Woodfall Primus


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Modern Masters (MMA) Rare
Shadowmoor (SHM) Rare

Combos Browse all

Woodfall Primus

Creature — Treefolk Shaman


When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature is put into the graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Woodfall Primus Discussion

hungry000 on Looking for cards for a ...

3 days ago

Hi, I'm looking for some cards for this deck: Ephemerate Reanimator

Here's a quick outline of the game plan:

  1. Dump things in the graveyard with Stitcher's Supplier , Satyr Wayfinder , Champion of Wits

  2. Use Footsteps of the Goryo to reanimate Woodfall Primus , Moldgraf Monstrosity , or sometimes Siege Rhino

  3. Ephemerate reanimated creature (if not Moldgraf Monstrosity ) to keep it around

  4. If there's nothing to reanimate or no reanimate spells, jank them out with Ephemerate value

I'm looking for some better creatures for graveyard stacking, like ones with a Satyr Wayfinder effect that get a creature or sorcery instead of a land.

Some lower cmc general-use creatures that can incidentally put stuff in the graveyard (ex. a creature that gains you life and lets you discard) would be good to know about as well since that would round out the Ephemerate value plan. I'm considering Seasoned Pyromancer , but it's pretty off-color and there might be better options in BGuw. (I'm not against off-color card suggestions though)

skroes on The persistocrats (sub $500)

6 days ago

Seems purposeful, but curious why no Woodfall Primus ?

Kogarashi on Persist and Grumgully and counters.

2 weeks ago
  • 122.3. If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it as a state-based action, where N is the smaller of the number of +1/+1 and -1/-1 counters on it.

Basically you remove counters of both types until only one type remains, when it comes to +1/+1 and -1/-1 counters. This is done as a state-based action, so unless there's something killing your creature as it's entering the battlefield (and thus would still have the -1/-1 counter on it), Persist will work to bring it back.

So in your example, Woodfall Primus dies and Persist returns it to the battlefield. Because of Persist, it enters with a -1/-1 counter, but because of Grumgully, the Generous , it also enters with a +1/+1 counter. The next time a player would receive priority, state-based actions are checked and the two counters are removed. If Primus dies after that point, it died without a -1/-1 counter and thus Persist will trigger again. Even if your opponent wants to kill it as soon as possible with a Murder or something, state-based actions will be checked first and Primus will lose the counter before it dies again.

However, if you've got Rendclaw Trow out, and your opponent plays Elesh Norn, Grand Cenobite , Rendclaw dies. Persist returns it to the battlefield with a counter, and Grumgully gives it the other counter. However Elesh Norn's ability is still in effect, killing Rendclaw immediately before state-based actions are checked (Elesh Norn's effect doesn't need to wait for a player to receive priority to affect things). Because state-based actions hadn't yet removed the counters when Rendclaw died, it still had the -1/-1 counter on it and Persist does not trigger.

vasarto77 on Persist and Grumgully and counters.

2 weeks ago

So, if I have Grumgully, the Generous out and I have creatures with persist, what happens in regards to the +1+1 and -1-1 counters? Like, does adding a -1-1 counter remove the +1+1 counter or do both exist at the same time while simply just negating each other until one is removed entirely by an effect that states the removal of said counter. Because, if they remove each other naturally, that would mean that a card like Woodfall Primus Hits the field and gets a +1+1 counter from grummy. MY opponent uses a Doom Blade on it. It comes back into play with a -1-1 counter AND and +1+1 counter from grummy which means they both are removed from the card and thus even if my opponent has a death touch creature army or more kill spells or whatever it can never leave the battle field because its persist will be infinite since it can never leave the battle field with a -1-1 counter since grummy will keep removing that counter when it comes back into play entering the battlefield with a +1+1 counter since it must leave and come back into play as per the persist rules.

Hi_diddly_ho_neighbor on Grumgully, The Last PainForest

2 weeks ago

So I guess my question is: Are you planning on restricting this deck to Throne of Eldraine cards only? If you are, then I would suggest picking up some of the higher powered R/G green cards:

The Great Henge plays well with Grumgully's +1/+1 counter theme, Questing Beast is just a good beater. Opportunistic Dragon and Wicked Wolf are also to great non-humans which double as removal.

If you want to venture outside of the Eldraine set, I would suggest looking at the persist mechanic which goes infinite with Grumgully and a free sac outlet (i.e. Woodfall Primus ). You could further abuse persist with ETB effects like Purphoros, God of the Forge .

Or you could go more into +1/+1 counters with cards like Hardened Scales etc.

Happy deck building!

Profet93 on Most underrated commander of all time

2 weeks ago


I agree with your assessment of the above comments except for Greater Good .

  1. Synergy with Greenwarden of Murasa and Woodfall Primus
  2. Sac outlets prevent exile effects, useful for recursion
  3. Who doesn't like drawing 10 and discarding 3 from Artisan of Kozilek or just another fatty?

You should swap lignify with the new throne card that does something similar but draws you a card, can't recall at the moment.

Where is your recursion aside from greenwarden? I would add in Eternal Witness , Seasons Past and/or Praetor's Counsel . Perhaps you don't need it but I always find it useful. You don't have much to recur akroma's memorial. Buried Ruin and the above could help with that. That being said, I never played Multani so perhaps with all your card draw you don't need that much recursion.

imSandstorm on Om nom Trample

2 weeks ago

So uh The Great Henge + Woodfall Primus + Greater Good happened for me last night and the table instantly scooped after I blew up everything and drew half my deck lol. I know it's not likely to get the pieces together often in mono-green but it was a nasty interaction.

LowStock on Jund Land Destruction [[Primer]]

1 month ago

I started building the same deck idea a few weeks ago and after doing more research, uncovered your youtube vid and then this decklist.

Just wondering if you still play it and whether you've got any more includes? I've got a similar list with a few alternatives here and there. Rhythm of the Wild is a monster for this deck, especially with Persist creatures - infinite with Woodfall Primus or Murderous Redcap .

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Woodfall Primus occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.2%

Golgari: 0.19%