Whelming Wave


Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elspeth vs. Kiora (DDO) Rare
Born of the Gods (BNG) Rare

Combos Browse all

Whelming Wave


Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

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Recent Decks

Whelming Wave Discussion

loricatuslupus on Release the Kraken!

3 weeks ago

SquashyBasilisk glad you like it, I did find that using Whelming Wave in multiplayer is the best way to accrue hate EVER. I'll let you in on a little secret regarding the abilities: never expect to use them. The one land plus Temple approach is a killer, and if you've put down Lorthos on turn 5 his ability is kinda redundant (though it's nice to have a late-game mana sink if things go on that far). If I'm not risking the Temple I'm usually happy with three lands, on the condition that I've got at least two of the following: Hatchling, Counter, Eye or ESPECIALLY Wave - three turns to draw another land is usually a safe bet and that sweeps the board of aggressive strategies. Card draw is definitely an issue considering it's a blue deck but I generally find the scry effects make sure you get what you want. Maybe add another Thassa or two to guarantee that?

bwanabeast5 on Replacement.

1 month ago

Or maybe Whelming Wave?

Frytrix99 on Jalira, Master Polymorphist

2 months ago

I would cut in creatures, to get consistency in your polymorphing. You don't need more than 20 creatures (in my opinion). Replace the ones that creates token to get enchantment, lands or artifact that do the same.

Nuisance Engine, Myr Turbine, Genesis Chamber, Throne of Empires, Guardian Idol, Chronatog Totem are good cheap artifacts you could consider.

Control Magic, Domineering Will are amazing, stealing stuff and giving you sac targets. Some lands like Cradle of the Accursed, Dread Statuary, Mishra's Factory, Zoetic Cavern and more could also be interresting sac target.

I would add some board wipe as well, such as Whelming Wave, Evacuation and Engulf the Shore. Even AEtherize can work.

Frytrix99 on Jalira-San

3 months ago

Why playing Docent of Perfection  Flip if you only have 15 instant/sorcery?? Also, if you polymorph and get Hangarback Walker, it enters the battlefield as a 0/0... and die immediatly. To me, there's probably too many creatures. You gain consistency in your polymorphing by lowering the amount of creatures in the deck, getting more or less the same cards every game. You don't need a lot of big guy, just enough to not run out of them in a long game (less than 20 should be enough).

You already have a lot of creatures that has evations, so Archetype of Imagination might not be the best option, except if it's to make you opponent creatures lose flying. If you really want to give flying to your creatures, I propose Wonder. It's a good creature to sac with Jalira.

I would also consider Fatestitcher to untap Jalira (or any mana rock you have). Freed from the Real is a good option as well, that you can't fetch with Jalira (so you won't "waste" your turn to get a 1/2)

Domineering Will is amazing with Jalira. As well as See Beyond, that let you put back a big monster from your hand into your deck.

Some board wipe effect like : AEtherize, Evacuation, Whelming Wave, Scourge of Fleets, Engulf the Shore, Cyclonic Rift.

I hope it helps !

Saint1129 on MagicalHacker - List of All Board Wipe Cards

4 months ago

Thanks! This look very useful and Im definitely keeping it on tab. But maybe add a couple more that you missed including.

Whelming Wave, Engulf the Shore, and Ratchet Bomb.

chadsansing on Artificial Piracy

5 months ago

And perhaps Cyclonic Rift, Engulf the Shore, Crush of Tentacles, Whelming Wave, Chaos Warp, and a black removal spell or two (like Vraska's Contempt or Walk the Plank) for good measure.

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