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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Rabid Bite
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
Headers13 on
1 year ago
Cheap creatures with deathtouch:
Acidic Slime Ambush Viper Deathbloom Gardener Fang of Shigeki Gnarlwood Dryad Gorgon Flail Greater Basilisk Heir of the Wilds Ichorspit Basilisk Kessig Recluse Mirkwood Spider Moss Viper Narnam Renegade Oakhame Adversary Skullwinder Tajuru Blightblade Thornweald Archer Turntimber Basilisk Underdark Basilisk
Creatures with infect/toxic
Blight Mamba Core Prowler Corpse Cur Cystbearer Ichorclaw Myr Paladin of Predation Plague Myr Rot Wolf Spinebiter Tyrranax Atrocity Venomous Brutalizer Viridian Corrupter Carrion Call
Proliferate:
Adaptive Sporesinger Cankerbloom Carnivorous Canopy Copper Longlegs Courage in Crisis Evolution Sage Expand the Sphere Smell Fear Thirsting Roots Unnatural Restoration Urban Daggertooth
Equipment:
Grafted Exoskeleton Prosthetic Injector Swiftfoot Boots Fireshrieker Bladed Pinions Chariot of Victory Jousting Lance No-Dachi Peregrine Mask Sharpened Pitchfork Surestrike Trident Viridian Claw Livewire Lash Pathway Arrows Rogue's Gloves Sorcerer's Wand Thornbite Staff Viridian Longbow*
Instant kill:
Aggressive Instinct Ambuscade Animist's Might Bite Down Clear Shot Cosmic Hunger Devouring Tendrils Halana, Kessig Ranger Infectious Bite Nature's Way Rabid Bite Spinning Wheel Kick
Unblockable:
Access Tunnel Rogue's Passage Executioner's Hood Prowler's Helm Skeleton Key Wedding Invitation Whispersilk Cloak
IEatChildren on Webs From All the Spiders…
1 year ago
carpecanum, thank you for the awesome advice, no clue how I missed Isochron Scepter, because even I know it’s popular in commander. Blood Artist and Zulaport Cutthroat are there specifically for the cheeky combo with one of them, Yawgmoth, Thran Physician, Mikaeus, the Unhallowed, and one other non-human creature. Upon review, I will likely be removing Blood Artist as he’ll kill me before multiple opponents. I will definitely take Arcane Lighthouse because otherwise some strategies shut down the turning men into food degeneracy. I’ll also try and make room for the Rabid Bite and similar cards, as well as some board wipe protection. Thank you again!
carpecanum on Webs From All the Spiders…
1 year ago
Without a ton of tokens I'm not sure cards like Blood Artist and Zulaport Cutthroat will really help a lot. If you want to focus more on tokens maybe get Tend the Pests, Second Harvest, Chatterfang, Squirrel General etc.
If you want a couple burly spiders Chameleon Colossus and Changeling Titan are useful.
I think you should get a few (or a lot) of cards like Rabid Bite that allow Shelob to just murder somebody and make a token. There are several (Instants and Sorceries, mostly green) and they tend to have a CMC low enough to fit inside a Isochron Scepter and so would all but one of the Instants you already have. I see your two artifact pingers there, those are a great start. Arcane Lighthouse would help with spells that target like that. A lot of creatures have abilities that will carry over in Artifact form and I really like some of the possibilities there.
You don't seem shy about money so maybe Heroic Intervention and, cheaper, Wrap in Vigor, to survive a board wipe intact.
Kinz on Chishiro
1 year ago
Creature removal: Beast Within, Decimate, Kenrith's Command, Mawloc, Domri's Ambush, Ground Assault, Clan Defiance, Pit Fight, Ram Through, Inscription of Abundance, Ulvenwald Tracker, Lignify, Prizefight, Cosmic Hunger, Tail Swipe, Bite Down, Rabid Bite, Master's Rebuke, Devouring Tendrils, Warbriar Blessing, Epic Confrontation, Tandem Takedown, Chaos Warp, Vow of Lightning, Meteor Swarm, Volcanic Salvo, Arni Slays the Troll
Artifact/Enchantment removal: Migloz, Maze Crusher, Hull Breach, Kogla and Yidaro, Klauth's Will, Artifact Mutation, Cindervines, Vithian Renegades, Reclamation Sage, Tranquil Frillback, Kogla, the Titan Ape, Manglehorn, Masked Vandal, Titan of Industry, Woodfall Primus, Wickerbough Elder, Vandalblast, Abrade, Fall of the Hammer
Board wipes x3: Chain Reaction, Starstorm, Blasphemous Act, Anger of the Gods, Brotherhood's End, Chandra's Ignition, Klauth's Will, Monstrous Onslaught, Mizzium Mortars
Ramp: Goblin Anarchomancer, Incubation Druid, Springbloom Druid, Sanctum Weaver, Gyre Sage, Fertilid, Kami of Whispered Hopes, Biophagus, Wolfwillow Haven, Klothys, God of Destiny, Gift of Paradise, Font of Fertility, Dawntreader Elk, Omen of the Hunt, New Horizons, Blighted Burgeoning
We'll check these out next time.
