|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Rare|
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Retribution of the Ancients
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
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|Have (35)||ironax , Wolfebladeelite , sneferie , , dbp512 , sonnet666 , Reliva , saj0219 , jstn.mrrtt , duff87 , bakeraj4 , mziter501 , orzhov_is_relatively_okay819 , rakdos24 , Mortiferus_Rosa , ToolmasterOfBrainerd , bradyofportdetroit , Ashy , Faceless_Being , DrPopular , LoneCrusader399 , Antiat , geazykagar , TrackerD , voidruby , Dr_Jay , Nemesis , Rez09 , Friedrice24 , Regulus1010 , Famicomania , Riders_of_Brohan , thetechzombie , Tiddilywinkus , SpaghettiToastBook|
|Want (2)||Turtlelover73 , Qolorful|
Retribution of the Ancients Discussion
2 weeks ago
1 month ago
Able to change one of your pumps into removal if needed.
To run this you have to play with snow lands, but if you're able to get your hands on some of them this card could be great.2/1 + unblockable for 1 snow mana.
1/1 + regen for 1 black.
1 month ago
Ehm, it's hard for me to tell really. I've just got to playtest my own list for the first time today. I'm enjoying it a lot, but at the same time, I do feel my list just might be lacking in tactical removal. So I might to reassess that balance for myself. But I am going to give it a few more plays first before deciding on that. Still looks like a very interesting deck to me.
If you're looking for specific tips, I did find that Voldaren Pariah Flip and Retribution of the Ancients were really potent pieces of removal I noticed during my playthroughs today, which also fit into Mazirek's game very well. I also think Attrition should fit into that crowd, but I haven't actually had it in play in my deck yet, so I cannot vouch for that at this moment.
2 months ago
Yeah hes not great with everything but you have to remove the counters from ramos so he would protect most stuff that doesnt have a counter yet but hes insane specifically with Vish Kal for the infinite kill on all creatures. I withhold him from my Vish kal deck because its too powerful when you have half the combo as your general. Also I forgot to mention Retribution of the Ancients also combos very well with Mike and any other creatures you want to remove counters from for some reason or just because you have excess counters.
2 months ago
3 months ago
I tried making a modern deck around the graft mechanic. Haven't actually made it or tested it yet, but in my imagination it sounds like fun.
The issue I see with Evolve, is that you need creatures to constantly enter and leave the battlefield to trigger the ability. Maybe something with the build in blink like Norin the Wary or Saltskitter could consistently pump up your Evolve dudes every turn, at least to a point. Or, if you can keep blinking Fungal Behemoth, because he's guaranteed to evolve all your dudes every time.
Anyway...I'm just brainstorming. There might be a deck idea around here somewhere.
4 months ago
Thank you both for your comments! Specifically:
geekmp3; I'll most certainly look at your deck myself to steal some ideas :P As for Sinister Concoction, I actually just run it because it's a cheap and effective way to get rid of creatures without irritating 'nonblack' or 'nonartifact' clauses. However, in addition to the cards to mentioned, I actually do have one card that does benefit from delirium, namely Grim Flayer.
ImtheRealBear; That's a fantastic idea! I completely forgot about that card. I'll remove Retribution of the Ancients for it; ROTA is good in theory, but sadly just too slow in practice, requiring one black mana per activation.
4 months ago
Wow dude great deck, it has the possibility to overtake many decks in modern, BUUUUUUUUUTTTTTTTT you should try to put some cards in your sideboard like Anafenza, the Foremost Kin-Tree Invocation Retribution of the Ancients Dromoka's CommandSunscorch Regent Gleam of Authority Inspiring Call