|Commander / EDH||Legal|
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|Avacyn Restored (AVR)||Common|
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Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
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Essence Harvest Discussion
3 weeks ago
This looks far better; we have a defined theme now and I see some more staples in (dorks). However I'd like to address few likely weak spots.
First thing that got my attention was the relatively high average cmc. This is a casual deck and higher-than-usual avg cmc is to be expected of course. But in my suggestions I'll keep in mind fostering a healthy curve and prioritize low-cmc cards.
Dragon Broodmother- this is a neat, but a very slow engine. If the deck works perfectly as intended, there are still cooler options. Plus 6cmc for such slow effect is a lot.
Ghoulcaller Gisa - again, neat but slow. At 5cmc there might be better options available to you. First similar thing that comes to mind is Open the Graves which would give you tokens more reliably (being a triggered rather than an activated ability stapled to an enchantment rather than a creature) and that doesn't have summoning sickness.
Sheoldred, Whispering One - probably the best expensive creature you have. My concern is that in order to get to 7 mana and stay alive long enough for Sheoldred to matter, you must have game in a state where, frankly, SHeoldred isn't much of a factor.
Stalking Vengeance seems awfully expensive TBH. That ceiling is something, but IMO it's too greedy.
Vicious Shadows - 7 mana to do something in case you have a removal and an opponent has significant number of cards in hand? You can comfortably throw in a blue moon somewhere in that chain of events...
Essence Harvest - goes well with the theme, but ultimately doesn't do much
Fungal Sprouting - cute, but the fact that it's useless when you're down makes it a no no in my eyes.
Now some suggestions;
Fecundity - seems like a cool way to draw extra cards
Skullclamp - in here it says ": draw 2 cards". Yes please.
Fling/Thud - these effects seem like they could/should be your bread and butter. Worst case scenario they're pw/creature removal with sac outlet. Best case scenario they are capable of taking down players.
Sidisi, Undead Vizier- tutor on a stick is usually good if you have creatures to sac. In a vacuum it's a Demonic Tutor that gives counters to Kresh. Best case scenario you have a sac outlet and get a complimentary 4/6 deathtouch to fool around with.
Smothering Abomination - draw engine on a stick. Seems good.
Birthing Pod - it kills stuff plus it tutors. And it's repeatable. What's not to like?
Evolutionary Leap - sac outlet that gets you more creatures.
5 months ago
I think Essence Harvest is only good, when you're already winning on board and either bad or a dead card, if you're on the losing end. I prefer to play more removal or hand disruption in this case.
On the other side Life's Legacy could really be a good green draw spell in some situations. I think I will try freeing a sideboard spot for it. Because when you're playing against removal heavy decks like pyromancer, it could end also as a dead card in hand, when played mainboard.
Thank you for your suggestions :)
9 months ago
Last_Laugh Thanks! and I like the feel of your deck as well. I ended up stealing a few things and realized I could fit in a nice counter creature package by just cutting 2 cards. As for the other suggestions I dont really want to run that many non permanents and if I had to run any more I would put in Rite of Consumption and Essence Harvest. I have looked at Life from the Loam when I was building the deck and it just doesnt do enough since you dont really care where your lands are and there are better cards that fill the dredge factor like Taigam, Sidisi's Hand and Stinkweed Imp who also is a great blocker. Bear Umbra and Sword of Feast and Famine both fit a more aggressive deck like yours and I dont really care if I attack or not unless my Jarad gets exiled. Diabolic Intent is nice but and would fit ok but just no room for another tutor. Pernicious Deed has been in and out of this deck more times than I can count and I have decided that it just slows me down too much to recast everything when I dont really care what they have on their board unless its graveyard hate and also puts a target on my head more then there already is haha. All in all though thanks for the suggestions since they made me take a step back and put a few new things in!
9 months ago
I have another list which ran Consuming Aberration in addition to Essence Harvest and Rogue's Passage as means of getting the damage through if need be. Damage that got buffed through mill was the primary wincon there with milling them out being a secondary. In this case I was trying to reverse those roles. Thing in the Ice Flip is a very fun consideration for an aberration list though, I might try to slot it into the other one some time for funzies
9 months ago
Evra, Halcyon Witness is...wow, that is really, really interesting. You're right in saying this deck doesn't use combat for lifegain, but I would love to see Evra in a Odric, Master Tactician deck (though any evasion is good). I can certainly see lots of interesting ways to make use of Evra. Aetherflux Reservoir? Essence Harvest? Haha, certainly risky if an opponent saves a burn or removal spell!
I kind of want to go make a deck with her in it now...Thanks!
9 months ago
A lot of the maybeboard has cards you should really consider, I have a Kresh deck of my own, if you want to check it out, be my guest. Some cards you don't have include Boneyard Parley, Vona's Hunger, Victimize, Sprouting Thrinax, Essence Harvest, Mage Slayer, Flesh, Death's Presence, I could go on with this
11 months ago
Love this deck!
11 months ago
Thanks for all the suggestions!
Yup, familiar with Wall of Blood and how it can combine with Rite of Consumption and Essence Harvest. With infinite life, those cards can definitely be useful. But for my deck, it seems somewhat inefficient as it requires two whole other separate cards (beyond the core combo cards) to pull off as compared with my current finishers Unspeakable Symbol and Vizkopa Guildmage.
I have a play set of Thoughtseize as of the moment, so the price is not really that much of a problem.
I find Tormod's Crypt is especially useful against the current legacy meta, so it might be difficult for me to replace it.
From your deck, Dawn Charm is certainly appealing and might be worth play testing. Also the land cards Karakas, Flagstones of Trokair, Godless Shrine are all definitely useful. And I like Grand Abolisher, and I am currently play testing it in tourneys. Seems to work well at times, but not yet completely sold on it though (given the two white mana cost).
Once again, thanks for the suggestions!