Gryff's Boon

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Gryff's Boon

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only at any time you could cast a sorcery.

Gryff's Boon Discussion

Unbelievalee on Battalion of Centaurs (Part I: The first clash)

1 month ago

First of all, I would replace Angelic Gift With either Gryff's Boon or Rancor , just like you said in the description. Why? Because Rampage of the Clans would destroy it, and it gets returned to your hand/battlefield whatsoever. Then, I would highly recommend a few copies of Collected Company , since it can be cast in an opponent's turn. Did it occur to you that red als also some great centaurs? For example, Burning-Tree Shaman , Stonebrow, Krosan Hero , Nikya of the Old Ways and Fanatic of Xenagos . Utopia Sprawl is in my opinion better than Verdant Haven . Then there's Conclave Cavalier , which is totally bonkers, although that strategy would not be effective when running Collected Company . Rosemane Centaur is also a good addition, but mainly if you run lower CMC creatures. And even though Genesis is not a centaur, flavourwise it would be a nice addition to this list. Maybe one copy of Fated Intervention for some instant-speed pressure. Tribalwise, I would highly recommend Metallic Mimic or Adaptive Automaton to replace the Stoneforge Masterwork , and you can even sacrifice them to Rampage of the Clans , for more value/pressure. Maybe a Mirror Entity to boost your crew in mid/lategame? If your having trouble getting the right creatures at the right time, maybe Eladamri's Call would be a nice tutor in this list. For fun, I would maybe even run a copy of Descendants' Path . You could also add some artifacts that suit nicely in any tribal deck. Think of cards like Icon of Ancestry , Obelisk of Urd , Bow of Nylea , Eldrazi Monument or maybe even Coat of Arms . Maybe even add a Selesnya Signet for fixing. All artifacts which you can even sacrifice to Rampage of the Clans . Also consider some Changelings, since they're basically just Centaurs... Chameleon Colossus . You could also add Oath of the Ancient Wood , if you're planning on running this amount of enchantments/auras. Then there's lands. I realize you want to keep this list budget, that's ok, in your case I would still run several Canopy Vista , Fortified Village , Temple of Plenty , Mutavault (which is a centaur), or Oran-Rief, the Vastwood . Chronicler of Heroes goes nicely with Lagonna-Band Trailblazer . Centaur Omenreader is also a pretty solid card by simple making your creatures cost 2 less when it's tapped. You also need cardadvantage. Think of cards like Harmonize . Also, in this meta, you'll need some hard removal. Think of cards like Dismember , Path to Exile , Generous Gift or Beast Within . You can also consider some allround lords and anthem effects. Maybe cards like Wilt-Leaf Liege , Always Watching , Glorious Anthem , Gaea's Anthem , Radiant Destiny , Hall of Triumph , Force of Virtue , Beastmaster Ascension or Collective Blessing . Maybe even a Song of Freyalise ? Yet again, all cards you can eventually sacrifice for Rampage of the Clans . You could even add some retrieval in this list, think of cards like Noxious Revival , Regrowth or Eternal Witness . Sideboard wise, I would highly recommend cards like Rest in Peace , Stony Silence , Dryad Militant , Krosan Grip , Damping Sphere , Grafdigger's Cage , Leyline of Sanctity .

This is it for now. When anything relevant comes up, I will let you know.

Keep up the good work.

CeilingShapes on Bogles Budget

2 months ago

Brushland is much better than Canopy Vista (they're Budget if you get them used) because your turn 2-3 attacks are crucial to put your opponent on a short (2/3 turn) clock. Also, I would add 2 more Hyena Umbra and 2 Unflinching Courage in place of Gryff's Boon . Gryff's Boon should be used against a heavy control or a deck you might suspect uses Back to Nature ; keep it in the sideboard.

For a budget deck, you should run 4 Isolate in your sideboard, and should have at least 4 sources of creature removal in your main-board like the $10 Path to Exile but a very cheap replacement that usually works when you need it would be Chained to the Rocks , about a Dollar for a playset; Blazing Hope is another good budget option. Otherwise, I think Spirit mantle should be removed, It's too slow. Good Luck!

RoaringBunny on Mr. Steal Yo Topdeck

5 months ago

I don't know what kind of group you play with so I'm going to make a bunch of general sugestions.

Hopefully some of this is helpful.

zenozia on Aura aura aura! (V2.3)

6 months ago

for aggro I think Invisible Stalker could be a good choice of creature to enchant

Remand is really good to keep the tempo and protect against big stuff

Stubborn Denial is incredible in this deck

Steel of the Godhead is pretty good for 2$ and is a good budget upgrade (replace if you have 4 Daybreak Coronet , Ethereal Armor )

Geist of Saint Traft is a monster but cost 3 mana

Unstable Mutation if you want to be REALLY fast take this card

Gryff's Boon make the late game more fair

Path to Exile play 4 it's so freaking good

Hyena Umbra it's cheap and can protect Kor Spiritdancer

for sideboard

Stony Silence against tron afinity hardened scaled and artifact deck

Leyline of Sanctity against burn,storm,jund and black deck with discard

Rest in Peace against dredge, control, jund, storm and graveyard deck

card to cut

Bruna, Light of Alabaster incredibly slow card

Banishing Light is 3 cmc which is a lot in a agro deck (we dont want to trade 1 for 1)

Gift of Immortality is slow and pretty much useless because it doesnt bring back the counter or the aura

Pentarch Ward , Emerge Unscathed , Dive Down doesnt serve much because we like enchanting creature with hexproof

Grand Abolisher should be in the sideboard for control matchup

Open the Armory I love this card but it's sadly too slow for modern

Janiwimbo on Playable Bant Enchantress Cards

7 months ago

This list is awesome, especially the categorization makes it a real good help!

Some suggestions that I haven't come across in your list:

Hope it helps.

firecast92 on Saskia's Blitzkrieg

10 months ago

lol, i have a very similar saskia deck and i believe 41 lands are absolutely necessary. How do you even manage to cast the high end stuff with so few lands? Also in my deck Gryff's Boon is MVP.

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Gryff's Boon occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%