Sanguine Sacrament

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sanguine Sacrament

Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Licecolony on NayaDinos

1 year ago

I'd add 6 or so lands. There's just not near enough there. It also seems you're expecting a really long game with cards to reshuffle stuff into your library and gain life. You start at 40 health. If you're taking that much damage, the extra 5 here or there aren't saving you. And reshuffling cards from the graveyard into the library is only going to be useful if you're playing against a mill deck or you somehow draw your entire deck. Both somewhat uncommon situations.

Cards under $3 that you might consider:
Nature's Lore
Rishkar's Expertise
Cultivate
Rampant Growth
Farseek
Kodama's Reach
Colossal Majesty
Return of the Wildspeaker
Beast Within
Nature's Claim
Thunderfoot Baloth
Rootweaver Druid
Reclamation Sage
Cathar Commando
Knight of Autumn
Qasali Pridemage
Thrashing Brontodon
Ranging Raptors
Regisaur Alpha
Shifting Ceratops
Territorial Hammerskull
Territorial Allosaurus
Topiary Stomper
Atzocan Seer
Tribal Forcemage
Naya Charm
Road of Return
Boros Charm

Cards that I would call easily expendable:
Suncleanser
Cacophodon
Looming Altisaur
Imperial Ceratops
Wilderness Reclamation
Verdant Haven
Gift of Paradise
Fertile Ground
Oketra's Last Mercy
Rolling Thunder
Serene Remembrance
Elixir of Immortality
Oketra's Monument
Alhammarret's Archive
Sanguine Sacrament
Slice in Twain
Enter the Unknown
Boros Signet
Gruul Signet
Selesnya Signet

seshiro_of_the_orochi on Impactful Lifegain to improve black …

1 year ago

Beacon of Immortality and Sanguine Sacrament are pretty strong. Aetherflux Reservoir is obviously powerful. Teysa is a prime target for Witch's Cottage. And never underestimate a well-timed Inkshield with some Soul Warden or Soul's Attendant (both of which you should absolutely add if you haven't yet).

tonylomas on Spells that come back

2 years ago

Hihihihi all ! <3 What spells that come back to you after using them do you know ? so far i got Sanguine Sacrament Spell Crumple and the cycles of Pulses, Zenith and Beacon. Am i missing something? tell me tell me ( avoid buyback etc) only cards that come back to hand if meet requirement and/or go back to library after casting.

youareatrex on Lord of Ghosts

3 years ago

It's your boy Jason.

Here's a bunch of cards that should be less than $1 that I think could be possible additions. Feel free to ignore me. Also this is Zach: Zjadler and this is Stephen: icefrigi if you want to check out their decks.

Lifegain Daxos, Blessed by the Sun, Sanguine Sacrament

Lifegain Pay Off Ajani's Pridemate, Griffin Aerie

Card Advantage Read the Bones, Sign in Blood

Removal Death Grasp, Despark

Ramp: Commander's Sphere

Win the Game Gray Merchant of Asphodel, Debt to the Deathless

Sauluz on Orzhov Vampire Tribal

3 years ago

Alright, first of all you are not allowed to play this deck this way. The way i see it, you are playing two flip lands without playing their flip side. Thats not the way they work. i suggest you to google the rulings here.

Some cuts: Primal Amulet  Flip (You are only running 9 instants and sorceries), Heartless Pillage, because discarding is not the best strategy in EDH and seems to be a little bit out of the focus of this deck, same goes for Raiders' Wake, Sanguine Sacrament and instead Heliod's Intervention.

Add some single target removal (you are in Orzov, which has the best cards of this category, e.g. Swords to Plowshares, Anguished Unmaking, more ramp like Sol Ring (e.g. Talisman of Hierarchy) and play around 36 lands.

L15mrz3k on Vona Commander

4 years ago

Adaptive Automaton for Arvad the Cursed (Not enough legendary creatures in the deck, taking a static pump for all better than +2 for commander, also way easier to cast)

Authority of the Consuls (helps fuel reservoir) -> Drana's Emissary (You'll find Authority scales way better than this)

Extra suggestions:

Victimize -> Sanguine Sacrament

Path of Ancestry -> Swamp

Anguished Unmaking -> Sorin's Thirst

Utter End -> Blood Tribute (I won't fault you for choosing flavor here)

Bloodlord of Vaasgoth -> Regal Bloodlord

Graveshifter -> Font of Agonies

Cave of Temptation -> Swamp

TheRussBuss on Licia, Sanguine Tribune | Your Pain My Gain

4 years ago

Joe_Ken_: Sanguine Sacrament does seem like a good idea, and I had considered it before, but took it out in favor or Exsanguinate . However, I like the wheel idea to get a ton of mana out of Smothering Tithe . I'll probably go with Magus of the Wheel since I have a few ways to get him back, and Khorvath's Fury for the added damage option. I prefer Soul Channeling for my commander, since regenerating her doesn't make her drop all her +1/+1 counters, but some extra safety never hurt anyone. I chose Return to Dust over Utter End due to the fact that my meta doesn't seem very reliant on creatures, and I can get rid of two of them for the same price as one. Anguished Unmaking is already in, and with Font of Agonies I saw it as a less reliable, but repeatable Swords to Plowshares without giving my opponent anything in return.

Mj3913: Vedalken Orrery seems like a great addition, and can get my "win on upkeep" cards in safely. Thanks for the tip.

enpc: Most of the research I did about average CMC, lands, and ramp said to start with 40 lands, then take out 1 land for every 3 sources of ramp you have. I know I didn't follow that to a T, but not having enough mana hasn't really been an issue for me during playtesting, nor has the 3.75 aCMC. That being said, there's nothing wrong with more ramp. I'll think of some options. As for streamlining my wincon, I'm a little lost on what you think I should do exactly. Should I have more wincons that don't revolve around going sideways? Or should I narrow down my wincons and use the extra space to help me reach them?

Joe_Ken_ on Licia, Sanguine Tribune | Your Pain My Gain

4 years ago

Sanguine Sacrament could be good for life gain since it could be a huge mana dump to heal double of especially at instant speed.

Obviously cards like Demonic Tutor and the other better tutors are things you could look into for upgrades.

Gift of Immortality could be something to help keep your commander around.

Swords to Plowshares , Anguished Unmaking , and Utter End are upgrades for single target removal.

I would say with Smothering Tithe in the deck you could potentially add a wheel or two. Obviously Wheel of Fortune may be out of price range but Memory Jar , Magus of the Wheel , Reforge the Soul , and Khorvath's Fury could be more obtainable.

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