
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Starstorm
Instant
Starstorm deals X damage to each creature.
Cycling (, Discard this card: Draw a card.)
DemonDragonJ on Which Mass Destruction Spell(s) Should …
12 hours ago
griffstick, Starstorm cannot damage players, but its variable cost makes it very nice, so I thank you for that suggestion.
Fluggleshmuggits on
Cube Eternal
3 months ago
Changelog 12/10/22
Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair
IN
- Cathar Commando
- Gideon, Ally of Zendikar
- Gideon Jura
- Parallax Wave
- Haughty Djinn
- Thirst for Discovery
- Hullbreaker Horror
- Baral, Chief of Compliance
- Liliana, the Last Hope
- Liliana, Waker of the Dead
- Cryptbreaker
- Rotting Regisaur
- Massacre Wurm
- Legion Warboss
- Guttersnipe
- Kiki-Jiki, Mirror Breaker
- Ilharg, the Raze-Boar
- Firebolt
- Tooth and Nail
- Biogenic Ooze
- Niv-Mizzet, Parun
- Sin Collector
- Nahiri, the Harbinger
- Grist, the Hunger Tide
- Escape to the Wilds
- Trostani Discordant
- Natural Order
- Celestial Colonnade
- Creeping Tar Pit
- Lavaclaw Reaches
- Raging Ravine
- Stirring Wildwood
- Shambling Vent
- Wandering Fumarole
- Hissing Quagmire
- Needle Spires
- Lumbering Falls
- Tundra
- Scrubland
- Plateau
- Savannah
- Underground Sea
- Volcanic Island
- Tropical Island
- Badlands
- Taiga
- Bayou
OUT
- Quirion Ranger
- Frost Titan
- Crystal Vein
- Cave of Temptation
- Talisman of Creativity
- Talisman of Curiosity
- Talisman of Conviction
- Talisman of Resilience
- Talisman of Hierarchy
- Strionic Resonator
- Sunken Hollow
- Cinder Glade
- Canopy Vista
- Prairie Stream
- Smoldering Marsh
- Irrigated Farmland
- Scattered Groves
- Canyon Slough
- Fetid Pools
- Sheltered Thicket
- Seal of Cleansing
- Battle Screech
- Eidolon of Rhetoric
- Spirit Link
- Shoreline Ranger
- Deep Analysis
- Attunement
- Rewind
- Fate Unraveler
- Visara the Dreadful
- Ultimate Price
- Ruinous Path
- Bloodsoaked Champion
- Scab-Clan Berserker
- Sin Prodder
- Slice and Dice
- Starstorm
- Firebrand Archer
- Vessel of Nascency
- Seal of Primordium
- Lifecrafter's Bestiary
- Abrupt Decay
- Appeal / Authority
- Wear / Tear
- Rhythm of the Wild
- Unburial Rites
- Enigma Drake
MilesHiles on
Send Nids.
4 months ago
Hey Lol_counterspell! I appreciate the suggestions(?) As you'll notice, the deck is Nids tribal and not a specific X deck. To that effect, no, I didn't put in Rosheen Meanderer. However, when I considered something to that effect, it was Thran Dynamo since for the same cost and 1 less mana given, it's not as easy of a target for removal, I can use it the same turn I play it, and I can use it for anything. Genesis Wave doesn't provide any Ravenous triggers when I hit Nids so that was also out. I kept Starstorm over Comet Storm. Finally, I will probably be adding a Stroke of Genius but don't have a foil one yet. I also went back and forth over it since the nature of Nids is card draw on Ravenous but having the extra draw source also doesn't seem bad.
Epicurus on
Calamity upon our Gates! (RGWU Giant Tribal)
4 months ago
Love it!
Having trouble trying to think of suggestions, but one thing does come to mind. I don't see any board wipes besides Realm-Cloaked Giant. They might be useful for the early game when opponents could be going wide while you build the resources to start dropping biggies.
All the classics like Wrath of God and such would factor in here. But also Earthquake, Starstorm and the like would be better late game when you have your giants on the board, because you can control the amount of damage dealt to everything. For that matter, spells like Anger of the Gods might be handy both early and late.
Hope that's helpful at all. Cheers!
Grind on
DragonFire Burn
7 months ago
For utility lands you might consider Haven of the Spirit Dragon, Path of Ancestry, Scavenger Grounds, Mystic Sanctuary.
I also might consider Reality Shift, Resculpt, or Starstorm over shivan fire and dwindle.
Cheers!!
thefiresoflurve on
Isla Nublar
7 months ago
Chain Reaction may be a slightly better boardwipe than Vanquish the Horde. There are a few enrage creatures that I can't see benefiting from it, like Siegehorn Ceratops or probably Bellowing Aegisaur, but some others definitely would like Ranging Raptors and Ripjaw Raptor. Just not sure if it's worth the higher (usually) cost.
Starstorm is another option that is really interesting, too, since you can A) use it at instant speed and B) possibly leave some of your giant creatures alive while getting rid of all your opponents' stuff. And cycling is always nice.
Grind on
Kaalia EDH Homebrew!!
7 months ago
cool deck!!!
a couple thoughts,
Skyclave Relic is a strictly better darksteel ingot, but Worn Powerstone is a nice option if you find you can usually get your colors of mana. I also like Coalition Relic because it can increase mana on your next turn.
consider Generous Gift over Wear/Tear, for versatility, it can hit lands, creatures, and planeswalkers too.
consider Akroma's Will over make a stand, only 1 more mana and way more impactful.
would consider Starstorm or Fire Covenant over comet storm, but depends on what you want to do with it.
I would consider Unburial Rites or Animate Dead over death denied, but that's subjective.
Grasp of Fate is a more powerful oblivion ring, but costs a bit more bucks.
and would you consider an extra combat card like Seize the Day? then once you get kalia to go off, maybe you can get a couple extra combat steps in the same turn. that card is great.
anyway, just some thoughts, cheers and have fun!!!
Have (1) | metalmagic |
Want (1) | Amaterasu312 |