Dissipation Field

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

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Dissipation Field Discussion

evncrbch on Nekusar's Wheel in the Sky

12 hours ago

SaskeSaskia - I really do like Dissipation Field, which is part of why I removed Spiteful Visions from the list. My issue with Phyrexian Tyranny is the same as the issue I have with Spiteful Visions. It hits me. So beyond the damage I would deal myself with it, it can also just bounce itself if I have Dissipation Field out, making two strikes against it, hence why I didn't include it.

SaskeSaskia on Nekusar's Wheel in the Sky

18 hours ago

I made a nekusar edh deck and thought heavily about putting Dissipation Field in it. The problem with that card, though, is that it affects you as well as your opponents. So, if you have a card like Spiteful Visions out, it'll just return that card to your hand. Looking good though!

I would recommend looking at Mindcrank and Phyrexian Tyranny, that is a pretty good combo

SynergyBuild on Nicol Bolas Wannabe

6 days ago

I'd suggest getting this to become a grixis control deck, in which removal, board wipes, and a bit of prison if possible, things like discard outlets (Call the Bloodline) into Ensnaring Bridge could be fun, or whatever floats you boat (Moat).

Some good pillow fort for grixis:

Fortune Thief

Circle of Flame

Kazuul, Tyrant of the Cliffs

Dissipation Field

Jace, Architect of Thought (It is cheap because of the Duel Deck!)

Ogre Slumlord

Shipwreck Singer

Godhead of Awe (5 blue is harsh, but technically...)

Haunter of Nightveil

Kulrath Knight

Thunderstaff

Silent Arbiter

Platinum Angel

Platinum Emperion

Orbs of Warding

Ensnaring Bridge

Crawlspace

I will make some new comments for the removal and board wipes later.

HobbyGamer007 on Talrand, Sky Scummoner

3 weeks ago

Looks quite solid on first glance. You run lot's of good cards and your curve and average cmc looks good. However you also run a few bad cards. Let me pitch some ideas for replacements:

Consider Compulsive Research, Pulse of the Grid and Thirst for Knowledge as cheaper faster draw spells than Opportunity and Jace's Ingenuity which are both way too expensive.

Overwhelming Intellect is way too expensive. The only expensive counterspell that can prove it's worth is Cryptic Command all others should be cmc 2 and at most 3.

Swan Song!

Since you play a lot of creature hate, this might be your meta. Try Dissipation Field and Propaganda.Chain of Vapor!Reality Shift!Unsubstantiate

Maybe try Kindred Discovery and name drake? Could be worth it and might draw an insane amount of cards.Maybe Tamiyo, the Moon Sage and target yourself with the -2 if you have lot's of drakes.Reliquary Tower and Thought Vessel because keeping 20 counters in hand is fun.

If you ever run close to milling yourself, try fitting Laboratory Maniac in as another fun wincon.If that way doesn't work you can try the opposite path and go recurring stuff with Timetwister(Budget: Day's Undoing / Time Reversal)

Refill your entire hand with Windfall.

More playable counterspells in no particular power order Abjure, Condescend, Flusterstorm(Opponents also help with storm), Logic Knot, !!!Mana Drain!!!, Memory Lapse, Mental Misstep(if your meta is running many 1cmc spells), Spell Snare, Miscalculation, Power Sink, Pact of Negation, Prohibit, Remand, Spell Siphon, Syncopate, Dissolve, maybe Unified Will. Please don't play all of them, some of the conditional ones might be VERY bad. Sometimes a Cancel is better than a cmc2 conditional that you can't cast for some reason. You know how your deck plays and what fit's in there. More here: http://magiccards.info/query?q=o%3Acounter+o%3Atarget+o%3Aspell+c%21u+cmc%3C%3D3&v=card&s=cname

As I said this is some ideas, some might be very bad but most should be quite good in the deck. There's so many ways to play Talrand, just keep playing lot's of spells so you keep making free drakes. Maybe even play Phyrexian Altar and or Ashnod's Altar to pitch your drakes in to pay for more counterspells..

If you ask specific questions and provide some info about your meta I'd be happy to help :)

Burger_1987 on Narset - Multiplayer - Work In progress

3 weeks ago

hikkyu I have her ready to build, but really can't make my mind up what to build cause she has so much option. I think you did a great job though! Dissipation Field is also pretty cool to protect yourself and it sweeps up other enchantments that may hurt you off combos they use.

Knowing my play group and their play style I would have to include more creatures if I ever built around Narset, Enlightened Master

DanteBeleren on The scarab god like his dead friends

1 month ago

Ok cool. In that case, a rough idea of what I'd do with the deck is to make sure to incorporate both aspects of his ability. Creature base obviously zombie shenanigans, but what about the 2nd part? Well I'm a cruel person and prefer to use other people's toys against them, so I'd suggest a wheel style deck with bounce spells.

To focus on the activated ability I'd suggest: Evacuation, Cyclonic Rift, Windfall, Dark Deal, Waste Not, Life's Finale, Damnation (always a safe card), Dissipation Field and No Mercy (as mentioned above) are good places to start. All of these can help to get creatures into opponent's hands and/or grave for you to steal. Also, Heartstone and Training Ground (which you know about) will be helpful too.

Zombies are pretty straight forward as long as you know what you wanna do with them. Mass generation with a few lords or recursion with lots of etb triggers seem to be the most consistent in my experience with them. With Scarab God's abilities he wants both (naturally), so you'll have to attempt for the happy medium. In that regard I don't have a lot of advice to give because that is more dependent on your own play style and what feels "right", but if you wanna take a look at my deck Liliana's Renaissance it is in similar style to what I'm describing.

Regardless of what you do, hopefully some of that was helpful to you. Also plus one cause your initial start of what you've got going looks amusing.

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