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Retribution of the Ancients
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
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Retribution of the Ancients Discussion
1 week ago
Hey devastated-heart thank you for all of the feedback! I actually made a few tweaks maybe right while you were commenting and got rid of Demonlord and some other cards. Does Urborg make all lands produce black? is that its purpose?
I think I will definitely find a place for Retribution of the Ancients though. That's an awesome card.
1 week ago
I usually run White in decks like these, but the two changes I can recommend immediately are -1 Swamp for +1 Urborg, Tomb of Yawgmoth and -1 Demonlord of Ashmouth for +1 Kalitas, Traitor of Ghet. Urborg is just a quality-of-life upgrade and Kalitas acts as a lesser version of Leyline of the Void with Lifelink. And while I see the fun in using Cytoplast Root-Kin , I would replace it with something more like Ridgescale Tusker to guarantee that all of my creatures got a counter as soon as possible. Maybe even -1 Gift of the Deity for +1 Retribution of the Ancients as a form of Removal against cards that might have Indestructible.
If I think of anything else, I'll let you know!
2 weeks ago
I play a Mikaeus-deck myself and I really like your work. But I think your mana-curve is not really that optimal. I play many ramp cards and only combo-pieces, which allows to make a turn 4 or turn 5 kill, nearly every time. Please also be aware, that Mikaeus gives all your creatures +1/+1, so things like Mindless Automaton don't work, even if you kill them manually, it's stuck with only one +1-counter. If you want to make your deck more consistent and more deadly, take out all cards that don't kill your opponents IMMEDIATELY with Mikaeus. Cards like: Abhorrent Overlord or Dusk Urchins all need preparation time, so think about cutting them. Also cards like Liliana of the Veil don't do anything for your combo in this deck and are better off in a good modern deck (Oh, I wish I had one myself :( ). Here are some cards that I highly recommend to you, in order to combo off faster, and better:
Fume Spitter (I love him but only in my starting hand)
Diabolic Servitude (maybe, but recommend)
Infernal Darkness (maybe, but always worth it)
Sidisi, Undead Vizier (maybe...)
Dread Return (maybe...)
Pentavus (The only 7-drop allowed in this deck)
Grinding Station (you have many artifact creatures then...)
You may ask: "And what shall I cut?"Every Planeswalker, they do nothing for you in this deck. Every damn card that costs 5 mana or more (Only Exceptions are Pentavus and Triskelion) . (Yes, you can also cut Sidisi, Undead Vizier, if you have enough tutors). And everything, that doesn't combo with Mikaeus in a way that doesn't kill all your opponents immediately. Your goal is to win the game as soon as Mikaeus hits the battlefield. Most of the time the disruption can't do anything, because you can combo off in response to that. And to make it as fast as possible, add all mana artifacts known to mankind to your deck. Thran Dynamo, Jet Medallion and so on, and so on. You don't need any removal or any Temporal Extortion or Imp's Mischief and stuff like that. Aim for a turn 4 kill and cut everything that doesn't support your idea. There will be no threats on turn 4 or five that need you to have any special removal.
Hope this helps out.
If you want, I can post a link to my Mikaeus deck. I don't like to do advertisement for my decks, so I do it, if you want to see my idea of a perfect deck.
3 weeks ago
Yeah I used to run Geralf's Messenger with the Retribution of the Ancients/Phyrexian Altar combo. The problem for me is with his cost and coming into play tapped he is kinda terrible in edh unless comboing out. I run Mikaeus, the Unhallowed instead but he isn't a huge part of the deck since I chose not to include the altars/Exsanguinate.
Feel free to link your list, it'd be cool to see what you're running!
1 month ago
Archetype of Aggression would help you more than Bloodfray GiantCarnival Hellsteed and Cryptborn Horror don't do as much as they should for their cost/conditions. Have you considered War Elemental and Kolaghan, the Storm's Fury instead?Also, Rakdos Ickspitter, Gore-House Chainwalker, and Splatter Thug could easily be cut out for effects that boost other, better creatures. Not to mention that haste providers like Mass Hysteria become dead draws once you have a way to put +1/+1 counters on creatures entering the battlefield (such as Drana or Necropolis Regent). Also, Caldera Hellion, Mephidross Vampire, Retribution of the Ancients, Grenzo, Dungeon Warden or Flesh Carver?
1 month ago
Nice, I also have an atraxa decklist. You might want to check it out, it could give you some ideas. I'm not sure how much play you've gotten with atraxa, but i've found that people really hate her, and tend to target her quickly (might just be my local meta) but having a way to get counters on her as she comes in is great. I see you already have Master Biomancer, but other cards with graft are a great way to get counters on atraxa. Cards like Plaxcaster Frogling, and Llanowar Reborn are FAN-TAS-TIC in this type of deck.
Also if we're talking about abusing counters, nothing beats Parallax Wave. As for other great (and very broken cards) in atraxa: Spike Weaver for infinite fog, Sage of Hours for infinite turns (its like Lighthouse Chronologist but your opponents can't stop you). Retribution of the Ancients turns counters into killing power. Odric, Lunarch Marshal, because your commander has FOUR KEYWORDS. And why not toss in Umezawa's Jitte to kill your opponent in no time with commander damage?
But I hear you saying: "this is to much mana, I can't cast all this!" WRONG. Atraxa has THE BEST four color manabase out of all the 2016 commanders. I see you have some of the vivid lands and one of the storage lands, grabbing the other two vivid's and storage lands from that cycle would be best. Vivid Marsh and Vivid Creek, Saltcrusted Steppe and Calciform Pools. You can also add lands that would normally only tap for 5 colors sometimes, but always tap for any color with atraxa. Like: Aether Hub, Mirrodin's Core and Gemstone Mine to name a few.
As for cuts? Cut all of the cards that don't have synergies with counters first, and then cards that don't Synergize that well after that. My picks for removal would be Bred for the hunt, commander's sphere, garruk wild-speaker, reveillark, zameck guildmage (sage of fables does this for colorless mana), and abzan falconeer.
Sorry for the long post, I did alot of brewing on my atraxa list. Let me know if you want more feedback.
1 month ago
I don't think Retribution of the Ancients is good enough to run just because of one card in your deck (Mikaeus, the Unhallowed). If he was your commander then that is a different sorry. It is a dead card without him. I would cut Ever After, not a lot for 6cmc.
I also would consider some Flash enablers so that you can keep mana up for counters, and bring back your commander before your upkeep everytime!
Could you check out my list at:
Commander / EDH*
SCORE: 1 | 2 VIEWS
1 month ago
What about Zulaport Cutthroat?
Also the flayer seems too expensive for modern. You could just go monoblack, use some sack engines and any undying or persist type cards you can find. I like the Retribution of the Ancients btw.