|Commander / EDH||Legal|
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|Avacyn Restored (AVR)||Common|
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Target creature you control gains hexproof until end of turn. You gain life equal to that creature’s toughness.
Sheltering Word Discussion
2 months ago
I think you can safely go down to 38 lands with the cuts coming from the regular mountains. Replacing 2 more basics with Evolving Wilds and Terramorphic Expanse will let you do some color fixing. Any reason no inclusion for one or two lands like Gruul Guildgate ? I'm not a big fan of tapped lands either but one or two shouldn't hurt your development as much as getting color screwed will.
Fresh Meat should let you recover from the inevitable boardwipe.
For protecting your commander, cards like Ranger's Guile , Sheltering Word , Blossoming Defense , Blinding Fog and Hapatra's Mark offer some surprise value but you eat the life shielding your commander [Word is a wash]. Alpha Authority is more on-theme and is 'repeatable' protection. Archetype of Endurance [sadly not a wolf/werewolf] protects your whole team as does Domri Rade if you can get to the emblem.
5 months ago
A creature like Rot Wolf might be good as a recurring source of draw -- Just pump it up and they either get poisoned or you draw a card from them blocking it. That's the big pick I'd suggest, as it's a threat, can draw cards and infect, while oppressive, can win you the game easily.
I see you have Ranger's Guile -- I always love Sheltering Word in decks with big green creatures along with that. Withstand Death and Mortal's Resolve give indestructible as opposed to hexproof if you need it.
If you're looking to ramp quickly, you might want to consider land auras that get you a little extra like Fertile Ground or Wild Growth -- Sadly the ones that draw you cards only seem to let you get mana of any colour which is sort of useless in mono-G. Bequeathal might be an idea in the early game, pop it on a chump blocker and get some draw.
Only other thing I could say is to mark Mowu with CMDR in the list so it stands out -- I'm really liking the build otherwise, and as you say at this rarity level it's hard to find good sources of draw, but with some testing and tuning I'm sure it'll be a strong deck to fight against! +1 for good boyes!
8 months ago
8 months ago
Also: maybe drop a bit of the removal for some digging? With constant Immerwolf access, the werewolf cards actually get real good, but there aren't a lot and you gotta draw them. Stuff like Gift of the Gargantuan and Commune with Nature can be a big help in these situations. I especially like Gift of the Gargantuan 'cause it can put two cards in your hand, Seek the Wilds 'cause it's real hard to whiff, and Vessel of Nascency 'cause you can use it without contributing to the two-spells-a-turn-makes-your-creatures-suck issue.
9 months ago
Well who doesn't like a good theme deck... That being said, Axebane Guardian, might be more useful than Overgrown Battlement. I probably prefer Jaddi Offshoot or Pride Guardian to Wall of Vines too. Doran, the Siege Tower should probably be included just as a deputy to Arcades, the Strategist as should Tree of Redemption as an equally pointless endeavor... Seriously though Sheltering Word seems like an ideal fit...
11 months ago
You should consider Sheltering Word as a way to protect your fatties from spot removal and get a life cushion in the bargain.
1 year ago
I recommend narrowing in on a strategy that spiders fit into. On one hand, you could go farther in on the Assault Formation plan with cards like Tower Defense, Kin-Tree Invocation, and Sheltering Word. There's also the option of playing more with the graveyard using Nyx Weaver, Spider Spawning, and other self-mill. Either way, I'd consider adding in ways to benefit from going tribal. Metallic Mimic, Obelisk of Urd, Door of Destinies, and Adaptive Automaton come to mind. As for spider lords, Ishkanah, Grafwidow is an obvious choice.
1 year ago
kamarupa Heroic Intervention is very good card but also pretty expensive one. I have 2 copies in mine main deck. If you look in my sideboard you can see that I have other wincon. there. After the first round you can change your combo for example to this one Vent Sentinel + Freed from the Real. I have also some other possibilities there such as Ajani's Presence or Sheltering Word to save my board and Assault Formation to deal some damage. But you give me some better options. So thank you and I hope that this deck will destroy modern!
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