|Commander / EDH||Legal|
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Enchantment Creature — Satyr
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+2
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|Have (11)||Kravian , The_Raven , golgarigirl , Riders_of_Brohan , the.beanpole , Regulus1010 , GeminiSpartanX , gildan_bladeborn , , meowCat1234 , Atony1400|
Boon Satyr Discussion
2 weeks ago
I think the deck has a good basis using Brave the Elements to sneak past any blockers. However, if you want to have a reasonable chance winning against some of the top modern decks, you're going to need to have:A)More impactful creaturesB)More ways to interactC)A tighter list overall (more 4-ofs)
Of the mainboard, the only cards I think are decent are: Dryad Militant, Fleecemane Lion, Loxodon Smiter, and Wilt-Leaf Liege. It seems you're on a budget, but I think there are a few cheap G/W creatures that would greatly improve your list. I would use Qasali Pridemage over Elvish Hexhunter. They are very similar, except the Exalted on Qasali Pridemage and no need to tap it makes it considerably better. Loyal Pegasus, Selesnya Guildmage, Topplegeist, Watchwolf, and Wilt-Leaf Cavaliers are simply too slow, to unreliable, and too unimpactful for modern. There is definitely an allure to having creatures that are both G/W, but you have to consider the individual power of your cards as well. I'd strongly encourage playing some number of Selfless Spirit, though they are somewhat expensive. Advent of the Wurm is also a card I highly suggest if you're on a budget. This card creates a huge surprise for your opponent and gives you some more late game, especially if Collected Company is out of your budget. Soldier of the Pantheon, Scavenging Ooze, Boon Satyr, and Experiment One are also potential options for good creatures.
As far as ways to interact with you're opponent, Blessed Alliance, Selesnya Charm, Celestial Flare, and Oblivion Ring are decent options if Path to Exile is out of your budget. I highly suggest cutting all of the enchantments to make room for these cards. The only enchantment I'd consider keeping is Shield of the Oversoul which could surprise an unprepared opponent and steal you the game.
3 weeks ago
I'd cut the sphinxes, the battlesphere, and one Boon Satyr. I love sphinxs and battlespheres (in addition to modern, I play commander) but 7 mana is a lot of mana for a turn four format, even for a deck that isn't nessecarily meant to be competitive. I'd cut the satyr because he doesn't really seem to have synergies with the rest of the deck beyond having flash.
Wino on R/G Dragons
1 month ago
Okay I understand your point of view. I thought that you want to build a sort of tribal dragon deck.. but for example cards like Boon Satyr are a bit our of place because you have strong creature like Stormbreath Dragon and Thunderbreak Regent. If you would have a deck not only dragon oriented I think that your configuration is good.. also because you have many mana sources like Birds of Paradise.. but if I were you in put 4 Thunderbreak Regent because his ability is very strong expecially if you have another dragon onto the battlefield!
Wino on R/G Dragons
1 month ago
Hello!I think that you should have 4 Thunderbreak Regent and 4 Dragonlord's Servant this two cards are the base for a dragon deck.Also you may have 2 Dragonlord Atarka So if i were you i will remove all copies of Boros Reckoner, Boon Satyr, Experiment One and Kitchen Finks
1 month ago
man I like this deck, absolutely gonna build one based on it... (i'll give you the credit at some point)
Starfield of Nyx just getting back into Magic for the 3rd time and this is new to me... think I just got a "stiffy" and with Sigil of the Empty Throne.... too good to be true.... (I think I got a couple back with planechase 2012)
Mana Bloom doesn't need to tap to remove the Mana, (only ever casted with X= or and is a cheap enchantment to work with the 2 mentioned above.
along with them and Eidolon of Blossoms, I might try to work in Oath of the Ancient Wood and/or Ooze Flux and someone mentioned the Boon Satyr above, (I would re-mention that again to you for here, for the Flash + Starfield combo and the needed 5 enchantments)
I haven't looked into it yet but how does Starfield work with something like your Spreading Algae? would they get the Creature on their side as I imagine you enchant opponents land (you would still "Control" the enchantment wouldn't you?)... would it move to your side and then what would happen if you dropped back down to 4 Enchantments, say? is there a quick explaination for this?
Good Luck with your deck and I'll keep you posted about my deck and some more possibilities for you... Cheers
+1 vote coming
1 month ago
Thanks for commenting on my deck, I appreciate your input a lot. Here's my response, in the same order as your remarks :)
Unlike other Auras, an Aura with bestow isnt put into its owners graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its Tap abilities can be activated, if it has any) on the turn it becomes unattached if its been under your control continuously, even as an Aura, since your most recent turn began.
2) I didn't understand why you suggested Thornbite Staff at first... but that second part makes this relevant. I'll consider adding it, altough I'll have to find something to cut first.
3) Void Grafter is a creature and can be blinked to give hexproof an additional time, that's the reason it's in the deck.
4) I like the idea of copying spells from my opponents, I'll definitely look into the possibilities here :)
6) Same as for 1 and 5, I own the card in the decklist and not the alternative you suggested.
The cards you suggested are good, so if an opportunity shows up to acquire them I will (and I'll make adjustments to deck accordingly).