Simic Ascendancy

Simic Ascendancy

Enchantment

: Put a +1/+1 counter on target creature you control.

Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic AScendancy.

At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.

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Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Simic Ascendancy occurrence in decks from the last year

Casual:

All decks: 0.05%

GU (Simic): 1.46%

Commander / EDH:

All decks: 0.03%

GU (Simic): 0.45%

GWU (Bant): 0.06%

BUG (Sultai): 0.1%

RGWU: 0.24%

GWUB: 0.15%

Simic Ascendancy Discussion

rdean14 on Card creation challenge

18 hours ago

I mean...this would be broken with many cards...but yeah... Simic Ascendancy is certainly among them.

Roalesks' Transumuter

Legendary Artifact

Remove two counters of the same type from a noncreature permanent you control: Put a +1/+1 counter on target creature you control.


I'd like to see a Tome/Grimoire

Valengeta on Flesh and the Power it holds

4 days ago

@mschaefer241 Simic Ascendancy looks very nice for another win-con. Will add it to Sideboard

GsG_Esel_YT on Zaxara`s X-cited for more [~500€ CK Min]

1 week ago

Hey Hoobynobber7395,

Blue Sun's Zenith and Pull from Tomorrow are already in this Deck :)

Simic Ascendancy and Helix Pinnacle i thought about too but since I have to wait for my upkeep i considered they are just some do nothing enchantmens.

I am waiting for my Walking Ballista to arrive then I will add this card too.

Unbound Flourishing is a card i will add but Doubling Season is too expenisve right now.

Bloom Tender and Selvala, Heart of the Wilds are cool cards but since they are pretty expensive and i dont have any copy of them i will use Zaxara, Ley Weaver and Incubation Druid instead.

Also Bloom Tender cant produce blue mana (is needed to untap it) what somehow can be essencial in this Deck

Since there are already plenty of Wincons in this deck i dont consider adding Mind Grind

but thanks for all your advices.

Hoobynobber7395 on Zaxara`s X-cited for more [~500€ CK Min]

1 week ago

I would look into The Ozolith and God-Eternal Rhonas

Combos that might be a good add for the infinite mana so you don't rely entirely on Zaxara, the Exemplary:

Bloom Tender + Freed from the Real = infinite mana

Bloom Tender + Pemmin's Aura = infinite mana

Selvala, Heart of the Wilds + Freed from the Real = infinite mana

Selvala, Heart of the Wilds + Pemmin's Aura = infinite mana

Some wincons to think about:

Simic Ascendancy + any x cost spell with Zaxara, the Exemplary on the battlefield

Helix Pinnacle + infinite mana combo

infinite mana combo + Blue Sun's Zenith or Pull from Tomorrow= play your whole deck and win from any of the other wincons

infinite mana combo + Mind Grind

infinite mana combo + Walking Ballista

If you wanna check out my deck for any help here it is

Massacar on Building a commander deck... Help

2 weeks ago

You want a deterministic loop, which is most of the real "infinite" combos in mtg anyway. Yisan, the Wanderer Bard could definitely be a good commander, but I agree that going for at least a 2 color commander can help you have a lot more variety to work with.

Depending on what types of combos you're interested in (infinite mana, infinite tokens, mill, ETB, etc...) you have a huge array of options open to you. Now with your preferred simic colors; that combo is very conducive to working on infinite mana and draw (these are by no means limitations, just particular strengths).

For example, you could very easily assemble a Peregrine Drake + Deadeye Navigator/Karametra's Acolyte + Umbral Mantle infinite mana engine. Then you can dump that mana into something like Helix Pinnacle, Walking Ballista, Simic Ascendancy.

Now Kinnan, Bonder Prodigy would be extremely strong for this sort of strategy, but he will probably get hit with a lot of hate. So you could always build it around one of the Zegana's or Edric, Spymaster of Trest if you want to play politics while getting draw.

0rc on Afishent Kumena

1 month ago

Nice deck. I play a very similar and very mean Kumena deck. I also went back and forth on +1/+1 counters and ultimately did settle on it as I felt that combat damage was the most appropriate win con for merfolk (in part because I also play Legacy Fish). I don’t think assembling and executing your infinite mana combo is more efficient than winning with unblockable +100/+100 merfolk or generating so much card draw that you win with Thassa's Oracle. Both of my options also synergize directly with your commander. +1/+1 counters are accelerated by Doubling Season and Hardened Scales. You can flash in Simic Ascendancy on the end step just before your turn, and with a little finesse, win. With Doubling Season, either Kiora Planeswalker is a nasty surprise as well. Massive card draw comes not only from Seafloor Oracle, but from Bident of Thassa, Coastal Piracy, and now Reconnaissance Mission. My version of this deck replaces your standard countermagic and removal suite with Force of Will, Force of Negation, Mana Drain, and Cyclonic Rift but you probably don’t need to be told that these cards are very good. Gaea's Cradle and Growing Rites of Itlimoc  Flip are insanely good in merfolk aggro. The only non-merfolk creatures I include (aside from Seahunter) Are Deadeye Navigator, Deepglow Skate, Collector Ouphe, and Vigor. I should say, my merfolk deck is known to beat the seaweed out of many competitive decks. I hope this helps.

Stefouch on Pir & Toothy at the Dice Pool

2 months ago

Hi razer97!

Thank your for your upvote! I just switched this deck from Vorel into Pir & Toothy. So, some card interactions might seem to work better with Vorel.

The deck is lacking good combos. I don't play any tutor (due to the theme's limitations) so it's hard to fetch the missing pieces:

Other nice card interactions:

  • Cauldron of Souls + creatures that ETB with +1/+1 counters: easy recycle.
  • Pir + any spike: pay to add a +1/+1 counter on the spike.
  • Pir + any PW: free extra loyalty at each activation.

Suggestion: Gyre Sage with 5+ counters + Staff of Domination makes infinite life and draw.

Incoming changes

The following cards will be added to the deck:

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