enpc [Text goes here]
Hey no problem friend! I look forward to hearing your thoughts!
September 10, 2017 11:43 p.m.
Hello enpc! I've been looking around TappedOut for EDH experts to look my deck, Bad Luck Brion, and I thought you'd be able to help me out! I'm not looking for much, just your general thoughts, opinions and suggestions! Thanks a lot!
September 7, 2017 3:46 p.m.
I really need some help on my 3 decks if you want to take a look and maybe give a few suggestions then that would be awesome! I'll also be checking out your decks too and I'll try to comment some suggestions on yours in return.
August 29, 2017 10:13 a.m.
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September 18, 2017 10:17 p.m.
Have a look here:
Please remember to check the forums to see if a thread exists before creating a new one.
September 18, 2017 9:17 p.m.
I followed your instructions, this is the search results:
on page 2, there is the first Scion of the Ur-Dragon deck and there are more after this.
As I said, on the back end side of things it looks like the filter uses a "general contains 'XYZ'" rather than "general = 'XYZ'" query. So for this corner case (since 'Scion of the ur-dragon' contains 'the ur-dragon') there is no way to differentiate.
September 18, 2017 8:58 p.m.
I currently run a Sunforger package in a 4 colour blood deck and have found Swords to Plowshares, Path to Exile and Chaos Warp to be enough value by themselves (there are a few red/green cards too but you can't run them).
Fire Covenant is also a good choice depending on your meta.
Secret tech though is Lapse of Certainty.
September 18, 2017 7:33 p.m.
PhotogenicParasympathetic: the search mechanic that tapped out employs must use a "contains" command (last time I checked). This means that it will return all decks where commander contains 'the ur-dragon', returning both commanders.
September 18, 2017 7:28 p.m.
Ishio: It kind of depends on your meta. If your opponent has a permanent wit ha good non-ETB then it might add some value. But on the whole, I don't think it's worth a spot. If your primary win condition is infinite mana from a Palinchron/Peregrine Drake, then it adds nothing there. And at 2 to activate, it's not beneficial to copy a rock as most of them only tap for 2 (or less) mana.
September 18, 2017 7:23 p.m.
First off, sorry for the delayed response. Now onto the decklist. On the wholeThe deck feels solid. The main thing though that stands out is that you have some situational cards which feel dead outside of their niche roles.
For example, you have a slew of equipment but only 24 creatures. But then you're running Masterwork of Ingenuity but not enough big impact equipment to capitalise on it. Same goes for Sculpting Steel. A Stoneforge Mystic would fit this role much better, as you also get a body to throw.
Instead of running buff spells, you could replace them with a single Dragon Throne of Tarkir which will get you much more bang for buck with your small creatures.
As I mentioned though, on the whole the list looks good. It's just about identifying cards which serve more niche roles compared with cards which may not be as good sometimes as compared to cards which are usually solid.
I hope this helps a bit.
September 18, 2017 3:53 a.m.
I decided to drop Krark-Clan Ironworks - it's the hardest combo to assemble, however I kept the other two pieces. My meta is fairly creature heavy and it gives me a good backline. Plus it works really well with Tymna and Thopter Foundry by itself makes Bloom Tender tap for 4 colours. But I hear what you're saying with it.
I also cut Hangarback Walker (which makes me a bit sad) because you're right, I wasn't getting a huge amount of value. I ended up adding Spell Pierce and Night's Whisper, however I'm also considering Dark Petition.
Day's Undoing is average, however I'm currently using it as a poor man's Timetwister (since I don't have like $1200 on a single magic card). While it's one shot, I do like the fact that it acts as recursion and doesn't force me to discard (with Necropotence).
September 17, 2017 9:11 p.m.
Reality Shift is a common Tasigur win conditon. Use Beast Within to make sure each opponent has a creature (if required) and then play and recur Reality Shift over and over on the manifest creatures until you've exile each opponent's library. And outside of combo, it's just good value removal as well.
September 13, 2017 9:16 p.m.
Personally I would never cut tutors, except for beter tutors. I think that you could replace Myojin of Cleansing Fire with no ill effects. Personally, I would replace Council's Judgment with the other. I also think that you could sub either Krosan Grip or Return to Dust with Beast Within.
As for Pilgrim, honestly I would cut either Eight-and-a-Half-Tails or Elvish Piper. I don't think that either adds a enough to warrant a spot. And if you're pulling the curve of the deck down, piper is less relevant.
September 13, 2017 3:09 a.m.
Your list seems a bit heavy for how much ramp you have. I also think that you're running a lot of cards which could be replaced with much more effective counterparts.
Archetype of Endurance should be something like Mother of Runes instead. Archetype is slow and by the time you've assembled the setup with it and Avacyn, you should have already won. Mo' runes can come down turn 1 and helps Sisay stick until her summon sickness wears off.
Unless your playgroup runs Extraplanar Lens/you're running Scrying Sheets, Into the North is not worth it just for the Arctic Flats. Given that you're using Paradox Engine, Talisman of Unity is a much better card.
You have very little inthe way of creature removal. You're not running Mangara of Corondor, Swords to Plowshares or Path to Exile. These are all staple removal pieces in Sisay and not running them is just setting yourself back.
Myojin of Life's Web is a trap card. First off you have to cast it, then to get any value off of it, you have to have a bunch of creatures in your hand, generally meaning that you have to not play stuff for a few turns. This just seems counter productive.
You should be running Avacyn's Pilgrim. One drop dork that fixes your off colour is super good.
September 13, 2017 12:52 a.m.
If you're asking about how to make your deck more resilient, especially against another specific deck, then generally it's a good idea to provide a decklist (preferably for both decks) to give people trying to help a starting point. Do you have a decklist available?
September 12, 2017 8:12 p.m.
September 12, 2017 1:03 a.m.
You're playing a Rakdos deck. You don't need life gain. Just kill your opponents faster than you kill yourself. If you have to, play Whip of Erebos. But it's not really needed.
September 12, 2017 12:46 a.m.
The best strategy with Mathas, Fiend Seeker is to run him in a 4-5 colour deck with Leech Bonder. Then you make a bunch of creature tokens and use mathas's ability to put a bounty counter on an enemy creature, move the token to your creature with Leech Bonder, proliferate the crap out of the bounty counters, redistribute them to all your creature tokens and the sac the tokens, making each opponnet deck themselves as Mathas, Fiend Seeker's ability is a must.
totally legit the best way to play him.
September 11, 2017 9:27 p.m.
Ahhh, that makes sense. Never mind me then.
September 11, 2017 12:53 a.m.
Hey Suns_Champion, sorry I haven't gotten back to you sooner. i will be happy to have a look at your deck - life is a bit crazy on my end but I should be able to make a bit of time in the next few days.
September 10, 2017 9:48 p.m.
AgentSquishy: Melira doesn't allow -1/-1 counters to be put on creatures. As such, you physically can't pay for the ability. Vizier just reduces the number of -1/-1 counters put on creatures.
September 10, 2017 9:38 p.m.
Hate to be he bearer of bad news but this combo doesn't work. the wording on Greenbelt Rampager makes paying the energy cost a must (from gatherer):
"2/9/2017 - If you have , you have to pay it, even if you dont want to."
So you can't just choose not to pay the enery and keep bouncing him.
September 10, 2017 8:35 p.m.
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