|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Rare|
|Commander 2013 (C13)||Rare|
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Creature — Elemental
At the beginning of each upkeep, you draw a card and you lose 1 life.
Baleful Force Discussion
5 months ago
Suggested Cuts and Inclusions
While I tried to make cuts and suggestions relevant (e.g. replace ramp with ramp), many of them are arbitrary. Feel free to ignore or swap with other suggestions!
- Regrowth --> Explosive Vegetation
- Seasons Past --> Kodama's Reach
- Twist Allegiance --> Blazing Archon
- Unexpected Results --> Sunbird's Invocation
- Electrodominance --> Brilliant Ultimatum
- Geistblast --> Baleful Force
- Spell Swindle --> Counterspell
- Stroke of Genius --> Overflowing Insight
- Ice Cave --> Omniscience
- Khalni Heart Expedition
- Island --> Battlefield Forge
- Swamp --> Caves of Koilos
- Plains --> Shivan Reef
- Blighted Woodland --> Yavimaya Coast
- Cascading Cataracts --> Llanowar Wastes
- Armillary Sphere --> Swarm Intelligence
- Cryptolith Fragment Flip --> Bringer of the Blue Dawn
- Kaleidostone --> Fierce Empath
- Prismatic Lens --> Whispersilk Cloak
- Dawntreader Elk --> Farseek
- Fertilid --> Search for Tomorrow
- Selvala, Explorer Returned --> In Garruk's Wake
- Sunblast Angel --> Duneblast
- Wildfire Eternal --> Ashen Rider
Other useful inclusions
6 months ago
@pewpewlaserz Self-mill is fine, but I've had a lot of success with binning a key few creatures and cheating them out. 7mana is a lot to have Balthor as your only reanimation spell. You miss out on the utility of fast reanimation like Turn 2 Entomb into Reanimate a Baleful Force . Suddenly, you've got a 7/7 beater and an overflowing grip of cards for the rest of the game. I generally do reanimation plays like that and keep Balthor in my back pocket to bring back everything that's been dealt with so far.
Necropotence does screw up the synergy with Putrid Imp and whatnot, but there's much more than discard to bin creatures. You can Dark Ritual to power out early threats. Crypt Ghast and Extraplanar Lens allow for heavy ramp into big threats that will die naturally. Soldevi Adnate can sacrifice our creatures in play to bin them. Buried Alive and Final Parting can tutor and directly bin creatures we need. I don't think a single nonbo is a reason to not run Necro. After all, Necropotence is the strongest black draw spell in the game (minus Ad Nauseam when built around it).
God-Eternal Bontu may be fine, but I've felt okay on sac outlets so far. Reprocess is fine, but I really dislike that it's not a creature spell. I'm not sure what the last card you suggested was; all I found was Ritual of the Machine . It's certainly an interesting Mind Control effect, but I think being a noncreature spell and stealing a creature that we can't reanimate is a bit out of line with my gameplan.
6 months ago
Ahhh, thanks so much, HashMasta! Zulaport Cutthroat is great. I run him in my paper version. Dread Return , Victimize , & Whisper, Blood Liturgist are all good cards, but they're redundant with Chainer's ability, so I think I'd rather use those card slots on other effects. I love the idea of using Baleful Force instead of Bloodgift Demon . I'll swap them out right now.
6 months ago
Baleful Force i would do instead of blood gift demon cause its cheaper (price wise) and a bigger creature
I always love a good chainer build so it kinda caught my eye to see a budget version. Chaining together a kill streak is nowhere near budget but its one of my favorite decks if you wanna have a look
1 year ago
1 year ago
- Baleful Force: Personal favorite. Big, dumb card advantage engine
- Massacre Wurm: I've never regretted having this card in my hand, both abilities are so strong in so many cases
- Kokusho, the Evening Star: Explosive value in multiplayer
- Sheoldred, Whispering One: Pretty obvious
- Phyrexian Obliterator: Not actually all that great in EDH, but probably fits the bill as a "big" beater. Certainly looks and sounds intimidating.
1 year ago
In terms of mana base, is there a reason you're playing so many Plains? Since your deck isn't biased towards white, you could balance out the basic lands unless you plan to run Emeria Shepherd. You're also missing Temple of Triumph. Clifftop Retreat, Isolated Chapel, and Woodland Cemetery would also be helpful to complete the cycle. Take out Boros Garrison and Rakdos Guildgate. You could cut Ash Barrens since you don't need colorless mana. Rampant Growth would be a better replacement.
Archangel of Thune grows all your creatures by a lot with Ikra's ability. You could try Goldnight Castigator for a flying high toughness creature. The new Evra, Halcyon Witness is pretty powerful if you're gaining lots of life. Malignus can be pretty big too.
I'm not sure Zacama synergizes that much with your gameplan considering the mana cost. If you want big dinosaurs, Zetalpa, Primal Dawn would probably be good for this deck. Maybe Verdant Sun's Avatar.
Well of Lost Dreams seems mana-heavy for card draw. Rishkar's Expertise might not be very reliable with your creatures. You could try Tymna the Weaver, Promise of Power, Soul of the Harvest, Kothophed, Soul Hoarder, Baleful Force. Necropotence of course would be amazing since you're gaining so much life.
You might as well add in Exquisite Blood for more lifegain and the potential combo with Sanguine Bond. You could cut Solemnity, Erebos, Vizier of the Menagerie, Deathrite Shaman, and Blind Obedience.
1 year ago
Really like the Horobi interactions you've included throughout the deck. Tetzimoc, Primal Death is a useful one you can keep in your hand to destroy creatures for 1 mana. Sacred Armory doesn't seem very mana-efficient.
If you can clear the board, Phage the Untouchable is a good wincon.
Veilstone Amulet might not help much because your creatures die once they get targeted, even if you make them hexproof. You also don't have many instants to preemptively trigger it.
Staff of Nin seems a bit overpriced for the effect.
Kormus Bell allows you to destroy all your opponents' lands if someone plays an Urborg.
You probably have enough removal that you can drop Reiver Demon.
Baleful Force occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%