Boon Satyr


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

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Set Rarity
Theros Rare

Combos Browse all

Boon Satyr

Enchantment Creature — Satyr


Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +4/+2

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -50%

0.01 TIX $0.02 Foil


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Boon Satyr Discussion

Chandrian on Yasova, The Thief

1 week ago

Hi Pal00ka!

Thanks for commenting on my deck, I appreciate your input a lot. Here's my response, in the same order as your remarks :)

1) When you bestow Boon Satyr and the creature it's attached to dies, it becomes a creature. Here's what's written on the Gatherer Page:

Unlike other Auras, an Aura with bestow isnt put into its owners graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its Tap abilities can be activated, if it has any) on the turn it becomes unattached if its been under your control continuously, even as an Aura, since your most recent turn began.

I do agree that Hero's Blade is interesting, the reason I added Boon Satyr instead is that I own that card and not the other. I'll definitely take a look at the blade.

2) I didn't understand why you suggested Thornbite Staff at first... but that second part makes this relevant. I'll consider adding it, altough I'll have to find something to cut first.

3) Void Grafter is a creature and can be blinked to give hexproof an additional time, that's the reason it's in the deck.

4) I like the idea of copying spells from my opponents, I'll definitely look into the possibilities here :)

5) I've got at least 1 Avacyn, Angel of Hope in my playgroup, so exiling is quite important. I also own Scour from Existence and not Beast Within

6) Same as for 1 and 5, I own the card in the decklist and not the alternative you suggested.

The cards you suggested are good, so if an opportunity shows up to acquire them I will (and I'll make adjustments to deck accordingly).

MenacingBunny on Is Frontier a legit thing?

1 month ago

In frontier, bant company is even more powerful now. With cards like Fleecemane Lion, Boon Satyr, Daxos of Meletis, Hushwing Gryff, and Phyrexian Revoker.

seshiro_of_the_orochi on Eternal Displaceness

1 month ago

I kept on thinking about the problems against aggro and ramp. For now, my solutions is to take out Guardian of Cloverdell and replace it with one Kitchen Finks and a Myr Battlesphere. The sphere can actually finish some games, and if i can blink the finks once their persist-ability triggered, they will return many times.

I also replaced Wild-Field Scarecrow with Boon Satyr. I might miss the ramp, but the satyr has some mayor advantages here. I think the satyr will make room for more finks once i can get some.

ComeHonorChest on Selesnya Aggro

2 months ago

demonicgrizzly I have the nykthos in the deck because I believe its a good land card to have in a lot of decks. I do understand that it doesn't really fit into the theme of the deck.

I dont want to have too many 1 drops in the deck because the decks strong mana curve is 2 and 3 which is pretty low compared to some other decks. Even with Experiment One, I would like to pump him up with more efficient creatures such as Fleecemane Lion and Loxodon Smiter. Do you think Unflinching Courage is good as is or are there better options like Boon Satyr or other enchant creatures? Do you think that Loxodon Hierarch is good for the deck?

YoungQuakerBoy on This Company is Breaking all the Ground

2 months ago

Hey, demonicgrizzly! Nice deck and thanks for the suggestions. The Boon Satyrs are an interesting/cool touch.

I had originally started with 4x Rancor instead of the Vines of Vastwoods but there was too much targeted removal in my meta and I kept getting 2 for 1d with it and thus made the switch to vines. Also, I am trying to keep my creature count to 28 for as strong of a chance for Collected Company to hit as possible, so my only flex slots for non-creature spells are those 4. Rancor might come back in one of these days but at the moment I am going with the Vines.

I had Feed the Clan in the side for a while but the only times I used it against burn I it was never enough and I wished that I was increasing my board state as well, thus the change to Kitchen Finks (which I am currently running the sideboard, I just haven't updated it too recently :P ).

Surgical Extraction is an interesting card. I'm not sure that I have enough combo decks in my meta at the moment to justify it but that would be one of the better choices if they become more prevalent.

Thanks for the suggestions and keep stomping!

Eiyros on Eiyros

3 months ago

I really like it and I remember a standard combo you could try. Boon Satyr could be replaced with Deathmist Raptor so your den protector can pick up 2 for one. You could also try and replace Polukranos, World Eater and Ashcloud Phoenix with one copy of Dragonlord Atarka and a playset of Thunderbreak Regent. This will give you more power on the board and a bigger reason to run Sarkhan Unbroken over Sarkhan, the Dragonspeaker. I bought a Sarkhan, the Dragonspeaker and he absolutely is trash. I would run one copy of Sarkhan Unbroken and 2 copies of Domri Rade and replace your Chandra, Pyromaster with two lands, maybe Shivan Reef for example. One last change you could make, which is not NECESSARY but could be a decent addition is using Atarka's Command or Collective Defiance instead of Roast for the additional value they provide later in the game. I know this sounds like a lot of changes but trust me, your deck will be amazing if you try them. If your reluctant to buy some of the cards at first make some cheap paper proxies off of websites like bluebones to try them out and buy them only if you think they are beneficial changes. Good luck FangorHelmsar!

Barric on Smashing Face

4 months ago

Well, Considering a sixth of your deck enables ferocious, and there are more ferocious creatures you can put in as well, Stubborn Denial does much better on average. Early game, before you have a ferocious creature, it's unlikely they'll have a mana up to save their spell and later in the game, it's a discount negate. Also, a super fun interaction is play stubborn denial and with it on the stack, flash in Boon Satyr so ferocious will be active when denial resolves. This combo becomes a better Mystic Snake.

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