Chandra's Ignition

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare

Combos Browse all

Chandra's Ignition

Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

Chandra's Ignition Discussion

Gidgetimer on If I play Hunted Wumpus, ...

1 week ago

I'm not sure of an English language usage of "each other" including the original, but in MtG "other" is always used to exclude the source or controler and apply to the set minus that one thing. Master of the Pearl Trident doesn't buff itself, the creature targeted with Chandra's Ignition doesn't damage itself, and Hunted Wumpus does not allow the player under who's control it entered the battlefield to put another creature into play.

ChibiNature on The Pie Raker's Army

3 weeks ago

TwinStags

Don't think I would ever run that in my life xD. It's at sorcery speed, so can only be cast on your turn. Is effectively a 7 mana deal 6, since 1 damage HAS to go at your team and you will very very rarely have 7 red mana exclusively. Doesn't draw you a card. And it cannot even compare to the damage output of cards like Chandra's Ignition when you consider the number of targets it hits for 2 less mana. Cards like that and Aurelia's Fury , Soul's Fire , and Impact Resonance will outclass it at every turn.

Nice art tho

bryanedds on Feather and Flame

1 month ago

I think we need to add Chandra's Ignition .

feyner on Greven Hansen, predator Hunter

1 month ago

Permanents that let you pay life for free are allstars in Greven. Fortunately, the ones you don't have are also cheap. Moltensteel Dragon , Souldrinker , Soul Channeling , Unspeakable Symbol are all good.

After dumping up to 16 life into these, you're total might be getting low. That's why lifelink is critical for Greven. You're missing the cheap ones again: Cartouche of Ambition , Vampiric Link , Butcher's Cleaver .

Lastly, to make Greven's menace count, you want to clear at least all but one of each opponent's creatures (without killing Greven). You aren't including Fleshbag Marauder , Plaguecrafter , Merciless Executioner , or Vona's Hunger ; all of which clear one or more creatures from EACH opponent! Not to mention some all-star Greven board wipes like Chandra's Ignition , Ritual of Soot , and Crater Hellion . Spot removal can fill the gaps; pack a few.

A couple other notes. First strike can help Greven win any combat without a scratch, regardless of blockers. Double strike is obviously better. Card draw is better on permanents: Greed and Arguel's Blood Fast  Flip are good, so is erebos. Chainer, Dementia Master lets you lose life to reanimate, so does Phyrexian Delver (reanimate on a stick).

I'd add one land and some usefull bigger creatures. Get some five and six toughnesses in there and you can put Greven on the two-hit clock without a lifesink. The goal is to lose life after all.

I like where you're going with this thing. Hopefully I've shown you some cards you missed!

gavriel1136 on You Mad Bro?

1 month ago

Some possible damage cards: Reckless Rage , Incendiary Command , Subterranean Tremors , Brawl , Arcbond , Chandra's Ignition , Zealot il-Vec , and Channel Harm . Cards that are good to hit: Apex Altisaur , Grothama, All-Devouring , Boros Reckoner , Spitemare . Also, add more Fight mechanics. Super synergistic with Enrage.

KongMing on ScionsStillLive

1 month ago

Yeah, I know. I read that on your profile. Just sayin'... Being flexible and embracing different formats might help you break into different communities on the site. hinthint

That aside, one nice thing about Commander these days is that there are so many cards that are virtual copies of each other or have very similar effects. That makes it more straightforward to build an EDH deck, because instead of thinking about 64 nonland slots, you're instead thinking about 4-7 synergizing categories of cards in the deck.

Take your Nicol Bolas for example. Stuff that allows him to ping opponents for damage, like Chandra's Ignition , are great for forcing multiple opponents to discard their hands right off. You can also make his upkeep cost cheaper or nullify it with stuff like Eon Hub (this card screws other people hard, too). Since he's so high CMC, you would probably want a good deal of ramp, removal, and protection for him, which would make up a few more categories. Permanents that do double or triple duty in these categories are going to put in the most mileage for you.

You don't have to embrace Commander if it's not your style, but there's certainly other ways to think of the singleton rule.

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Chandra's Ignition occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.22%

Rakdos: 0.21%