Fleecemane Lion

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Theros (THS) Rare

Combos Browse all

Fleecemane Lion

Creature — Cat

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.

Price & Acquistion Set Price Alerts

C17

THS

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Recent Decks

Fleecemane Lion Discussion

RedmundR2 on The amount of cats...

3 weeks ago

The first thing I would add would be Fleecemane Lion, probably over Skyhunter Skirmisher. I would definitely add more dual lands like Canopy Vista and Temple Garden, fetches like Windswept Heath. If budget is a concern you can get stuff like Selesnya Guildgate for really cheap.

Next I would add some sort of removal or answers to what your opponent is doing. For instance, if someone plays Ensnaring Bridge against you, you effectively cannot do anything about it, but if you have Disenchant in the sideboard, you can answer artifacts. Path of Exile is a staple for creature removal in white in modern is something else I would add.

You also can consider anti-board wipe cards like Heroic Intervention, or maybe some graveyard recursion in Return to the Ranks.

This deck could use some love on the curve too, right now you have no 2 or 4 drops in a deck that probably wants to play a creature every single turn seems like bad tempo for a mid-range tribal deck.

GoblinsBeatElves on Oketra's Calling

1 month ago

Ok, sorry it took me so long to get back to you. I see what you have done, and I do have some suggestions for you.

1) What is Fleecemane Lion doing for the deck? He doesn’t do anything related to tokens, so... I get that it is a great card and all, but it doesn’t feel in place with a deck like this.

2)Mother of Runes is great protection... for one creature. In this deck, Selfless Spirit is much better, because it gives all your creatures protection, rather than just a single 1/1 token. Also, the namesake and key card of this deck, Oketra, already has indestructible, so she’s good. I would recommend switching those out for more selfless spirits, because they protect your whole army, rather than one token

seiseises on

1 month ago

I would replace Aerial Responder for either more angels (more Gisela, Linvala or Shalai), or for another Thalia, Heretic Cathar, or for more green ramp like Somberwald Sage which allows you to play big angels on turn 3.

Also, Fleecemane Lion and Sylvan Advocate are nice but don't fit the theme and don't really have great synergy. As suggestions, Knight of the White Orchid can help you not falling behind on lands, and Silverblade Paladin is extremely good at making your angels very very dangerous. Or you could just mainboard some of your sideboard cards, I think most of them would be more helpful than the lion and the elf, especially Wall of Omens, Utopia Sprawl and Dromoka's Command.

I have a couple angel decks you might like to check :) Angels are coming, Mono-white Angels

Nathanaiel on Cat Lifegain

2 months ago

Considering you've tagged this "Budget" and "Casual" I understand you don't want this to be too strong or expensive, but this would greatly benefit from a green splash. Mostly for Fleecemane Lion, but also some other lifegain synergies..

Spirits on Arahbo Kitty Voltron

2 months ago

Hi Pandistoteles,

Looking pretty good, fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats EDH

You have Evolving Wilds & Grasslands for mana fixing, don't forget there is Terramorphic Expanse as well.

Temple Garden would be a huge upgrade, as a forest and a plains it can be searched and pulled with various different ramp spells, eg: Nature's Lore can pull Temple Garden.

You need Sylvan Library, Sterling Grove can tutor it, also Enlightened Tutor (put on top of deck which sucks), but with so little draw in Selesnya the Sylvan Library is key.

Since you run Karametra, God of Harvests, have you considered Rhonas the Indomitable? Any Cat + Eminence = Rhonas the Indomitable can attack! 5/5 deathtouch, indestructible that can give trample to your Voltron cat! That's tempo.

Hammer of Nazahn is key to a Voltron strategy, especially the Bloodforged Battle-Axe. I would run an Eladamri's Call to pull Nazahn, Revered Bladesmith who can pull Hammer of Nazahn to the battlefield. It can also pull a Dryad Arbor as a modular / ramp spell too.

With so many artifacts you need a Puresteel Paladin, 1) He draws you a card when you play an artifact, that is amazing 2) He makes equip costs ! 3) With Leonin Shikari you can manipulate equipment at will. Add an Ancient Den and Tree of Tales gives you 2 more artifacts that you play as lands to get to the metalcraft on Puresteel Paladin. Sigarda's Aid also enables Voltron.

Parallel Lives (like Anointed Procession) is a CMC4 Doubling Season, won't double Fleecemane Lion monstrosity, but thats such a small sacrifice for the mana. There's also Primal Vigor but it's the same CMC as Doubling Season anyway.

Path to Exile is an awesome removal and a modular ramp if you need it as well (and have a creature).

Skyhunter Skirmisher is a nice built-in Doublestrike, which is awesome with equipments (especially ones with trample), but he does have a High CMC.

Heroic Intervention is a nice saving card, but with Privileged Position your probably okay.

