Mindless Automaton

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Tempest Remastered (TPR) Rare
Time Spiral "Timeshifted" (TSB) Rare
Exodus (EXO) Rare

Combos Browse all

Mindless Automaton

Artifact Creature — Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

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Mindless Automaton Discussion

Awoken_Leviathan on Big, Fat and Roaring - A thiccer take on Brostorm

2 weeks ago

Was building my own Ghalta deck and came upon your's while trying to get an idea of what direction to go in. I like the +1/1 counter synergy and I think you could build off it more if you wanted. For instance: Triskelion, although more expensive, is functionally another Walking Ballista, this increases the chance of drawing one or the other, as well as reduces the risk of having it removed/exiled. Asceticism is also a good protector.

However this can go beyond the infinite +1/1s and (using them as a base) Crystalline Crawler/Workhorse can give infinite mana, Mindless Automaton can give infinite card draw, Spike Feeder can give infinite life, & Hooded Hydra/Hydra Broodmaster can give you infinite creatures that in turn will also have infinite P/T.

I realize that if you have even 1 creature that has trample (like Ghalta) then all this doesn't really matter except in extreme situations (Worship, Phyrexian Unlife combos, Platinum Angel, etc.) I still think it's a useful thing to consider.

lagotripha on "Oh Baby a Triple" Counter Rites

1 month ago

Decide if you want to be valuetown goodstuff (and what type of that) or counters synergy.

Get a playset of Caves of Koilos/Llanowar Wastes/checklands, it'll let you play anything in these colours, even if it'll cost a bunch of life. As a stopgap, get a full playset of Crumbling Vestige- its cheap and will let you knock out a 1-off spell.

If you want counters synergy a full set of Winding Constrictor and Hardened Scales, then play a bunch of Servant of the Scale and Simic Initiate. Kudzu only looks amazing with fetches, so let it sit out. Cut abzan charm and Abundant Growth- Golgari Charm in the sideboard if you need it. If you're keeping it budget, Scrounging Bandar and Mindless Automaton can make a good draw engine.

If you want goodstuff valuetown Gurmag Angler, the card tearing up legacy, is your friend. You don't have the fetches to make him and taisugir broken, but Grisly Salvage, Treasured Find and Satyr Wayfinder can help, especially if you exploit some other graveyard synergies. Remember that in this space you will be competing with Tarmogoyf and Grim Flayer, and they will eat most creatures.

Alternatively, go all in on the Siege Rhino plan, and play a blink deck- Staring Contest: A List of Blink-Effect Cards has a good list. Thragtusk and rhino, as soon as possible (manadorks) to stabilize and start getting value from blinks. Eternal Witness and Dusk Legion Zealot/Elvish Visionary will be good engine peices.

Plan your sideboard, and put it up here. It'll help you stay more focussed in the maindeck, deciding when you need 4-ofs and when you need just one copy, and let us judge what needs tinkering a bit better.

ohzemesmo on Ezuri - Value

2 months ago

Thanks for the ideas. I might use Mindless Automaton instead of Abzan Beastmaster. Also thinking about find a place for Walking Ballista once it rotates out.

TheManly1 on Ezuri - Value

2 months ago

Mindless Automaton can help you get some more card draw since all you have to do is remove counters to draw and it triggers Ezuri!Spike Weaver is at the edge of your budget but is so good when you need a delay!Triskelion will help with keeping the board clear or as leverage! Walking Ballista does the same thing but again is right at the top of your budget.Gyre Sage will help you ramp. Devoted Druid is more reasonably priced these days and will ramp really nicely as well.Shardless Agent is an Ezuri trigger and 2 for 1.Lifeblood Hydra will give you life and draw some cards when it dies.

TheManly1 on Ezuri, Claw of Progress

2 months ago

Mindless Automaton can help you get some more card draw since all you have to do is remove counters to draw and it triggers Ezuri!Spike Weaver is at the edge of your budget but is so good when you need a delay!Triskelion will help with keeping the board clear or as leverage! Walking Ballista does the same thing but again is right at the top of your budget.Gyre Sage will help you ramp. Devoted Druid is more reasonably priced these days and will ramp really nicely as well.Shardless Agent is an Ezuri trigger and 2 for 1.Lifeblood Hydra will give you life and draw some cards when it dies.

JacoBean_ofthe99 on Ghave

3 months ago

Try to add at least 3 lands. My thoughts on cuts are Juniper Order Ranger, Ivy Lane Denizen, Mer-Ek Nightblade, Sigil Captain, Thallid Shell-Dweller, Sporoloth Ancient. not all of them, but most. some are redundant with each other or better spells in the deck. I think the ancient isn't gonna be as helpful as it could be because there are only like 4-5 cards that get spore counters, in a 99 card deck. I would add Cultivate or a Solemn Simulacrum over Urban Burgeoning and Wild Growth and some more graveyard recursion. Phyrexian Reclamation is great, and Victimize and Dread Return would be good in there. also, think of more card draw too. Etched Oracle and Mindless Automaton would be good. some good budget lands are Selesnya Sanctuary, Orzhov Basilica, Golgari Rot Farm

ThallionDarkshine on MagicalHacker - List of All Draw Cards (Steady)

3 months ago

vance's blasting cannons , Recycle, Null Profusion, Arch of Orazca, Zameck Guildmage, Sage of Fables, Mindless Automaton, Arcane Spyglass, Etched Oracle, Sphinx of Magosi

Since you're not including repeatable land tutors, why are you including repeatable explore effects? They only ever filter your draws or draw lands. If you are including them, Path of Discovery is another repeatable explore.

I'm not sure what your feelings on the monarch mechanic are, but it could be considered a repeatable form of draw.

elgosu1337 on Last March of the Ents

3 months ago

Primal Vigor is definitely worth playing for Ghave because it helps you a lot more than it helps the other players. Smothering Abomination gives lots of card draw when you're sacrificing Saprolings anyway. Mindless Automaton and Symbiotic Deployment are also good. Concordant Crossroads lets you attack or tap for mana right away. Gyre Sage ramps you well, and Crystalline Crawler goes infinite with Doubling Season or Primal Vigor.

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