Shaman of Forgotten Ways

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Mythic Rare

Combos Browse all

Shaman of Forgotten Ways

Creature — Human Shaman

: Add two mana in any combination of colours to your mana pool. Spend this mana only to cast creature spells.

Formidable, : Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creature you control have total power 8 or greater.

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Shaman of Forgotten Ways Discussion

Lanzo493 on Beautiful Angry Centaur

9 hours ago

When testing out your deck, it seemed a little slow until your commander came down. It seems like you don't have enough ramp. Llanowar Elves , Elvish Mystic , Fyndhorn Elves , and Voyaging Satyr are a few. I'm avoiding suggesting non-creature cards because they become dead cards later on. Shaman of Forgotten Ways , Somberwald Sage , and Beastcaller Savant also work well.

bradore on 4C Yisan

2 days ago

Your deck is kinda similar to mine. If you're going to be untapping stuff, use Kydele, Chosen of Kruphix and Bruse Tarl, Boorish Herder as your commanders.

The one generates you lots of mana you'll need for your stax cards, and you can use Bruse on tapping creatures like Heartless Hidetsugu which nets you 80 life if there's 4 of you. Untap him, do it again, GG.

Some cards worth considering Kiora's Follower , Seedborn Muse , Shaman of Forgotten Ways , Chromatic Lantern for mana fixing, Sensei's Divining Top and Sylvan Library are great with Kydele as well.

Last_Laugh on Animartopoeia

2 days ago

I have several suggestions for you, mostly budget friendly. I'll break it down by card function.

ETB's - Cloud of Faeries , Peregrine Drake , and Great Whale .

Draw - Beast Whisperer and Soul of the Harvest . This sort of card draw is amazing here, also consider Glimpse of Nature which is a bit more expensive but well worth it.

Board Protection - Draining Whelk , Heroic Intervention , and Glen Elendra Archmage .

Ramp - Sakura-Tribe Elder and Shaman of Forgotten Ways .

Bounce Enablers - Cloudstone Curio , Equilibrium , Temur Sabertooth , and Tidespout Tyrant . These enable you to re-use ETB/Cast effects.

Feel free to check out my list for ideas. Feedback, Upvotes, and/or Ideas on any of my decklists is appreciated. Animar, Gaea's Hemorrhoid

Esbilon on Heaven's Gate

3 days ago

I'd take Journey to Nowhere over Pacifism , there are a lot of creatures who hurt you just by being on the battlefield without attacking or blocking anyone. Luminarch Ascension seems like a card that's good in multiplayer where you have a lot of opponents' end phases for it to trigger in and a propensity for stale mates, so if you're playing that way a lot it's a good card. In normal matchups, though, I don't see it doing much for you. Instead of Ghostly Prison , I'd bring in Archangel of Tithes , she's a bit more expensive for you and not as expensive for your opponent, but she's more versatile and comes with a 3/5 body which can really do wonders.

Darksteel Citadel doesn't seem to do a whole lot of good for you, and the occasional life-gain from Seraph Sanctuary is really also something you need to have a payoff for for it to be worth it. Maybe just get some extra plains, or you could get Eiganjo Castle or Okina, Temple to the Grandfathers . You also seem to have rather more forests than I'd really recommend, but good dual lands are expensive, so I get you :) If you can afford them, I recommend Temple Garden , Horizon Canopy , Windswept Heath , Razorverge Thicket and Wooded Bastion .

Shaman of Forgotten Ways seems way too expensive, I'd get Birds of Paradise or more Noble Hierarch s if you can afford it, otherwise Avacyn's Pilgrim , Beastcaller Savant or Bloom Tender can do good work too. I'm also not sure what Kytheon's Irregulars ' role in your deck is, again let me recommend Archangel of Tithes , or alternatively Angel of Jubilation , Shalai, Voice of Plenty , or Indomitable Archangel or Gisela, the Broken Blade . Baneslayer Angel is a fine card, but unless you're facing demons and dragons regularly, Lyra Dawnbringer is probably better. Her ability to be a lord for other angels is really nice.

Iona, Shield of Emeria and Avacyn, Angel of Hope are super powerful bombs, but I'm not sure you have enough ramp to play them consistently. Of course, you know your local meta better than I do, so you be the judge of that yourself :) I'd recommend thinking about dropping them, though.

And last, a shameless plug. I've been playing with an angel deck of my own at my local FNM and been doing OK, it's been mono-white, white-green-red and is now just white-green. You can check the latest iteration here if you're looking for a somewhat different take on this whole business: Noble Angels

thom-le on The Big Chungus Gang (simic)

5 days ago

Nice deck idea. There is definitely room to lower your average mana costs. I'd recommend some camp cards, like Sakura-Tribe Elder , Primal Druid , Shaman of Forgotten Ways . Also consider Seedborn Muse . You're gonna play creatures anyway, so Beast Whisperer would definitely an option.

thom-le on Home Alone

5 days ago

I'd recommend some camp cards, like Sakura-Tribe Elder, Primal Druid, Shaman of Forgotten Ways, or at least some mana elves (like Llanowar Elves). Because what is better then play big spells? Yes, play big spells early.

You're gonna play creatures anyway, so some card draw creatures like Beast Whisperer, Grim Haruspex or Midnight Reaper help you to fill your hands after you've played some cards. If you need life, I personally like Dross Harvester - cause if many creatures are attacking then for sure many of them are going to die..

So I like your ideas and the commander is great (maybe one of the best in the set), maybe it could help to look at the average casting costs. Actually they are at 4.29, so there is plenty of room left to go down, cause normally you want to play as many things every turn. So don't waste your first turns. Normally everybody ramps as much as possible to get in a good position, when the big spells and creatures are coming.

Last_Laugh on ANIMAR EDH

6 days ago

I have a couple suggestions for both additions and cuts.

I'd cut Anger for Ogre Battledriver. Battledriver doesn't need to hit your grave first and you can go off the turn he's cast easier because you lose your combat for that turn to get Anger in your grave typically.

Cut Kodamas Reach, Cultivate, Explosive Vegetation, and Chromatic Lantern for ramp on creatures like Sakura-Tribe Elder, Wood Elves, Somberwald Sage, Shaman of Forgotten Ways, and/or Selvala, Heart of the Wilds.

I'd cut draw like Rhystic Study for more draw like Beast Whisperer and Glimpse of Nature. You want your draw on your turn and because of something you did, not passing turn and relying on your opponents.

You're a bit all in on the Kiki combos, I'd cut Bounding Krasis for more creature tutors like Fierce Empath and Imperial Recruiter if he's in your budget. More versatile 2nd copies essentially.

I also 2nd Palinchron and Great Whale and would consider more bounce enablers like Equilibrium and Tidespout Tyrant.

Feel free to check out my list for ideas. Feedback, Upvotes, and/or Ideas on any of my decklists is appreciated. Animar, Gaea's Hemorrhoid

Sylvanrush on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

1 week ago

if I see a lot of blue in my meta on a given day, I have a Vexing Shusher I put in for Shaman of Forgotten Ways to deal with counters.

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