|Commander / EDH||Legal|
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|Duel Decks: Elspeth vs. Kiora (DDO)||Uncommon|
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Creature — Leviathan
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
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Nimbus Swimmer Discussion
1 month ago
6 months ago
Ok, so I love where this is going, but I do have a few suggestions: 1: Cancel is a BAD. Look at the card Dissolve, for instance. Even Disallow.2: Simic guildgate is only good with Gate synergy. Play a Breeding Pool or even a Thornwood Falls instead.3: You may want to play another copy or so of Nimbus Swimmer.4: Reef Worm
6 months ago
Some of these nonbasic lands are slowing you down quite a bit. In two colors, you really don't need this much fixing--especially if one of those colors is green. I would replace Simic Guildgate, Holdout Settlement, Shimmering Grotto, Vivid Creek, and Vivid Grove with forests.
After that, I'd take out some of your weaker cards and replace them with ramp spells, because you don't have enough--especially with an average CMC over 3.
As for what to take out, I'd pick Simic Basilisk, Nimbus Swimmer, Aquastrand Spider, Simic Cluestone, Darksteel Ingot, and Forced Adaptation. These cards don't do enough for the mana you're spending on them, or they aren't as good as other cards you have.
If you add these ramp spells, you can also shave a couple of lands off to add some more draw, which you are also lacking. Arcanis the Omnipotent is a good choice if you want to play with Experiment Kraj's activated ability text. Aside from that, even the budget blue sorceries like Concentrate and Tidings do their job just fine.
All that said, I like the deck a lot! I played with Ezuri, Claw of Progress for a while. Simic counters is a powerful archetype.
9 months ago
So far none of these Ultra Budgets have been very competitive in modern, considering the speed of the meta I can't imagine them working to well. I want to build a more competitive one. I do really like the idea, and some (Like the elemental fling one) were still very good. The issue was that they were around 40+ dollars, rather than 20-10 dollar price range.
I tried to make one using the Heroic keyword, building it around cantrips that target creatures (like Bandage and Defiant Strike) along with good heroic abilities like Phalanx Leader and Favored Hoplite, filling the mana curve out with Lagonna-Band Trailblazer, Fabled Hero, and Vanguard of Brimaz, and it works suprisingly well, winning turn 4-5 on average, but I did have a game with a turn 3 kill, just because of the synergy that can be acomplished with the strive mecahanic of Launch the Fleet, targetting my two Phalanx Leaders, two Vanguard of Brimaz, and a Fabled Hero to get a board of giant (3/3 & 4/4) cats, and a giant Fabled Hero (5/5 Double Strike) for a big win.
Another Idea for a super budget is a combo deck, one that uses 2x Zombie Infestation & 4x Treasure Hunt, 4x Reliquary Tower and finishing the deck with 25x Swamp and 25x Island, I will let you imagine hoe the deck wins!
Another powerful budget deck is Kithkin! They have one of the cheapest good lords with Wizened Cenn and have Ballyrush Banneret, Rustic Clachan, Goldmeadow Stalwart, and a bunch of other great tribal elements at a cheap price. That kind of deck is also able to be easily upgraded for a still small price, with cards like Knight of Meadowgrain, Honor of the Pure, Militia's Pride, and Thoughtweft Trio for not extreme prices.
An easy deck to build is mono-white "2 for 1", its a deck I built a while back around just dropping cards like Expedition Envoy, Dragon Hunter, Dryad Militant, Mardu Woe-Reaper, Savannah Lions, Elite Vanguard, etc. backing them up by using Brave the Elements, and Honor of the Pure if you want. For a cheap version, you don't need to, and even for one that runs Isamaru, Hound of Konda and Kytheon, Hero of Akros, the deck cost less than 30 dollars.
The point of the comment is that I feel that though these decks are interesting and fun to play with, if competitive decks for a low cost are required, I think more competitive decks for a cheaper (or equal) cost are possible.
In the case of this deck (similar to neg counters), it requires the opponent to be playing creatures, and also be playing slowly enough, or with out removal, for you to steal them. This deck also doesn't have any way of dealing with the graveyard, has no sideboard, can't remove creatures, enchantments, lands, or artifacts opponents control, and though the deck is slow, it doesn't have the control elements like counter spells to support it, even though it is in the colors... It also can't speed the deck up with ramp or draw even though it is in the colors! Blue/green card draw could also help with Lorescale Coatl and ramp could make Nimbus Swimmer a seriously viable option.
If you do want ramp/draw, Explore is a super cheap option. More cantrip buffs could also help with the deck consistency, and I could go on and on, but it just seems like you didn't look at the deck for play-ability, but instead based on random cards you thought would be cool. I can't help look through every card to try and make this a viable option, because in the end I don't think it is an option, against pretty much any meta modern deck, where as my Heroic deck beats Naya Burn more often than not, and can stand to fight Affinity and Death's Shadow too. It doesn't stand a chance against Tron or make other decks, but this one can't stand against pretty much any.
10 months ago
New change Nimbus Swimmer for Hangarback Walker, Verdant Confluence for Paradox Engine, Mirror Match for Swan Song, Forgotten Ancient for Manglehorn and Chameleon Colossus for Talrand, Sky Summoner. i think is good ??
10 months ago
Jagd_Tallgeese, yes Prophet of Kruphix is banned, i removed it from the maybe zone. I will definitely make room for Avenger of Zendikar. Thx to magicaljellyfish & Ilmu011 ... dont know why i didnt see that card before. Scute Mob and Undergrowth Champion seem very good too. For the Tuskguard Captain in the past change I had it change to Nylea, God of the Hunt. Maybe that increased my chance of being trample could be good, but dont know what to remove for put Tuskguard Captain back (the same problem every time XD).The next card im probably gonna remove for make place is Chameleon Colossus and maybe Nimbus Swimmer, and i think about remove Faerie Conclave for and basic island, just for the speed. It is a good idea ??? Im not sure about Omnath, Locus of Mana, im sure i can find something better. Longshot Squad dont trigger Ezuri, and theres not a lot of flying in my meta. Seedborn Muse is no doubt a card i need, i try to not buy card higher than 20$ so, im gonna wait for a trade at my local shop.
11 months ago
i like what you're going for here with the sidetheme of deserts in a mana hungry deck. But sadly unless you make a perfect deck revolving around the mechanics of deserts, deserts dont serve much use, often delaying you mana ramp before you can get to better creatures, and the same thing with energy, both good mechanics, but only if you build the deck around it.. If you're new to the game you probably want some budget ramp and beatdown creatures i would recommend Explosive Vegetation andExplore and for some late game beatdown cards like Nimbus Swimmer i also like the idea of avid reclaimer but if its included youll want more than one nissa. Also if you're looking for mana dorks (creatures that tap for mana) in a blue green deck i would get a Gyre Sage love the idea! just needs some tuning
1 year ago
No problem, Somberwald Sage might also be good to replace Weaver of Currents, he's a bit expensive but the extra mana and color are worth it. Quest for Ula's Temple could be great if you want to go all out kraken crazy for your bombs. and if you do you could add Deep-Sea Kraken and Nimbus Swimmer. I think it'd be a cool direction for the deck to take.