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Creature — Elf Druid
Tap: For each color among permanents you control, add one mana of that color to your mana pool.
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Bloom Tender Discussion
14 hours ago
Thanks man! Bloom Tender is actually already in the deck ;P
GW would be worth playtesting, having the ability to untap more lands is nice. I need to test Paradox Engine as well.
I passed on Panharmonicon simply because its a 'win-more' card in an attrition build, so its resources devoted to something that doesn't immediately impact the board state. Deadeye Navigator is in the same vein but I'm open to trying them if you see some areas where I can drop something for it.
15 hours ago
Dude this looks pretty good, I am scared to go against this!
Bloom Tender would also be pretty powerful, that 3 colored mana while the rest of the board is locked is pretty good.
I'll let you know if I think of anything else :)
2 days ago
Color and color identity are two different things. Color identity only matters when you're building a Commander / Tiny Leaders / etc. deck. Otherwise, the game only considers color. Noble Hierarch is just Green. It doesn't interact with Pillar of the Paruns and will only contribute to Bloom Tender's mana ability.
2 days ago
All in the question. If Noble Hierarch's color identity is , does that mean it is multicolored?
2 days ago
The deck looks interesting!
Initial thought: Is Bloom Tender really worthwhile as a 2 drop ramp piece when you only have 3 blue permanents (excluding Drake and Copy Artifact) and 3 black permanents (plus Tasigur)?
4 days ago
I would strongly suggest to add Selvala, Heart of the Wilds. Great interaction with the engine :)
Bloom Tender is another great mana dork to have.
And Akroma's Memorial is a combo piece after a storm of legendary cards to seal the deal.
If you would like to check my Sissy build, I would be honoured :) Upvotes are always great to get. You can find it here.
+1 from a fellow Sissay player.
1 week ago
All are great inclusions, and for a higher competitive meta, i would include all of these.
However my personal reason for building this was to actually use a new commander, use a few of the new cards like the cat snek and the vizier, and its basically a slower, more "Fun" version, of my Yisan list. My Yisan is a little more straight forward and finely tuned and highly competitive, and my LGS and casual playgroup tends to throw a hissy fit when i play Yisan, so lowering the power level a small bit makes the larger games more fun and gives my friends a better chance of winning rather than getting stomped every game.
However, with your suggestions, for a more competitive list i would make the following changes:
Genesis wouldnt be necessary any more to lower the curve
Aura shards is just fun tech but soley reliant on my turn or some instant speed interaction to cheat a creature (not hard just not optimal just to blow up an artifact or enchantment)
SDT is no longer necessary since we dont really need top of deck manipulation
Bloom tender realistically would only tap for , rarely and almost never full Naya
1 week ago
If you want to smash face, then you need sisay to get out earlier. This would be best with mana dorks. As of now, you have 6. I would try to add others such as Bloom Tender, Fyndhorn Elves, Priest of Titania, Rishkar, Peema Renegade. Others include Somberwald Sage and Shaman of Forgotten Ways. The main reason why I am suggesting mana dorks is because they go well with Paradox Engine and enable a Turn 2-3 Sisay.
I HIGHLY recommend Survival of the Fittest. You can use it to drop a bomb legend like Iona into the grave and use loyal retainers to bring it back. Add Sun Titan for a value beater to bring back loyal retainers and others.
As of what to take out...
Azusa, Lost but Seeking - Mana dorks help enable turn 2-3 sisay and fuel paradox engine. You don't have that many lands to justify her.
Sakura-Tribe Elder - Again, mana dorks work better here.
Nature's Lore - Mana dork...
Rampant Growth - Mana dork...
Gaea's Blessing - Seems like a weird fit. Is mill a problem in your meta?
Authority of the Consuls - Doesn't seem to do much except maybe give you a little lifegain and possibly an opportunity to swing at someone.