Ram Through

Ram Through

Instant

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Standard Legal

Ram Through occurrence in decks from the last year

Latest Decks as Commander

Ram Through Discussion

TheMadRocketeer on Landfall Elementals

20 minutes ago

My current thinking is that, as much as I love them and as much as I've kind of partially built the deck's theme around them, the whole Omnath, Locus of Rage and elementals theme is something this deck really doesn't need in its current form. So I either need to accelerate it somehow, slow the opponent down somehow, or sacrifice some of the high-CMC stuff and the focus on elementals in order to enhance the lower end of the mana curve. That could be combined with adding the interaction that I've known from the start that I need.

Possible Changes:
Out:
1X Elixir of Immortality - Trying to remember why I put this in.
2X Omnath, Locus of Rage
2X Catalyst Elemental
1X Nahiri's Lithoforming
Anything that's CMC >= 4 is a candidate to remove.

In:
1X Brushfire Elemental - I recently got a second one.
2X Scythe Leopard
1X Murasa Rootgrazer
2 to 4X Nature's Way / Ram Through
Something in green that provides instant speed hexproof / shroud protection

Spell_Slam on

3 weeks ago

Utopia Sprawl is your best friend here. It fixes your mana, ramps you, and makes your Aura Gnarlid bigger.

Wild Growth is also excellent. It doesn't fix your mana, but you can play it on any land, not just a forest.

In order to make room for this ramp, I think taking out Fertile Ground, Karametra's Favor, Baloth Gorger, BTE, Armor of Thorns and a few lands would do the trick.

You should definitely be playing all 4 Ancestral Mask . I would cut Uncontrollable Anger and AEther Webs for it.

Reckless Abandon seems better than Artillerize. It costs way less mana, which seems worth losing a point of damage for.

Rabid Bite seems much worse than Ram Through . It's an instant that also has the upside of "trampling over" its damage if your creature has trample.

osiczym on Buff, Creatures

3 weeks ago

You have some nice trample creatures, so maybe Ram Through would be better than Prey Upon here?

Erza420 on Problems with life gain

3 weeks ago

you should be up front with "all" the information you have on the life gain deck from the start, rather than waiting for people to offer advice and then revealing more informtion that negates that advice.

TriusMalarky had no way of knowing the lifegain deck had fliers.

RNR_Gaming had no way of knowing the lifegain deck used +1/+1 counters.

use Elder Gargaroth to block, along with Fall of the Hammer and Ram Through for removal. or Plummet . or splash black.

TheoryCrafter on Everyone’s favorite: golgari infect

3 weeks ago

With cards such as Solemnity and Melira, Sylvok Outcast out there, resistance to counters is an inevitable problem. That is why I suggest cards with just poison as the ability such as Sabertooth Cobra and Virulent Sliver in addition to what you already have. These cards offer regular life loss as well as poison counters so its not an immediate capitulation if Solemnity or MSO enter the battlefield. While it doesn't specifically say poison, Fynn, the Fangbearer can give creatures with deathtouch, poison 2. You can boost this ability by adding Archetype of Finality to your deck.

Another card I hope you will consider is Ram Through . Since creatures with trample place their remaining damage after killing a creature onto a player, this will add extra poison counters--especially if they have infect and deathtouch.

Plus, in case one of your opponents grabs one of your creatures, you may want to consider any combination of Nesting Grounds and Power Conduit to remove -1/-1 counters and/or move around +1/+1 counters.

Another land to take into consideration is Karn's Bastion since it allows Proliferation.

Happy Hunting!

CaptCreek on Xenagos: Party in a Can

3 weeks ago

Ram Through needs to be in here. I was completely sleeping on this card but oh my gosh this thing is brutal. Instant speed makes it an amazingly versatile combat trick.

Use it to double up on damage if your opponent tries to block. Use it to pick off a key creature and also smack your opponent. Or before damage, use it to target a 2nd opponent's creature to hit two players at once for huge damage.

Overperformer for sure.

Defied-27 on Ferocious Fury (Budget)

4 weeks ago

Hey Saccox, Domri's Ambush is a great swap for Ram Through especially against decks that run Plainswalkers! Also I feel that you could run Zhur-Taa Druid for Ilysian Caryatid if you want to lean more into the burn side of this deck. Thanks for the great suggestions!

jbgrv on EDH Removal Master List

4 weeks ago

This is really great list! Please keep updating.

Some of cards I found missing:

Black Eliminate , Grasp of Darkness , Feed the Swarm - oh yes, black can now destroy enchantments! Blue Ravenform - oh yes, blue can now EXILE ceatures or artifacts! White Angelic Edict , Cleansing Nova , Ondu Inversion  Flip, Doomskar Green Viridian Shaman , Thrashing Brontodon . Fight effects of Gargos, Vicious Watcher , Territorial Allosaurus , Primal Might , Ram Through Red Shatterskull Smashing  Flip and what about enrage effects from Silverclad Ferocidons or damage from Needletooth Raptor or Burning Sun's Avatar ?

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