|Commander / EDH||Legal|
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|Magic 2015 (M15)||Rare|
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As an additional cost to cast Life's Legacy, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
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Life's Legacy Discussion
4 days ago
1 month ago
@SaintGhostt: Beast Whisperer is a good way to draw cards. You could also try Greater Good, Life's Legacy, Momentous Fall, Hunter's Insight, Soul's Majesty, Regal Force, Shamanic Revelation, and Collective Unconscious. My cousin runs most of those in his Ghalta deck and they really help him keep up his momentum.
1 month ago
Life's Legacy is decent card draw if you don't mind loosing one of your dudes.
Avatar of the Resolute is a nice body that gets bigger from other creatures.
Managorger Hydra is a bomb if it gets some protection.
Deepglow Skate can double your fields worth of counters, this even works with planeswalkers. kinda spendy money wise though.
for protection: Heroic Intervention
1 month ago
Creatures: (Maybe do an elves sub-theme? they seem really good for your deck) Beast Whisperer, Book Devourer, District Guide, Acidic Slime, Reclamation Sage, Llanowar Elves, Elvish Mystic, Scavenging Ooze, Arbor Elf, Inferno Titan, Hornet Queen, Genesis Hydra, Elvish Rejuvenator, Satyr Wayfinder, Primordial Sage, Garruk's Horde, Nullmage Shepherd, Protean Hulk, Dryad Greenseeker
Enchantment Sarkhan's Unsealing
Primeval Titan is banned
3 months ago
Armed // Dangerous another CMC2 Double Strike, $0.21. Downside is it's Sorcery.
Archetype of Aggression, gives all your creatures Trample, $0.39. 6 ground + 4 flying (partial evasion) don't have trample, thats 1/2 your available hitters, including 1 infect.
Gruul Signet, CMC2 Rock, $0.30.
Farseek, CMC2 Ramp!!, $0.27.
Flameblast Dragon won't get his doubled. Timing is off.
Slagstorm scary because it wipes out the dorks, but I understand the thinking, with Cats/Snakes/Vampires.
Arbor Elf, CMC1 Dork, $0.26.
Beastcaller Savant, CMC2, But he has Haste, $0.40 though.
Heart Warden, annoying at CMC2, but can draw a card if late in the game if he's a dead draw, $0.20. Modular is sometimes nice, especially in longer games.
Explore might work pretty well with 40 lands, and it draws a card, so maintains your card-advantage and ramp advantage. I also feel you have quite a bit (too many) lands with all the additional ramp/dorks you have? Might try 38 instead.
Thunderfoot Baloth $1.69, but has trample, with Xenagos is 14 Trample, and gives all other creatures Trample. The best of the Trample enablers mentioned for sure.
Artisan of Kozilek he is 10/9 (20/19 with Xenagos), Returns a creature from your graveyard to the battlefield (not hand), and has Annihilator 2 (Opponent sacrifices 2 permanents, with haste from Xenagos) for $0.43. I have lots of this guy, I'll bring you one.
Maybe with some shuffling of mana sources you can free up cash for Malignus, but he's quite expensive. Tough for budget.
Phyrexian Hydra another Infect guy. Makes it easier to kill 3 players.
Khenra Charioteer more trample, hes a 3/3 so he's not shabby for CMC3. Probably don't need that much anyway.
Talisman of Impulse best non- non- mana source available for $0.33.
Explosive Vegetation is good, but $0.92 and CMC4, I'm not sure. Might look for another lower CMC one to ramp a little faster for that $. Go a bit faster.
I haven't seen this one work yet, See the Unwritten and at $0.82, I'd probably just draw another creature like a Artisan of Kozilek. If you get lucky and the stars align, maybe you get 2, but one might be an Elf. I'd rather just draw another key creature, instead of the randomness. If it was CMC5 or CMC4 and casting a CMC8 maybe, but it's CMC6 probably casting a CMC6 or lower (based on probability, I can calculate it when I have some more time)
Living Hive is in Main and Maybeboard.
I only like Momentous Fall (too expensive $), Deus of Calamity (enables Xenagos), Kavu Predator could be interesting in our Pod (vs cats/vamps anyway). Malignus if you can budget him in. Steel Hellkite good utility again CMC0 Snakes/Vampires for example. Thunderfoot Baloth.
