Pit Fight

Pit Fight


Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Pit Fight Discussion

Polaris on Koma, Cosmos Serpernt Rules & …

3 weeks ago
  1. There are quite a few uses for this ability. Planeswalkers are definitely one, but there are also tons of cards with situational abilities or ones that want to be responding to other things. For example, sacrifice decks will run things like Viscera Seer to be able to sacrifice creatures in response to removal to get the correct death triggers. You can also use it on, say, Mother of Runes to get a removal spell through; even if they activate her on the creature you're trying to remove you can just cast your Pit Fight or whatever in response.

Polaris on Targeting creature

4 months ago

There's no ambiguity with targeting either. If something says target, it targets; if it does not say target, it does not (with a few exceptions for keywords that target in their rules, like equip meaning "attach this Equipment to target creature you control").

Pit Fight clearly names two creatures, one of which the caster has to control, as targets. Asceticism specifies that your creatures cannot be targets for things your opponents control, so they can only cast Pit Fight targeting their own creatures.

Wbg1415 on Targeting creature

4 months ago

I have on the board Asceticism and a Llanowar Tribe . My opponent has Phyrexian Obliterator on board and during his turn he casts Pit Fight onto phyrexian Obliterator and wants to force it to fight my Llanowar Tribe. Since I have Asceticism on board and it states "Creatures I control can't be the targets of spells or abilities your opponents control." Pit fight states target creature you control fights another target creature. But my creatures can't be target due to Asceticism, correct or not?

Davinoth on Marisi's Marching Band [Goad EDH]

5 months ago

     Omniscience_is_life: Thanks so much for the Upvote and great suggestions! Your comment (particularly the linked "Annoying pieces of shit" bit) gave me a good chuckle haha! =)

     Have to agree with your opinion on Bretagard Stronghold ! I've played it once and it was particularly underwhelming. I'll likely replace with another basic or Temple of Abandon .

     I had been considering Farseek & Curse of Opulence , though I was planning to cut Road of Return and keep Skyshroud Claim instead. Being that Marisi costs four though, SS Claim & Exp Veg do conflict with a tempo draw and is probably a better plan.

     I really love Shamanic Revelation , but you're probably right here, too. I have one Sylvan Library , but I'm not super keen to pull it from the deck it's in or to go and buy another haha! Probably Return of the Wildspeaker is the right direction. :)

     Planning to cut Prey Upon for Pit Fight . At least then I can target my own creatures with Brash Taunter & Stuffy Doll .

     Again - great suggestions! Thank you!

Caran_Lyg on Stompy Scales

6 months ago

Titanic Brawl and Pit Fight for removal.

RubenWaters on Neyith of the Dire Hunt EDH: Beastmaster

1 year ago

multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well

Cut/ Add

Arlinn Kord  Flip = Domri, Anarch of Bolas

Vivien, Champion of the Wilds = Aggravated Assault

Atarka, World Render = Savage Ventmaw

Ulvenwald Tracker = Brash Taunter

Regrowth = Noxious Revival

Champion of Lambholt = Kiki-Jiki, Mirror Breaker

Grand Warlord Radha = Dockside Extortionist

Gruul Beastmaster = Manglehorn

Huntmaster of the Fells  Flip = Zealous Conscripts

Nikya of the Old Ways = Apex Altisaur

Pathbreaker Ibex = Craterhoof Behemoth

Quartzwood Crasher = Polyraptor

End-Raze Forerunners = Prowling Serpopard

Rubblebelt Raiders = Ilharg, the Raze-Boar

Somberwald Sage = Birds of Paradise

Surrak, the Hunt Caller = Woodfall Primus

Gruul Guildgate = Winding Canyons

Temple of Abandon = Emergence Zone

Concordant Crossroads = Sneak Attack

Gruul War Chant = Invasion Plans

Gruul Signet = Wild Growth

Lightning Greaves = Shadowspear

Sol Ring = Utopia Sprawl

Savage Punch = Green Sun's Zenith

Shamanic Revelation = Momentous Fall

Soul's Majesty = Return of the Wildspeaker

Cultivate = Harrow

Decimate = Chaos Warp

Domri's Ambush = Ancient Animus

Hunter's Prowess = Gamble

Kodama's Reach = Crop Rotation

Shared Summons = Tooth and Nail

Temur Battle Rage = Titanic Brawl

Berserk = Pounce

Hunter's Insight = Pit Fight

Growing Rites of Itlimoc  Flip = Carpet of Flowers

Game Trail = Mountain

Mossfire Valley = Arid Mesa

Mosswort Bridge = Gaea's Cradle

Sheltered Thicket = Fabled Passage

Fire-Lit Thicket = Taiga

Spire Garden = Prismatic Vista

Eldritch Evolution = Heroic Intervention

Forest = Dryad Arbor

Aggressive Mammoth = Ohran Frostfang

Etali, Primal Storm = Inferno Titan

Fierce Empath = Krosan Grip

BUT these are just a suggestion

juanchite86 on

1 year ago

Great suggestion carpecanum!

I think I could add Dromoka's Command as it is the most flexible option I can think of. Other possible options are Pit Fight, Savage Punch or Temur Charm , my concern is that the deck is not creature heavy.

HortonIsTired on Deep Fucking Value

1 year ago

Hey MPriest....its Pasic. Neat deck but i dont see the use of Thud only Deadbridge Goliath has a graveyard effect .... so instead consider Go for Blood, Hunt the Weak, Pit Fight or Savage Punch. No graveyard if thats what you want, but same damage and keep your creature.

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