Cacophodon

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Cacophodon

Creature — Dinosaur

Enrage - When Cacophodon is dealt damage, untap target permanent.

legendofa on Would Seedborn Muse Be Blue …

10 months ago

Green is good at untapping its creatures and lands. Blue can untap (and tap) anything, including creatures and lands. Green has two other cards that can untap any permanent, with Cacophodon and Emerald Charm. Blue has almost ten times as many.

Blue is best at untapping artifacts, and green the best at untapping lands, but blue is actually slightly better at untapping creatures (or at least has more cards with that effect), and it's not even close with untapping any permanent. I think Seedborn Muse would be fully appropriate in blue.

carpecanum on NayaDinos

1 year ago

If you want something just for fun you could get Fire Ants to set off all your Enrage triggers. Its terrifying with Cacophodon.

Licecolony on NayaDinos

1 year ago

I'd add 6 or so lands. There's just not near enough there. It also seems you're expecting a really long game with cards to reshuffle stuff into your library and gain life. You start at 40 health. If you're taking that much damage, the extra 5 here or there aren't saving you. And reshuffling cards from the graveyard into the library is only going to be useful if you're playing against a mill deck or you somehow draw your entire deck. Both somewhat uncommon situations.

Cards under $3 that you might consider:
Nature's Lore
Rishkar's Expertise
Cultivate
Rampant Growth
Farseek
Kodama's Reach
Colossal Majesty
Return of the Wildspeaker
Beast Within
Nature's Claim
Thunderfoot Baloth
Rootweaver Druid
Reclamation Sage
Cathar Commando
Knight of Autumn
Qasali Pridemage
Thrashing Brontodon
Ranging Raptors
Regisaur Alpha
Shifting Ceratops
Territorial Hammerskull
Territorial Allosaurus
Topiary Stomper
Atzocan Seer
Tribal Forcemage
Naya Charm
Road of Return
Boros Charm

Cards that I would call easily expendable:
Suncleanser
Cacophodon
Looming Altisaur
Imperial Ceratops
Wilderness Reclamation
Verdant Haven
Gift of Paradise
Fertile Ground
Oketra's Last Mercy
Rolling Thunder
Serene Remembrance
Elixir of Immortality
Oketra's Monument
Alhammarret's Archive
Sanguine Sacrament
Slice in Twain
Enter the Unknown
Boros Signet
Gruul Signet
Selesnya Signet

multimedia on Draggin' Grwl

2 years ago

Hey, you're welcome, nice changes.

Vigor prevents enrage from happening since it prevents damage dealt to Vron. It's a replacement effect which replaces the damage that is dealt with +1/+1 counters since damage isn't dealt enrage doesn't trigger. Rite of Passage works how you want with Vron because it doesn't prevent damage, but also puts a +1/+1 counter when damage is dealt.

Goblin Bombardment could replace many different cards simply because it's a win condition with Vron that's only two mana. Bombardment is also another card to infinite combo with Polyraptor and it can prevent ending the game in a draw with Marauding Raptor + Polyraptor. Anara, Wolvid Familiar could replace Cacophodon. Is Cacophodon part of a combo that I'm not seeing? Crop Rotation could replace Steel Wall.

Rishkar's Expertise and Return of the Wildspeaker are in the precon and they can draw a lot of cards because Vron starts at 5 power. Return being an instant can be cast not on your turn to fill your hand of cards to choose from to cast on your next turn. These spells are excellent with Klauth, Unrivaled Ancient and Old Gnawbone who can make a ton of mana to cast all the cards you draw.

Expertise and Return are actually better spells here than Kindred Summons because with Vron no matter what you're drawing at least 5 cards. Summons requires that you control many Dragons to get the same amount of value. One advantage of Summons is instant speed to potentially reveal both Gnawbone + Charger, cheating them onto the battlefield, but without a way to arrange these Dragons to the top of your library that will be rare.

Sword of Hours is in the precon and it does a lot with Vron since it's a source of repeatable die roll and a way to make Vron bigger with +1/+1 counters. Some budget lands to consider adding in place of some basic lands: Naya Panorama, Jund Panorama, Bonders' Enclave, Rogue's Passage.


Some changes to consider:

king-saproling on

3 years ago

Looks good! These might interest you: Arcbond, Gideon's Sacrifice, Martyrdom, Sunforger, Saving Grace, Repercussion, Chandra's Ignition, Mogg Maniac, Spiteful Sliver, Truefire Captain, Coalhauler Swine, Vigor, Polyraptor, Rite of Passage, Cacophodon, Sporeweb Weaver.

Also I must disagree with gavriel1136 regarding Blazing Sunsteel since it can deal infinite damage with Stuffy Doll or an indestructible reckoner-type creature.

PrestonShilling on Temur Pingers

3 years ago

Is there a combo with Cacophodon? I keep looking for one but can't seem to find it. +1 because I like your style!

Omniscience_is_life on Why Do Some Vehicles Have …

3 years ago

Why doesn't WotC errata Cacophodon to be a mythic rare legendary creature? Some questions we will just never know the answers to...

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