Cheiromancer on Apotheosis
2 years ago
Well, something like Tamiyo's Safekeeping is super useful against a creature deck (say like this one), due to indestructible. Snakeskin Veil and Lazotep Plating also give +1/+1 counters, and so seem core to the deck. And the Budget Beasts deck I linked to does have a little bit of creature removal in Rabid Bite. I wouldn't say it was tuned for competitive play, though. How would you sideboard against it? Fog, I assume, but what would you take out?
legendofa on Please Help: Elves vs Vampires
2 years ago
Cards like Blossoming Defense and Snakeskin Veil give your creatures hexproof plus a little toughness buff. Rabid Bite and Blizzard Brawl or Prey Upon give you some removal options.
If he plays T1 Guul Draz Assassin, T2 level up, you might be able to just outnumber that, with T1 Elvish Mystic, T2 Elvish Mystic and Llanowar Elves. This isn't an unreasonable start and gives you a significant board and mana advantage. With a playset each of Llanowelves, Mystics, and Arbor Elfs, you should be able to make a fast, reliable start and get around the Assassin play. Dark Ritual gives a big shot of mana for one turn, but Elves are capable of sustaining that level of mana production. Good luck!
x12721 on Radha-ging It
2 years ago
multimedia on Werewolf Raid - Tovolar Commander Werewolf Tribal
3 years ago
Hey, well done, nice version and foil Huntmaster. You're a better deck builder than you think, but you did forget Sol Ring ;)
There's some cards here that aren't as good as others. The only sorcery speed removal you should play are board wipes that can kill more than one thing. Single effect removal is always better as instant that way you can respond to something an opponent does. Rabid Bite is not good when Beast Within and Chaos Warp are options. Decimate is fine since it can target more than one thing among many players. Blasphemous Act is an example of a strong creature board wipe in muliplayer Commander where it can be consistently cast for only one mana. Vandalblast can destroy all your opponents artifacts.
Human Werewolves who are 5, 4, 3 CMC who only have one ability such as trample or reach and don't give you anything else when transformed or on the backside of the card are really subpar compared to all the other much better Werewolves here. Tavern Ruffian Flip, Tireless Hauler Flip, Harvesttide Infiltrator Flip, Bird Admirer Flip, Ulvenwald Mystics Flip, Burly Breaker Flip could all be cut. Some Human Werewolves who could replace these: Reckless Stormseeker Flip, Realmwalker, Breakneck Rider Flip, Village Messenger Flip.
There's 5 sources of ramp here which is low amount with only 33 lands. With 33 lands then you really need more ramp, 10 or more sources. 0-2 CMC ramp is best because ideally you want to cast ramp in the early turns of the game when you don't have very many lands. 0-2 CMC ramp can replace lands since getting two lands is not as difficult as getting three or more. Sol Ring and Arcane Signet are staple budget ramp sources in Commander. Thought Vessel is helpful for more no max hand size and/or Crop Rotation to get Reliquary Tower.
Some colors have problems with having enough ramp options, but when playing green that's not a problem and you can take advantage of land ramp spells that can get a dual land Stomping Ground or Cinder Glade: Nature's Lore, Three Visits, Farseek and Harrow is nice basic land ramp. These ramp sources could replace: Bounding Wolf, Howl of the Hunt, Unnatural Moonrise, Mage Slayer.
Some changes to consider:
- Sol Ring --> Bounding Wolf
- Arcane Signet --> Tavern Ruffian
- Reckless Stormseeker Flip --> Tireless Hauler
- Realmwalker --> Harvesttide Infiltrator
- Breakneck Rider Flip --> Bird Admirer
- Village Messenger Flip --> Burly Breaker
- Thought Vessel --> Howl of the Hunt
- Nature's Lore --> Mage Slayer
- Three Visits --> Ulvenwald Mystics
- Beast Within --> Rabid Bite
- Chaos Warp --> Return to Nature
- Farseek --> Unnatural Moonrise
Good luck with your deck.
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