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Said on Sliver Queen cEDH...

#1

The title is as it sounds - I have put together a Sliver Queen cEDH list:


Token Gesture

Commander / EDH* enpc

SCORE: 1 | 2 COMMENTS | 16 VIEWS | IN 1 FOLDER


And was hoping to get some input into any glaring omissions I may have made, as well as any cards which don't need to be there.

For reference, the primary combo is Sliver Queen + ( Basal Sliver or Ashnod's Altar or Mana Echoes ) + ( Blood Artist or Impact Tremors ).

It's also worth mentioning that I am up against decks like Brago, Najeela, Sisay, OG Teysa, FCT, Kess Twin.

Cheers.

February 22, 2019 7:20 p.m.

Said on Token Gesture...

#2

Primary win on is still combo, but am trying to use beats to transition into it. I have been playing against a lot of creature heavy decks recently and so this is a bit of an attempt to survive better against them.

Also, have added Labman/pact at the cost of cutthroat.

February 22, 2019 7:07 p.m.

Said on Token Gesture...

#3

Sliver Queen + Basal Sliver / Ashnod's Altar / Mana Echoes + Impact Tremors / Blood Artist / Zulaport Cutthroat for infinite damage/lifeloss to all opponents. You can also go infinite beats with queen, echoes and Heart Sliver .

February 22, 2019 4:59 p.m.

Said on Riku of Two ......

#4

You have a bunch of copy creature spells. It a large number of good your creatures are legendary. You also have a really high mana curve and not much ramp, a lot of which is expensive to play.

If you want to focus on combo, then my suggestion would be to make this a combo deck. Palinchron plus Riku give you infinite beaters. Give them haste or use and ETB damage source and that's game.

February 19, 2019 5:34 p.m.
February 16, 2019 9:35 p.m.

Said on Does this Count ......

#6

Cut Clever Impersonator , basically all of your creatures are legendary or an immediate win condition and most of your nonland permanents are either not worth copying or are combo pieces which again, do the need redundancy.

And as for annoying, that deck CSS hits the nail on the head, especially on mobile. Seriously, consider toning that down because it was basically unviewable.

February 15, 2019 3:28 a.m.

No problem. And I'm not saying don't run it. But it's just that you don't want the whole playability of the deck to hinge on it. But you seem all over it.

February 12, 2019 2 p.m.

You want to not have to rely on cards like Planar Bridge to make the deck playable. Also means you can play Endless One , Desolation Twin , Artisan of Kozilek and Conduit of Ruin .

Also, Deceiver of Form is fun.

February 11, 2019 10:56 p.m.

Just make sure that if they're going to butcher the deck's curve by adding a bunch of big beaters that they increase the deck's ramp. Otherwise they'll run into the issue of not being able to cast stuff.

February 11, 2019 4:57 p.m.

You could get Combat Celebrant and Eternal Witness letting you replay hulk (assuming you can save him twice) which then lets you get Kiki-Jiki, Mirror Breaker who does combo with celebrant. You're still looking at a lot of mana but if you used something like Starved Rusalka as your sac outlet, you'd be in the 16 mana ballpark.

February 10, 2019 10:29 p.m.

Said on Game Plan vs ......

#11

My general rule with counterspells is either run enough that they're useful or don't run any. ~4 for a purely defensive build, ~8+ for more aggressive counterspelling.

As for removal, running like 2 pieces is never enough. 1-2 board wipes (unless your meta is super creature heavy) and at least 4-6 pieces of individual removal, split between creature and non creature. Though this number should go up if you're creature-lite but expecting to come up against beats.

February 9, 2019 9:07 p.m.

You could add mana rocks and then Isochron Scepter + Dramatic Reversal (neither of which are bad in the deck by themselves). This combo by itself with 2 mana production gives you infinite drake's. At 3 mana production you have infinite mana, which you can channel into Blue Sun's Zenith ing each of your opponents. Using Whispers of the Muse (again, good with talrand) is another draw to help you dig for your win con once you have infinite mana.

February 7, 2019 3:06 a.m.

Klancik: Villainous Wealth is generally a pretty bad card for this kind of deck. You don't want to be sinking mana into it outside of combo and inside of combo it's superfluous. Not to mention it still doesn't guarantee a win. With USZ it just finishes the game then and there which is what you want for a combo deck.

February 4, 2019 7:04 p.m.

Said on Which bg combo ......

#14

Mikaeus, the Unhallowed , Viscera Seer and Walking Ballista . It's better than Mike and trike and can be deployed by Protean Hulk with the help of Phyrexian Delver .

February 3, 2019 9:30 a.m.

As the deck stands right now, I don't actually think it makes enough use of Sunforger to warrant spending more slots to make it more reliable.

On top of that, I don't think that Sunforger adds enough value to the deck to run it. If you were using stuff like Counterflux , Render Silent , Izzet Charm , etc. to take more advantage of it, it would add enough value, but given the style of the deck and the fact that it's not a beatdown deck, I wouldn't bother with the support for it.

February 3, 2019 7:26 a.m.

A quick side note - just because this thread is a discussion on deck names does not mean that this is an opportunity to post links to all of your decks that have innuendo-esque names as free advertising. Yes it's tempting but please don't let this discussion to devolve into spamming decklists.

February 3, 2019 6:36 a.m.

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