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Dissipation Field Discussion
2 weeks ago
Sorry all for the late reply. I hadn't noticed all the comments.
I actually came to this deck to make notify of some changes, for those curious.
Out: Trinket Mage, Coralhelm Commander, Deadeye Navigator, Dissolve, Aeon Chronicler, Aether Gale, Trailblazer's Boots, Soramaro, First to Dream, Mnemonic Wall
In: Forbid, Recall, Dissipation Field, Time Stop, Amnesia, Long-Term Plans, Mirror-Mad Phantasm, Ivory Tower, Kefnet the Mindful
To Leumas, yeah, Coralhelm Commander didn't do a whole lot in this deck, and has been cut. I never found myself wanting to bother with leveling it up. My initial thought was it would make for a nice flier with spare mana. Not worth it though. Chasm Skulker was in this deck before Kami was the commander, and it was fun, but with the return to hand effects I have in this deck, I either lose the counters on it, or if it's been destroyed, I lose the tokens. It's good, but not so much for this build. Ebony Owl Netsuke I do like as well, but I am specifically trying to stay away from effects like that. It's just personal preference. Quest for Ula's Temple is great too, but I don't want anyone knowing anything have in my hand, and it also suffers from my own return to hand spells like Devastation Tide. I could see Sphinx's Tutelage being in here at some point though. I will keep it in the maybeboard. Thanks!
To Love-in-Theory, you'll see I just added Kefnet the Mindful. It seems really broken for this deck, and I'm excited to see it hit the field. I like Levitation, but my deck usually doesn't swing unless I can get a little hit in, or when there is one opponent left, in which case this deck can easily defeat that last opponent after I've crafted my hand the whole game. Soramaro, First to Dream wasn't bad, but it wasn't doing a whole lot for me either. It's been cut for now. Patron of the Moon has come up minimally since I've added it, but I haven't been upset to see it, and it feels nice to be able to jettison land from my hand. Magus of the Jar I haven't really had come up too much so I can't really say one way or the other how well it's going to really work. That draw sphinx I don't really need. I could see getting it some day, but for now I'm gonna hold off.
To Trtl, I could never get rid of Thought Vessel. It's too good in this deck. The vessel is great for this deck not just because of bit of ramp but because of the no max hand size attribute. I've been suggested Library of Leng before, and I'm not sure how I feel about it. My playgroup doesn't do much in the way of wheel effects, though one of my friends was talking about making a deck with that new Locust god, and how good it would be with a bunch of wheels, so perhaps that will be a much needed inclusion in the future. I will add it to the Maybeboard. Forbid I DID just add, so that suggestion was spot on!
2 weeks ago
Rzepkanut Hey, thanks for the suggestions.
Drownyard Temple is a card that I missed, and will probably add to the list. World Queller feels too clunky and fragile (being a creature) to be on this list. It also doesn't seem to do a lot. Brago, King Eternal I might consider adding this too, although I don't really like to have too many creatures. Dissipation Field & No Mercy, possibly adding either of them. They both seem to do their job. Phyrexian Metamorph or Clever Impersonator. I don't know about these two. Sure, they might be great, but I feel that they also might be a tad bit too clunky to be played.
The 'I steal yo creatures' cards might work, but that would probably have to be Desertion in that case, since the other two doesn't feel like they add a lot to the gameplay of the deck. Sun Titan is just another creature, a strong one however. Maybe.. Crucible of Worlds would play it, if it wasn't for its huge pricetag. Ramunap Excavator is another creature. Mana Web sits in my maybeboard, and might get thrown in, depending on how my deck turns out. Displacement Wave, I've never been much for cards with costs. So this card doesn't seem so appealing to me.
2 weeks ago
Sup, nice deck! Its funny to me that I like helping design decks I would never want to play against. Anyways I have a few card suggestions for you...
Drownyard Temple is the land you can sacrifice every turn
World Queller is like another Smokestack
Brago, King Eternal can reset stax pieces, and fading counters repeatedly
Mana Web is annoying to deal with for control decks. Important to note that the current Oracle text for it makes it effect all your opponents. Not just one.
From Beyond can be great as a stream of fodder, especially since they are 1/1 creatures. Plus it can tutor for an Eldrazi if you wanted to add one somewhere. Just remember Overburden triggers on your token production too.
Displacement Wave is like another Cyclonic Rift a lot of the time. Also it kills all tokens in play for just UU.
Good luck and happy gathering :)
3 weeks ago
3 weeks ago
As powerful as The Tabernacle at Pendrell Vale is, I think it will end up hurting you more than your opponents with how the deck currently is (24 creature count).
Other cards in the maybe board that I personally wouldn't recommend would be Desertion (I'll explain why in a sec), Isperia, Supreme Judge, and Twincast. All are good cards, but your deck can do better without them!
Instead of Desertion and instead of Dissipate and Rewind, I recommend putting in Pact of Negation, Force of Will, and/or Mystic Confluence/Hindering Light. I'd say that having between 5-10 counterspells alone is the right call for this deck.
Isperia, Supreme Judge is not a bad card, but there are better draw engines/card advantage cards. Consecrated Sphinx being one that you already have included. I would recommend replacing Concentrate and Recurring Insight for more dependable draw spells, Ponder and possibly even Sphinx's Revelation or Blue Sun's Zenith.
Possible Cuts Show
AEtherplasm, Blazing Archon, Drogskol Reaver, Kozilek, Butcher of Truth, Loxodon Gatekeeper (possibly just switch it with Kismet since the are the exact same), Phyrexian Metamorph, Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence, and possibly even Sun Titan.
Again, these are just some suggestions. All are great cards, but overall I think that lowering the CMC and adding other, more controlling cards will help this deck be more resilient and consistent.
Possible Additions Show
Again, like the above, these are only suggestions! You don't have to add them all, or any at all. The only thing I would just really stress about changing this deck is lowering the CMC. That can highly improve the gameplay of the deck. Being able to have a turn two play or counter magic on those first couple turns lets you hold an edge over your opponent will you tax and control them over the long game.
4 weeks ago
I know! Why does no one play Dissipation Field?! That's ok. I'll just play all of them. My opponents can have none! XD but the only issue I see with Illusionist's Gambit is it seems a little too specific. HOWEVER, I'll take some advice from a fellow mono-blue grouphug player, and put it on my list of things to try. If I were to put it in, what should I take out?
All heil Stormtide Leviathan!!
4 weeks ago
Dude! You're like my brother from another mother. This deck is dope. All Heil Stormtide Leviathan! You've convinced me on a few cards I have been thinking about adding. In particular Dissipation Field. I was thinking it might put too much of a target on my back, but like you said would be a huge investment of resources without lethal. And on that note, I advise trying out Illusionist's Gambit. I usually save this for late game if I can. It's so satisfying to not only be able to prevent damage, but force them to swing at someone else. Thanks for the suggestion of Dreamscape Artist. Seems good.
1 month ago
Pendrell Mists and Magus of the Tabernacle shuts off most mana dorks and token strategies. Dissipation Field is a great pillow fort card. World Queller + Drownyard Temple lets you kill the same land every turn...he also combos with Sun Titan. If you ran green sorcery based ramp instead of artifact based then Energy Flux is great. If not then Thran Dynamo could go in too. Mystic Remora is another good one. Mist of Stagnation can lock out someone if combined with gtaveyard hate like Tormod's Crypt. Happy gathering!!