Ranger's Path

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 (M13) Common

Combos Browse all

Ranger's Path

Sorcery

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

Ranger's Path Discussion

Blaze_Unicycle on Arixmethes, Slumbering Budget

3 days ago

So... I like Krakens and stuff, but why are you running Ranger's Path over Skyshroud Claim ? Also you are running a bunch of expensive snow lands for Into the North when Rampant Growth is the exact same card in your deck since you have no other cards that mention snow.

FadingReality on Would you rather die to Najeela or Ultimates?

2 weeks ago

Hunting Wilds is strictly better than Ranger's Path . It is very affordable too.

Beginner-Budget-Builder on Domri Rade Gruul

3 weeks ago

Metropolis39 I'll toss Ranger's Path and go for more Cultivate , maybe toss in more mana dorks so Myr Superion is easier to get out. I try to eliminate control with Vexing Shusher and Rhythm of the Wild .

I like to stay away from Lightning Bolt , as I don't want the hassle of online ordering and my local magic store has them at about 3-6 dollars, I don't remember.

I just want to abuse Utvara Hellkite with Dragonmaster Outcast to create more powerful tokens to constantly threaten my opponent with. Once I can get two dragon tokens out, I can get out Ghalta, Primal Hunger for two mana.

Beginner-Budget-Builder on SuperFIENDS!

1 month ago

I saw some mana ramping spells so I think Ranger's Path might help you out there! It is Explosive Vegetation but a different name.

triproberts12 on Horde of Notions - Elemental Tribal EDH

1 month ago

You may want to consider Angelic Renewal in this deck. The way it works with Evoke, you pay the Evoke cost, and by sacrificing Renewal, you get to keep the creature, as well as the ETB when returns to the battlefield. I've run the interaction in Pauper decks, and it's hilarious to do things like turn-2 Renewal, turn-3 Mulldrifter to draw 4 and get a 2/2 flier. You can do similar things by exiling the creature before it's sacrificed with Parallax Wave , Deadeye Navigator , Roon of the Hidden Realm , and Endless Sands . If you like that plan, I would include AEthersnipe and Walker of the Grove , too.

Also, if you're running Reveillark , you should probably be running Karmic Guide for the combo.

I'm also a little confused as to why you're not running Scapeshift in a Gates deck, especially one full of Landfall creatures. Other good land-fetch cards include Skyshroud Claim , Hunting Wilds , Ranger's Path , Wood Elves , Krosan Verge , Nature's Lore , and Karametra, God of Harvests , all of which fetch your Shocklands.

Path of Ancestry is fantastic in tribal decks, and it is an absolute staple in 5-color tribal decks.

This would also be a good deck for the Pickles Lock. Brine Elemental already plays to your theme, and you have multiple ways to tutor it. Vesuvan Shapeshifter is a clone at worst.

The final thing I would do is include some looting effects and self mill that won't put your Gates in the yard, since your commander wants expensive Elementals to reanimate. Kiora, Master of the Depths and Mulch could be good on the mill side, and Faithless Looting , Frantic Search , Greater Good (You can sac Evoked elementals in response to the trigger! Value!), Sultai Charm , and Chart a Course are all good for looting. Also, Surveil can help to fill the yard, as well. Try Notion Rain and Price of Fame (Good for killing Commanders!).

As for cuts, I would lose Brighthearth Banneret (land ramp is just better most of the time), Fertilid (7-mana Explosive Vegetation is bad, even if it has recursion), Rubblehulk (no ability, so it'll just get chumped for days. Run Multani, Yavimaya's Avatar if you want the land-count effect), and Tyrant of Discord (too expensive for a random effect).

Good luck!

triproberts12 on Mimeoplasm something

1 month ago

The reason why you're having mana problems is that you are only running 33 lands. And, yes, I mean 33, not 34. Temple of the False God is a free 4-mana rock, not a land. God, I hate that card. In a 99 card deck, that's the equivalent of running 20 lands in a 60 card deck. Add in 4 more lands minimum, or at least 3 if you swap out Temple for a basic. Run Mulch , Satyr Wayfinder , and Grisly Salvage . Swap Sign in Blood for Night's Whisper , since it's easier on the mana when you need to hit your land drops.

I think you should go with the reanimator plan, since it's the most straightforward upgrade to what you have here. You can cut the cards that don't play into that plan for the land stuff I mentioned above. Also, a good way to think of your deck is in packages of 9 cards. In a 99 card deck, you're 70% likely to hit one of 9 cards in your first 4 turns, which is when a casual EDH deck wants to be done with setup and get to its game plan. With the exceptions of silver bullets and "eat your vegetables" cards (removal, draw, or ramp), try to fit your cards into those packages so that you have a coherent game plan you'll reliably have the cards to execute.

If you want to know where to stick your money, pick up a copies of Breeding Pool and Overgrown Tomb . They're not going to get cheaper than they are now, and they'll go in every deck you build from here out. If you do, they your fixing in green becomes much better, since you can run Nature's Lore , Skyshroud Claim , Hunting Wilds , and Ranger's Path . Even without that, you should run Farseek .

As for EDHREC, it really is a good place to get help, although you'll probably want to specifically visit the pages for your commander and the graveyard theme page. I've linked a Scryfall search for lands available in your colors from most to least popular here, as well. Good Luck!

Load more

Ranger's Path occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.13%