Sword of Light and Shadow and the protection: makes it so you can't use the Eminence ability on the equipped creature. Maybe worth it for the recursion but keep that in mind.

I really dislike Sword of Vengeance, I've read all the articles on it, I don't think the equip makes this viable. I'd almost always rather have a Chariot of Victory in most cases, or in this case probably a Umezawa's Jitte.

Lost Leonin is a nice cat, with Ajani, Caller of the Pride + Eminence he eliminates a player with 10 infect. I personally use other Doublestrike enablers like Silverblade Paladin and Berserk + several other creature tutors to try and get him off quite early. Understand if you don't like the infect mechanic, but I would think about him, with Eminence he's a 2-turn timer as well.

Steelshaper's Gift can help get some consistency on pulling Swiftfoot Boots or the such to your hand. Lightning Greaves also doesn't work with the Eminence trigger, I decided the upside of the equip wasn't worth the Shroud. Also once you put a Lightning Greaves onto a cat, you can't equip anything else to it (due to shroud). If you have another creature you can Equip it off then Equip the other Equip, then Re-Equip it for , but leaves him unprotected for a second, and requires control of a second creature. When your playing Voltron, you usually don't have a bunch, but maybe you have tokens. Just thought I would mention anyway.

I always like Masterwork of Ingenuity in Voltron too, worst case I'm copying a mana rock and ramping, best case I'm doubling my best equipment. With a Sigarda's Aid out, yah!

Stoneforge Mystic is amazing, on a similar note Stonehewer Giant requires an immediate response too. I've found him a high threat level, and once out I'm just pulling solutions, like: Protection from , Trample, Lifelink, Deathtouch, Etc, whatever is needed to overcome the current blocking / board position, instant speed, and instant equip. Doesn't get much better than that!

I'd have to confirm, but I don't think Nacatl War-Pride extra tokens enter attacking, I think they just double the tokens but lose the attacking. They doubled ones may stay though, but might be exiled still, I would look into it. If they don't attack and don't stay, I'm not sure I would run him.

Not sure Ajani Unyielding is worth the mana cost, but, he does draw cards which is never a bad thing.

With more tutors, I found that I don't need to run both Behemoth Sledge and Loxodon Warhammer because instead I could just always tutor Loxodon Warhammer when I would have drawn Behemoth Sledge to get more consistent use of the more powerful equipments. But you've got some mass mana ramping going on here might not matter.

Hope you find something here useful, I would do Puresteel Paladin + Ancient Den + Tree of Tales at the very least anyway. +1

SpiritKing on How to turn modern?

2 months ago

not about to tell you to get another deck or a "modern deck", since you already stated this is more a list of what you have to work with rather than a finished deck. I dont know how much modern matches you could observe until now, but modern is a very fast format that evolves mostly around the first 4-6 turns of a game. With that premise, you should start by cutting most of your mana expensive cards from the finished build, they just wont help you win in time or to stay alive. Things like Soul's Majesty, Hunt the Weak, Quietus Spike or Staff of Nin are far to slow to have an impact on your matches. The same goes for your "big" cats like Raksha, Jedit Ojanen and Taj-Nar Swordsmith. Little critters like Infantry Veteran are cheaply costed, but outclassed very easily and dont have enough of a usefull ability. If i were you i probably would drop the equipment/arifact based cards in the deck completely and go more in the direction of +1/+1 counters.

Try to ask around if someone has some Travel Preparations and/or some more Fleecemane Lion's for trade, or buy some of them at your LGS (they are pretty cheap) and up the number of Ainok Bond-Kin. Try to avoid Dragon Bell Monk and Student of Ojutai and try to get some Seeker of the Way instead. They have a better body for a lower cost, get the Prowess bonus from casting your +1/+1 counter spells and combat tricks as well as getting you some more life. Consider Prey Upon to go with them.

Overall advice: try to lower your mana curve so that you have a reasonable chance to play something every turn from t1 to t5, perhaps even mutiple spells from t3 onward, to get your opponent to 0 life as quickly as possible. If you want to stick with GW as your colors and want to use some of your cats, an aggro strategy (poissibly) with +1/+1 counter interactions would be the first thing you should look at. Also cheap, efficient spot removal in form of Lightning Bolt, Path to Exile and Fatal Push are some of the most played cards in modern. If you can do it, try to add something that protects your creatures, or gives you an advantage if they get removed. Something like Brave the Elements, Emerge Unscathed or Shapers' Sanctuary should be a fine solution.

I hope this is what you were looking for. If you have further questions, feel free to ask away.

Memphismaymagic5 on Furry Friends

3 months ago

Cool idea! Your deck is mostly based on standard cards, but in modern, there are a lot of great options for a cat-themed deck.

You can consider the following cards:

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