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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
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Highlander | Legal |
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Quest Magic | Legal |
Standard | Legal |
Vanguard | Legal |
Vintage | Legal |
Myrel, Shield of Argive
Legendary Creature — Human Soldier
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
DemonDragonJ on Mind Over Matter
6 days ago
I have replaced The Immortal Sun with Myrel, Shield of Argive, which reduced the average converted mana cost of this deck from 3.89 to 3.85, because she is a more powerful version of Grand Abolisher, so she clearly works with the theme of this deck.
DemonDragonJ on Seeking advice for Zur the …
1 week ago
Would you consider either Rhystic Study or Smothering Tithe? Would you be willing to spend 2 more mana to replace Grand Abolisher with Myrel, Shield of Argive or 1 more mana to replace Despark with Anguished Unmaking, or is keeping a low mana curve a high priority for this deck?
DemonDragonJ on Which Card(s) Should Replace the …
1 week ago
I used to have copies of The Immortal Sun in most of my EDH decks, but I have been replacing those copies with cards that better suit the themes of those decks, so I wish to ask for advice for specific decks.
First, I am wondering about my Sen Triplets EDH deck; that deck is a very controlling deck, so one card that I am considering is Myrel, Shield of Argive, since she is a more powerful version of Grand Abolisher, although I certainly would be willing to hear other suggestions, as well. I was also considering replacing the sun with Esper Sentinel, but I am not certain if I actually need that card in that deck, with all the other sources of card advantage that that deck has.
Second, I am seeking a replacement for the sun in my Teneb, the Harvester EDH deck, but this shall be a more challenging replacement, as there are numerous cards that would work well with that deck. My first choice was Karador, Ghost Chieftain, as this is the only deck in which he would fit, and, with his inherent cost-reducing ability, he would usually cost less then 8 mana to summon, but, as good as he is, he is merely a 3/4 that allows me to cast a creature spell from my graveyard once per turn. I then considered Sepulchral Primordial, but I do not wish to raise the mana curve of this deck, and that creature is only a 5/4 for seven mana. I also am considering either Sun Titan or Angel of Indemnity, as they clearly work with the theme of this deck, but the restrictions on their abilities may limit their utility in this deck, although the encore ability of the angel is nice, as I can sacrifice the tokens that it generates before they sacrifice themselves. Then, I am considering Grave Titan, since it can easily send creatures to my opponents' graveyards, for me to steal, as well as generating tokens for me to sacrifice, so I have numerous options for that deck.
What does everyone else say about this? What cards should I use to replace The Immortal Sun in my decks?
CickNason on Sigard the Heron's enchantment
3 weeks ago
Enchantress inclusions
Setessan Champion & Sythis, Harvest's Hand are some new and good enchantress options
Mana Fixing
Sanctum Weaver scales with all your auras
Jukai Naturalist & Herald of the Pantheon are a medallion for your enchantments
Delighted Halfling makes your commander and all legendaries uncounterable
Protection
Teferi's Protection & Flawless Manuever & Everybody Lives! are great general protection spells
Mithril Coat has flash and can protect your sigarda in a pinch and make her borderline unremovable.
Veil of Summer is OP nonsense
Myrel, Shield of Argive is a legendary Grand Abolisher with upside
Synergy Picks
Yenna, Redtooth Regent copies your auras and untaps can make you sigarda huge very quickly if you have the mana
Almost Perfect sets Sigarda's Base P/T to 9/10 and she can still be buffed
Well Rested for the buffs, life and draw all for 2 mana
Hope this helped
krabNOwl on Isshin, for Kasper
2 months ago
Have been Removed: Goro-Goro, Disciple of Ryusei Heiko Yamazaki, the General Inferno Titan Ironsoul Enforcer Lizard Blades Mardu Strike Leader Sigiled Sword of Valeron Vault of the Archangel Ajani, Caller of the Pride and some lands. -Added in: Savai Triome Westvale Abbey  Flip Riveteers Overlook Cabaretti Courtyard Maestros Theater Inquisitorial Rosette Myrel, Shield of Argive Commissar Severina Raine Mind Stone Sol Ring Elder Brain
Lightningbolter on Isshin (Unfinished)
6 months ago
Thanks for all this, one of the best parts of brewing is talking about the brew and you're helping me a lot with this.
Yes i like Rising of the Day better than Emblem of the Warmind I just found Emblem really, I didn't know a similar effect existed.
Myriad is quite nice with isshin I haven't looked at all the options with it tho, I do like Elturel Survivors quite a bit better.
Ankle Shanker was one of my first pics for this deck actually, deathtouch and first strike is one of the most lethal combinations of keywords I can think of lol, Pyreheart Wolf was just a put it in to fill the slot so to speak, I like Kaya, Geist Hunter will slot in perfectly for a few reasons, Vault of the Archangel is a rather useful utility land definitely in consideration.
Lightning Runner will definitely have a bullseye on his back as soon as he hits the board, so if the deck doesn't get to pricy with it Aurelia, the Warleader I'll definitely add her.
Dolmen Gate and Clever Concealment are definitely something needed and will be on the list of things to add.
I love Firemane Commando she's definitely going in the list, she draws and potentially keeps heat off of me while she lasts, Chivalric Alliance and Minas Tirith are good cards I may add them later, as of now I like my instant/sorcery draw cards as they don't require anything to draw and they're a good bit cheaper (money wise) than the ones you recommend, but they are nice.
I was thinking Signets would be better than more land as you can only play a land a turn but Artifacts can be played more than once adding to isshin getting the ball rolling faster, how many lands would you have?
Didn't even think of effects like Impact Tremors with the tokens, I wasn't quite sure how they'd work with Adeline, Resplendent Cathar and Myrel, Shield of Argive but absolutely adding those type of effects now lol.
Which instants/Sorceries would you cut? Because I was going to do the same but I can't decide on a proper ratio of target removal, draw etc.
And yes all this info is a great help to me, keep it coming if you want I'm loving this, amd thanks again.
SufferFromEDHD on Djeru and Hozoret Cedh
9 months ago
Hidden Retreat very niche but similar to the utility that Scroll Rack provides.
Boros Charm this is a permanent based strategy
Myrel, Shield of Argive > Grand abolisher
Moraug, Fury of Akoum > Combat Celebrant
Does Strionic Resonator dig 12 deep and cast 2? Even if it only digs 6 deep doubling the free crewture for 2 colorless seems like good value.
I enjoyed seeing Jiwari, the Earth Aflame. Some neat flavorful tech.
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Want (3) | SirFowler , OrcishMetal , zachi |