Primeval Bounty

Primeval Bounty

Enchantment

Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Whenever a land enters the battlefield under your control, you gain 3 life.

Browse Alters View at Gatherer

Trade

Have (1) Mortiferus_Rosa
Want (2) fcntilly , BeowulfBjornson

Printings View all

Set Rarity
Magic 2014 (M14) Mythic Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Primeval Bounty occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Primeval Bounty Discussion

Neotrup on Yarok + Primeval Bounty

4 weeks ago

Additionally, Primeval Bounty's first and second abilities both trigger off of spells being cast, not permanents entering the battlefield, so they are never doubled by Yarok, the Desecrated. Only the third ability, for lands entering the battlefield, is ever doubled.

Kogarashi on Yarok + Primeval Bounty

4 weeks ago

No.

Yarok, the Desecrated must be on the battlefield for its copy effect to apply.

Primeval Bounty's first ability will trigger when you cast Yarok, but Yarok is still on the stack at this time (you cast it, but it hasn't resolved yet), therefore it's not on the battlefield for its copy effect to apply. You don't double the triggered ability.

Liszt on Yarok + Primeval Bounty

4 weeks ago

Let's assume I have Primeval Bounty in play and cast Yarok, the Desecrated. Does Primeval Bounty trigger twice?

Optimator on Bastards on Parade

1 month ago

Some potential cards. Most of these might be side-grades or out of budget but are worth noting in the Maybeboard. I have a few of these:

Ramp:

Creatures are obviously optimal, what with elf anthems and counters and stuff. I would try to squeeze in the first three if you can. The tempo of getting your commander down on turn 2 is amazing.

Fyndhorn Elves , Priest of Titania , Boreal Druid , Farhaven Elf , Leyline of Abundance , Castle Garenbrig , Llanowar Tribe , Overgrowth , Reap and Sow , Kodama's Reach , Explosive Vegetation , Nature's Lore , Ranger's Path , Skyshroud Claim , Grow from the Ashes , Emerald Medallion , Growing Rites of Itlimoc  Flip, Harrow , Circuitous Route

Utility:

Rishkar's Expertise , Soul's Majesty , Mirror Shield , Zendikar Resurgent , Primal Rage , Heroic Intervention , Return to Nature , Overwhelming Stampede , Overrun , Beastmaster Ascension , Loxodon Warhammer , Colossal Majesty , Rancor , Vivien, Champion of the Wilds , Blossoming Defense , Withstand Death , Titanic Brawl , Ancient Animus , Momentous Fall , Nature's Claim , Once and Future , Regrowth , Wildest Dreams , Road of Return , Creeping Corrosion , Season of Growth , Blanchwood Armor , Sandwurm Convergence , Garruk, Primal Hunter , Vivien Reid , Vivien of the Arkbow , Ghost Quarter ,

Aspect of Mongoose is nice but prevents untapping shenanigans with your commander.

Counters:

Some obvious out-of-budget stuff here and some lower-powered stuff too but I'll suggest them for posterity.

Llanowar Reborn , Karn's Bastion , Forge of Heroes , The Great Henge , Incubation Druid , Loyal Guardian , Tuskguard Captain , Pollenbright Druid , Solidarity of Heroes , Biogenic Upgrade , Durable Handicraft , Planewide Celebration , Courage in Crisis , Verdant Confluence , Bow of Nylea , Contagion Clasp , Contagion Engine , Hydra's Growth , Path of Discovery , Retreat to Kazandu , Forced Adaptation , Evolutionary Escalation , New Horizons , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger , Kalonian Hydra , Arbor Armament , Stony Strength , Savage Summoning , Hunger of the Howlpack , Soul's Might , The Crowd Goes Wild , Armory of Iroas , Weapon Rack , Predatory Hunger , Primeval Bounty

I have a Drove of Elves I'm not using

king-saproling on Double Trouble EDH

1 month ago

Looks good! You might like these: Not of This World , Ajani's Presence , Adamant Will , Rebuff the Wicked , Inquisitor's Flail , Umezawa's Jitte , Champion's Helm , Hunter's Insight , Hunter's Prowess , Spellseeker , Kaho, Minamo Historian , Primeval Bounty , Death's Presence , Nature's Will , Mark of Sakiko , One with Nature

I have a Naya deck that I think you might appreciate if you want to check it out: Bruse Tana, Boorish Bloodsower. It involves giving Tana, the Bloodsower double strike via Bruse Tarl, Boorish Herder , then an effect such as Bravado to deal exponentially increasing damage. It usually takes out everybody by turn 6 thanks to a buttload of 2-cmc ramp and side-techniques like Impact Tremors .

mistahboweh on That Azusa deck with 69 ( ͡° ͜ʖ ͡°) basic forests.

2 months ago

Primeval Bounty here is a six mana enchantment that does nothing other than some minor life gain. I'd highly recommend something else in that slot. I personally like Vorinclex, Voice of Hunger , but if you're not that sort of degenerate, instead consider a card like Chameleon Colossus , Heroes' Bane or Elder of Laurels as a way of converting lands into dunking players.

If you want more ways to get yourself an army, Ant Queen can serve in a pinch. For flying dunks and also board interaction, there's Steel Hellkite who can erase tokens with one hit and firebreathe to death the next. And if you'd like to win without having to dunk, Helix Pinnacle exists as an alternate route in case your opponents have put up enough of a wall.

daem0nfaust on Dog-Dog Plus-Plus

4 months ago

sandstorm Thank you for the recommendation. I didn't know about Canopy Cover , but it's something that I would be looking for. I will definitely slot that and Primeval Bounty when I find them.

Forgotten Ancient. For that one, I just couldn't find one in my country yet. Will have to search better. The rhino lieutenant took it's place.

imSandstorm on Dog-Dog Plus-Plus

4 months ago

Canopy Cover is a cool aura that gives some evasion on top of protecting Mowu. Primeval Bounty and Forgotten Ancient would be good additions if your budget allows them.

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