Don't like anything else there.
I think, less lands -2 perhaps, cheaper ramp (and maybe 1 more), 1 more creature (infect guy preferably), reallocate some cash to make sure each creature is a finisher, like Avatar of Fury is kind of blah, if you can cast for 2 he's ok, but what you doing with the other mana that turn anyway, would rather pay the 6 for a finisher. Siege Dragon feels a little underpowered too, but can board wipe (cats/vamps/snakes), would rather use Steel Hellkite instead, better control, lower CMC.
Living Hive feels small for CMC8! Wtf, not sure what your doing with the 1/1 insects, that don't even fly.
That's about all I have for now +1.
3 months ago
I don't want to be misconstrued here BMHKain. I never said those things have no value in Boros, just that for cEDH, the other three colors are superior.
As probably one of the biggest fans of Boros EDH, so I am well aware of all of the available ramp, draw, tutor & etc available in the colors.
What I'm saying is that for all of these categories, there is the one, two or sometimes all three colors that do it better, meaning R/W will (almost) always be out-paced, out-drawn, out-ramped, countered, and out-comboed in your average cEDH game.
I am in no way denying that red and white have some great individual cards(Enlightened Tutor, Wheel of Fortune, and Land Tax stand out), it's just that overall, in any of the categories, I could find 5 or 6 cards in one of the other colors that are on par or better.
Let's take draw for example. This is most important IMO.
Given all the cards you've listed, here are some others to look at:
- Black: Ad Nauseam, Necropotence, Tainted Pact all seem to have more raw power at a different cost.
- Blue: Cantrips like Preordain, Ponder, Brainstorm and Gitaxian Probe(among others), Mystic Remora, Timetwister(direct comparison to red's best draw spell), Gush, all are either way, waaayyyyy better or simply more relevant in cEDH.
- Green: Sylvan Library, Life's Legacy, Greater Good, + other 'draw cards equal to a creatures power' or 'equal to the number of creatures you have' type cards.
Not all of these are used that much in cEDH, but having a quick look at a list of draw cards in EDH will give you a good idea on why boros has no cEDH presence. You can do this for the other categories and see similar trends.
Also, it seems you have this strange notion of "making a commander tier 2.5" when that isn't exactly how it works. Commanders are placed in their tiers due to their colors and abilities and how the stack up against other decks.
"This is the middle tier. They can't usually compete against tier 1 decks, but might do fine with tier 2 decks. They usually have "the Aggro Problem," or they are wildly inconsistent. Most of the "pubstomp" decks that dominate casual meta go in here. They may have a bad reputation, but that doesn't make them tier 1." From general tier ranking
Basically, Gisela for example, is Tier three because she will never be able to consistently beat Zur the Enchanter who is tier 1, and she'll sometimes beat T2, and be able to hold her own against 2.5 but not win the majority of games. No amount of deck building will change that, thus she's at T3. Basically, you can't just build a T2 deck and stick a commander on top, the commander is part of the tier ranking.
So, in conclusion, Boros just doesn't really have the generals or other cards to help it compete in a cEDH game. It's not that it doesn't have great cards, it's just the other colors do cEDH better due to how the format actually plays.
This was a lot of words. And probably redundent after what cdkime said. Sorry. Again, I don't play cEDH, so take all this as opinion, not fact. Good luck with your deck.
3 months ago
The deck draws absurd amounts of cards actually...with all the creature tutors fetching up Disciple of Bolas and Prime Speaker Zegana, and then we have other cards like Life's Legacy and the amazing Greater Good. I count 10 tutor/card draw spells in the deck currently, and they each draw at least 5-10 cards. Actually it's not hard to chain a few and draw most of the deck. Living Death, Eternal Witness and Commit // Memory for recursion of effects keeps the juice flowing pretty much forever. More card draw is always better, but I think the deck wants more things like Momentous Fall than any other kind of card draw because of the synergy those effects have.
Animation Module is another card I have considered but never actually tried. It always felt underwhelming compared to anything I would cut for it so I haven't been able to figure out where to try it. I'll have to stick it somewhere and give it a whirl sometime and actually try it out.
Thanks again for all the great suggestions!