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Creature — Elf Druid
Tap: For each color among permanents you control, add one mana of that color to your mana pool.
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Bloom Tender Discussion
2 days ago
Bloom Tender is great if you got the cash. It went way up after 4c legends dropped. If you can Clone-effect an opponent's creature... it taps for up to 5 mana. Clever Impersonator is fun if you like Altered Ego. Teferi, Mage of Zhalfir and Seedborn Muse are two in have in my rashmi deck
+1 from me! Feel free to check out some of my decks for ideas. A couple are outdated on here vs paper version but still appreciate the +1s
5 days ago
5 days ago
Your curve is really high and it seems like your first few counters on Animar will be slow going.
I'd personally drop both Primordials, Zendikar Resurgent, Ulvenwald Hydra, Soul of New Phyrexia, and Tidespout Tyrant just as a starting point. I can understand the desire to fill your deck with fatties but you went way overboard imho.
Here's my decklist for any further ideas http://tappedout.net/mtg-decks/animars-creature-utopia-1/
1 week ago
What about Urabrask the Hidden or Stormbreath Dragon? Urabrask is a great haste enabler that causes opponent's creatures to enter the battlefield tapped, while Stormbreath Dragon is a great beater with haste and superb evasion! Also, have you considered adding in some more ramp? While Bloom Tender, Farseek and Nature's Claim are all fantastic, I feel with all the big 6,7 and 8-drops you have, running a bigger ramp package would be extremely beneficial! Specifically, I would add a few signets, Mana Crypt, Kodama's Reach and a few more mana dorks. Some of my favorite mana dorks are Deathcap Cultivator, Sakura-Tribe Scout, Selvala, Heart of the Wilds and Shaman of Forgotten Ways! Happy deck building!
P.S. Definite +1 from me!
1 week ago
Rhys the Exiled, Beastcaller Savant, Bloom Tender, Imperious Perfect, Dwynen, Gilt-Leaf Daen, Elvish Champion, Elvish Piper, Ezuri, Renegade Leader, Gaea's Herald, Immaculate Magistrate, Joiner Adept, Mul Daya Channelers, Nath of the Gilt-Leaf, Oracle of Mul Daya, and Fauna Shaman are all missing though! Seriously, you can't have an Elf deck without a few of these thrown in there. This is why I play Elf based EDH decks, I like them all too much to go without one. Haha. +1
I love Elf decks.
2 weeks ago
So this is legitimately the coolest thing I have seen in a loooong time. I'm dead serious. It's brilliant. It makes me so happy to see people toying around with modern combo decks (It's all that I do.) I'm going to make a copy of the deck.
First thing - your goal is creatures, and having as many as possible. Since you have lots of ramp (and are obviously only running 20 lands) I think that you should run probably 1-2 more fetches. This is one of the decks where thinning actually means something.
Second - Avenger of Zendikar or Siege-Gang Commander. You just don't need both. Avenger is definitely better, but if you prefer the commander, that's personal opinion, and I have no problem with that. Also, since your creature won't have haste (actually, I'm getting there), I think Craterhoof Behemoth is unnecessary. It's another winton you just don't need. Purphoros, God of the Forge is far superior.
Third - I think a part of the problem that you are having is the fact that your ramp cards don't do anything during your combo. And thus, I present Urabrask the Hidden. He allows you to use your Elvish Mystics and Llanowar Elves during your combo. If you put him down first, you can use your mana creatures to help float. I propose one or two of him mainboard.
If you go with Urabrask the Hidden, you should loose Wall of Roots for Bloom Tender. The tender will get more mana and pay for itself. It will ramp you much stronger early game. I also think that some Elvish Mystics would be welcome here. I understand that they are underwhelming, but they really do work as ramp cards. Trust me. I think that Sakura-Tribe Elder is problematic due to the fact that it dies and doesn't join your army of "cycling" creatures.
Fourth - I think maybe you should find room for another Eternal Witness. It'll make you far more consistent. But that could be just me.
This deck is brilliant. The thoughts above were just the first things that came to mind. I think that this deck is one of the most wonderfully creative things I'v ever seen. Thank you for creating it.
2 weeks ago
I am always willing to help new and established deckbuilders evolve and finetune their decks. Mana ramp I see you mention it. Let me point our a few great options that could improve your ramp:
If you need more help on this deck or any other Commander project, then give me a headsup on my wall :) Just click my name and post something on there.
It is always great to recieve an upvote on my favourite deck, which you can see here. Just click the 'Upvote' button on the left if you like what you see.
Enjoy the game!