a pinch. Lastly if someone aims a lethal spell at you that deals infinite damage or infinite loss of life or forces you to draw infinite cards I've found that cards like Fork and Reverberate are excellent ways of turning those spells against their caster and not only that, but if they die to your copy that effectively exiles their original spell before it ever resolves saving you in the process. Fork and Reverberate are also good at giving your Price of Progress or Backlash more of an edge and can stop counter spells as well.
If you mind can you tell me what combos you're up against? I might be able to come up with a suggestion better suited to your meta. Also I noticed you have Vampire Nighthawk listed as a win condition which I found a bit amusing and out of place. Could you tell me what significance it holds in your deck? If you're looking for an effective aerial blocker I think Mischievous Poltergeist does the trick trading lethality for durability. Also if you have any issues with creatures trampling you to death you might want to consider Dead-Iron Sledge which practically works like super deathtouch killing the creature before combat damage.
1 year ago
Ich schreibe dir morgen (oder vielleicht heute Abend, welche Karten ich rausnehmen wrde und warum.
Jetzt scheie ich dich erstmal mit Karten zu, die mir noch dazu einfallen :D
Kram, der mit deiner Strategie zu tun hat (beinhaltet sowohl shit, als auch geile Sachen):Deepwood Ghoul, Ethereal Champion, Glorifier of Dusk, Greed, Hatred, Lurking Evil, Marrow Bats, Martyrs' Tomb, Mischievous Poltergeist, Necrologia, Plague of Vermin, Souldrinker, Tymna the Weaver, Underworld Connections, Yawgmoth's Bargain, Tree of Perdition, Ajani Goldmane, Ajani, Caller of the Pride, Arbiter of Knollridge, Beacon of Immortality, Celestial Mantle, Oketra's Last Mercy, Invincible Hymn, Serra Avatar, Storm Herd, Chalice of Life Flip, Nightmare Lash, Phyrexian Processor, Well of Lost Dreams
Kram, der unabhngig von deiner Strategie gut ist:Soul of Innistrad, Grave Betrayal, Ogre Slumlord, Vengeful Pharaoh, Sudden Spoiling, Painful Quandary, Ophiomancer, Necropolis Regent, Dread, Murder, Royal Assassin, Silence the Believers, Ever After, Ghastly Conscription, Oblivion Ring, Banishing Light, Journey to Nowhere, Stasis Snare, Windborn Muse, Blind Obedience, Prison Term, Aura of Silence, Profound Journey, Comeuppance, Settle the Wreckage , Stalking Leonin, Swiftfoot Boots, Lightning Greaves
Bedenke auerdem, dass du nur 5 Karten haben darfst, die ber 2 Euro kosten und achte besonders beim Basteln auf deine Mana-Kurve (nicht zu viele teure Sachen).
2 years ago
Welcome back to Magic! Marchesa is such a beast, even on a budget. Have you seen Budget Marchesa, the Black Rose? These guys have a great YouTube channel and their decks are very competitive for their price. Their deck is a great place to start, and if you don't like the heavy suite of Threaten effects you can free up a ton of room for utility and control. I love your deck so far though!
I made a Marchesa deck that started at $50 but fell in love and kept upgrading. Check it out if you want! Roses of May (Marchesa Budget Reanimator).
I would recommend against any creatures with Unleash; one of the best things about Marchesa is chump-blocking with dudes that come back. Also, I would highly recommend adding EVERY creature with graft (in blue) that you can, except for maybe that $5 one that steals--forget her name. She kicks ass, but it's a pricey card for a budget deck.
It doesn't seem like it, but Mischievous Poltergeist is surprisingly potent. Would highly recommend.
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