|Commander / EDH||Legal|
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|Commander 2016 (C16)||Uncommon|
|Khans of Tarkir (KTK)||Uncommon|
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Creature — Human Warrior
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.
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Tuskguard Captain Discussion
1 week ago
Colourless nasties: Blightsteel Colossus, Darksteel Colossus, Thopter Assembly, Phyrexian Juggernaut, Platinum Emperion and Nullstone GargoyleIt That Betrays, and all available titans, especially Kozilek, Butcher of Truth for card advantage"Combat tricks" for Animar like Battlefront Krushok, Herald of Secret Streams, or Tuskguard CaptainEvolution Vat seems like it could be interestingOther +1/+1-counter synergies: Novijen Sages, Novijen, Heart of Progress, Plaxcaster FroglingKessig Wolf Run, Skarrg, the Rage Pits
1 week ago
This is a fun deck, and once again if you wanna look at mine (I can link it again but you maybe already looked at it) and take some cues I'd be honored. In particular, the changes that stood out to me were Abzan Falconer, Herald of Secret Streams, and, in their absence, Tuskguard Captain. Depending on your meta, Abzan Battle Priest could also be very destructive (or... reconstructive...).
3 weeks ago
Crowned Ceratok isn't all that great of a trample outlet, Bramblewood Paragon and Tuskguard Captain are both better options. Bloodspore Thrinax doesn't really have all that many targets to devour, so maybe there are better options for buffs. All the creatures that are basically just vanilla with scavenge are kind of mediocre. I think you also have a lot of really slow cards, like the rings and Obsessive Skinner. Getting only one counter per turn is in my opinion too weak to justify a card slot, though the green ring might make the cut given that it gives trample, a very important ability. However, maybe I'm way off base with that analysis and Skullbriar retaining counters makes all these seemingly low-impact cards relevant.
You should consider adding some cards that benefit off of the high power that Skullbriar will accumulate. Soul's Majesty and Rishkar's Expertise both let you draw tons of cards, while Traverse the Outlands lets you ramp out of control. Garruk, Primal Hunter does the same thing, while also providing token production if you have no creatures to draw off of. Jarad, Golgari Lich Lord is a strong threat that lets you fling your creatures at all your opponents. Selvala, Heart of the Wilds gives you ramp and card draw all in one cheap creature. Greater Good, Momentous Fall, and Life's Legacy are all ways to sacrifice your stuff in response to removal for enormous card draw.
As for ways to buff up Skullbriar, Evolutionary Escalation and Kalonian Hydra are both great high impact cards to generate tons of counters. Verdant Confluence is another great card that can either give you counters, ramp, or recur your permanents.
3 weeks ago
No problem! And yes, putting Rafiq in the 99 was what I meant, not as the commander.
I couldn't really give any suggestions (research cards online) earlier, but now I can help more.
Proliferate lets you put 1 more counter on any number of counters on the battlefield, so if you were to proliferate, and you have 5 creatures with +1/+1 counters on them, you can add one more to each of them, and up a loyalty counter on a planeswalker, or an experience counter if you have it. Just any kind of counter. It's an amazing ability to have, and blue has it the most I believe (if not it's a close 2nd).
Good cards to consider for proliferating might be:
Thrummingbird is not bad. It has flying so it'll be harder to get from damaging players and proliferating
Contagion Engine is a MUST for a proliferators. You proliferate TWICE, and weaken your opponent's creatures, (which fun fact you can proliferate those as well). Has kind of an expensive cost at first, but after a bit in the game, four mana to up all your counters, then up them AGAIN will be a walk in the ballpark, especially since most the cards in this deck are 5 or less mana.
Contagion Clasp is the diet sugar-free version of the above, of course its much cheaper, but the ability is the same cost, and only proliferates once. Still not a bad card though.
Steady Progress is a pretty simple instant, and helps for card draw.
Finally, this may not be TOO useful, but is something to think about, Throne of Geth will let you proliferate, HOWEVER saccing the artifacts you have isn't too good of an idea, but that's up to you. At the very least, you could sacrifice the Throne itself to proliferate just once, maybe sac Sol Ring once you have tons of mana? That's up to you.
There are a few other cards which proliferate, but they deal Infect damage. Thankfully you can proliferate the poison counters they give to players and the -1/-1 counters they put on creatures, but it's been my experience playing with Infect decks that it's often better to make Infect the absolute focus of a deck that has it, Reason being that the creatures built around Infect are designed to be very fast, Infect decks are usually fast aggro decks
Good cards for putting counters on creatures might be
Lifecrafter's Gift you can never go wrong with this card, it's almost like proliferate too.Scale Blessing Pretty much the same as above.Patron of the Valiant is like those two almost proliferate cards above, except it's a creature with flying, which means you can put counters on it too!!
Titania's Boon Easy way to get the proliferate train started.
Mikaeus, the Lunarch is slowgoing, and in danger of getting targeted with an instant or sorcery, but you still have counters to throw around.
Vastwood Hydra if you plan on having the gobs of mana for it, or at least enough to put 1 counter on each other creature once it inevitably dies.
Sunbringer's Touch is okay for the first part, but it's mostly for that juicy trample effect that it'd shine in this deck.
Renegade Krasis is another good ol' counter putter.
Celestial Ancient will be useful, with those 12 or something enchantments in your deck.
Inspiring Call is also good for both synergy and card draw.
3 weeks ago
1 month ago
My suggestions for alternatives depending on your preferences:
2 months ago
This looks awesome so far. I like the small spells, fat creatures approach.
If you have room for another colorless land, Novijen, Heart of Progress makes an alright secondary Gavony Township. Walking Ballista and Hangarback Walker are also colorless and don't trigger your commander, but they're just freakin' sweet if you can proliferate them... maybe with a Fuel for the Cause.
Finally, some of my favorite janky build-around cards of all time, the counter enablers - Abzan Falconer, Abzan Battle Priest, Ivorytusk Fortress, Mer-Ek Nightblade, Tuskguard Captain, Bramblewood Paragon, etc. These won't make your deck better, but maybe more fun. Big, fun, fat, lifelinky, flying, deathtouchy, tramply 10/10s.
You pretty much already nailed it though. Good stuff as always.
3 months ago
Pretty solid deck for first draft!
I would drop some of the mana rocks if you're gonna run Bane of Progress, perhaps replacing them with Darksteel Ingot and some land fetchers like Wood Elves or Fertilid. Bane of Progress is certainly good, but the double-edged nature of it makes it a hard include for me.