Boon Satyr

Legality

Format Legality
Noble Legal
Hero Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Theros (THS) Rare

Combos Browse all

Boon Satyr

Enchantment Creature — Satyr

Flash

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +4/+2

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Boon Satyr Discussion

snotice on Gruul in Ixalan - The Nature's Fury

1 week ago

Nylea171:
I feel your deck just needs more focus. You have several good Gruul cards in the deck, but due to the inconsistency of the draw and ramp, you will have inconsistency with curving out. Based on the majority of the cards in the deck, I'd say this deck is a modern deck. Based on that I would say even if your planning casually, I'd be hesitant to play cards like:

Boon Satyr, Emperor's Vanguard, Grazing Whiptail, Polis Crusher, Snapping Sailback, Charging Monstrosaur, Burning Sun's Avatar

CMC 4 or greater must be very selective, even in green. I would go with a more streamline approach to cards over 4 CMC. Here is an example of your deck:

Creatures (28):

CMC 1 (8):
4x Elvish Mystic
4x Kird Ape

CMC 2 (8):
4x Burning-Tree Emissary
2x Flinthoof Boar
2x Heir of the Wilds

CMC 3 (6):
2x Atzocan Archer
1x Combat Celebrant
2x Fanatic of Xenagos
1x Ranging Raptors

CMC 4 (5):
4x Ghor-Clan Rampager
1x Nylea, God of the Hunt

CMC 5 (0):

CMC 6 (1):
1x Ruric Thar, the Unbowed

Instants (8):
2x Heroic Intervention
4x Lightning Strike
2x Magma Jet

Planewalkers (2):
1x Nissa, Vital Force
1x Samut, the Tested

Land (22):
2x Cinder Glade
8x Forest
8x Mountain
4x Rootbound Crag

andbartwo on Glorious Evolution (Budget)

1 month ago

Explain why you have Boon Satyr in the deck. It just doesn't make sense to me.

Chuata on Glorious Evolution (Budget)

2 months ago

Hello,Mandalorian.

Actually I using Pongify and Rapid Hybridization on my own creatures with makes them big very fast. It basic strategy of this deck conception. Casting those spells on enemy creatures of course makes this deck slower, but also gets rid of big threat like infinite combos (on creatures) etc.

For more hate on tokens or annoying permaments I also have Echoing Truth in sideboard. It's more than Vapor Snag, but it also more flexible and powerful and it's the same CMC slot as counter spells I using which makes it more comfortable to use and more difficult for opponents to predict.

I had Avatar of the Resolute in earlier conception of this deck, extremaly based on +1/+1 counters and trigering Evolve, but now I have not enough Evolve creatures to make it works.

With Boon Satyr game is nearly ended with him on board. Elusive Krasis is slow in compere to him. Zero power at the beggining, no flash ability to cast him eventually instead casting counter spell or something. Of course Elusive Krasis can grow and it's unblockabe, but it's still oriented on late game.

Shambleshark is good. I was thinking about putting him on deck, but finally I took Plaxmanta instead for some extra protection, and it works well.

Zameck Guildmage is the hardest choise. Warriors' Lesson works well in term of drawing cards, but I have a little efect that makes my undying creatures repetable. I must make several tests to decide what to do about him.

Vaan on U/G evolve cabrero

3 months ago

Master Biomancer, Boon Satyr, Thrummingbird, Gyre Sage, Bioshift, Zameck Guildmage, Verdurous Gearhulk so todos timos pra esse tipo de deck, eu trocaria Wild Beastmaster e Kalonian Tusker por algumas dessas cartas sem pensar duas vezes.

jozef on Mono green aggro

3 months ago

Collected Company? I would move/cut some number of Dismember, Rancor, and Vines of Vastwood to fit in a playset of CoCo. Also consider: Witchstalker, Savage Summoning, or Boon Satyr vs control.

fwka92 on Protect and Rule

3 months ago

Sorry I dont really understand what GW beats mean? Does it stand for a green-white powered deck?

First I wanted to do a pure life gainer but thought that is boring since there are so many good decks out there already doing that. Then I found this combo with Isochron Scepter and Fog and thought that might be great to integrate. But your advice because of exile effects made me think again so i also included Regenerate and Boon Satyr now. But I'm pretty sure people would still laugh at me when playing with this deck :D

So the strategy i would like to use would be Life Gainer + Protection/Control so that the enemy cant just exile my cards (too easily). Because now I played once with a friend to test a pure life gainer deck from me (not this one) but i was loosing because i couldnt protect myself from his swamp monsters which I couldnt block (could only be blocked by swamp monsters or artifact creatures).

First question do you think Isochron Scepter and Fog makes sense anyway? Its a cheap combo if you can play it (4 mana) but as long as isochron scepter lives the enemy wouldnt be able to make damage to me the conventional way i(i believe i could win with that combo against my friend and having found that combo myself makes me proud)

KABO5e on Omnath, Locus of Ramp

4 months ago

With all the green devotion, Karametra's Acolyte and Nykthos, Shrine to Nyx could be very good.

If you like the green devotion route, Boon Satyr, Bow of Nylea, Courser of Kruphix and Arbor Colossus are all effiencet was to get some green on the field.

With green and red, I'd kinda expect to see Xenagos, God of Revels, but that's just me :P

To help with the tutor/draw side...

Genesis Hydra is extremly good, especially if you can recast him by bouncing him back to your hand with something like Temur Sabertooth.

Yisan, the Wanderer Bard is a slow, but continous, tutor for creatures.

Polukranos, World Eater and Hydra Broodmaster are some good mana sinks, even if they aren't dragons or elementals.

I'd really look at trying to add courser though. He's a good body for 3 mana, and plays really well with the whole landfall mechanic.

Vininn126 on Surrak EDH

5 months ago

Hey I'm coming over from reddit.

I think first of all, you have some decent ramp and card draw, but I might replace Abzan Beastmaster and Triumph of Ferocity for some other green creature card draw, like Primordial Sage or Soul of the Harvest. Maybe replace Utopia Sprawl with Sakura-Tribe Elder, it's a creature so it has better synergy with your deck, also it's easier to get the extra mana. Archwing Dragon is not the best mana dump by any means and I would replace it with... I dunno there's a lot of really great goodstuff cards at 4 mana, like Rashmi, Eternities Crafter. The "buff my creature" cards are not great, like Boon Satyr or Rancor, as there are much better Anthems, like Beastmaster Ascension.Frost Walker is not a good edh card. At two mana there's Duskwatch Recruiter  Flip. Orcish Lumberjack is sketch, maybe Birds of Paradise. Maybe replace the Trinket Mage and Treasure Mage with Fierce Empath or some sick Haste enablers like Fires of Yavimaya or Hammer of Purphoros. Also a couple more lands couldn't hurt, maybe closer to 36-38. Fire/Ice has a low power for edh, as is lightning bolt. I'm also not the biggest fan of prophetic bolt. Some good removal includes Beast Within and Krosan Grip. I'm also not a fan of Skullclamp in a deck not focused around your own creatures dying. Maybe Mystic Remora or Rhystic Study for cheap card draw. A fun card I like in general is Zendikar Resurgent but it's 7 mana, and usually the turn you drop it, it does nothing. So if you can find a spot in your deck to put it go ahead, but it's low priority.

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