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Grim Monolith is another parity breaker by itself. Recently got one and it makes a big difference.
October 17, 2018 4:50 a.m.
October 17, 2018 3:50 a.m.
By the way, I had a crack at putting together a meta hate list (sorry about the double post):
Commander / EDH*
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So lots of stuff to pick apart single piece combo decks and to hate on creature heavy strategies. Also runs some library hate to shut down FCT and hulk lists. Be keen to get your thoughts/hope it gives some ideas.
October 16, 2018 11:40 p.m.
The problem with the new Gaea's Blessing breakfast hulk combo is that the package moves at instant speed so they can just do everything in response to the damage tigger. Plus they don't have to fetch Viscera Seer (you can use the damage trigger to kill Narcomoeba) so you can get Grand Abolisher. But other than that situation, it craps on traditional breakfast hulk, yes.
Your other option could be the inclusion of a ping creature. There are four that are worth mention:
Cunning Sparkmage - Fairly basic but has haste, so he can do his thing the turn he drops.
Vithian Stinger - No haste but can be unearthed on combo turn, giving him more resilience.
Izzet Staticaster - doesn't double as a combo piece but is a house as far as killing off dorks.
I'm not sure if they're good enough for the deck, however they feel anti-meta since there is such a reliance on aman dorks and in general 1 toughness creatures. And the fact that other than Staticaster, they can all be coupled with Keen Sense/Curiosity for CA and with Dramatic Scepter to act as a win condition.
October 16, 2018 8:56 p.m.
What're your thoughts on AEther Flash? I know it's a bit of a bizarre cards, but it outright kills Najeela, Tymna, Tana, and most mana dorks on the spot. And while it shuts down your mana dorks and Notion Thief, it does the same to opponents' thieves.
Unfortunately it doesn't hose flash hulk but it hoses quite a few powerful decks.
I know it might be completely off the mark, but I thought it was at least worth asking.
October 16, 2018 9:28 a.m.
Cut the counterspells, only running 2 and having them heavily costed is a waste. Drop Armillary Sphere, Legion's Initiative, Intruder Alarm and Unnatural Selection and add more ramp/card advantage. Stuff like Farseek, Rampant Growth, Green Sun's Zenith, Phyrexian Arena, etc. I would also recommend cutting some more of the vanilla slivers to add some non-sliver based removal. Swords to Plowshares, Nature's Claim, that kind of stuff. Homeward Path is also absolutely worth a slot.
October 16, 2018 2:36 a.m.
LabManiac_Sigi: I originally tagged ShaperSavant but I would like to push for Saffi Eriksdotter to be bumped up to the High Power section. She originally sat at tier 2.5 (I know that doesn't mean much) but I believe she embodies the philosophy of high power. She isn't as consistent as the competitive decks, however she is still a fast combo deck, with her comfortably able to combo off around the turn 6 mark (I have goldfished multiple turn 4 combos, but not as consistently).
If you want I can supply a few decklists (both mine and other people's) which show a few different optimised builds.
October 14, 2018 7:43 p.m.
ShaperSavant: Thanks for that. Granted I am a bit biased but I would have thoguht that Saffi would fall under High Power. She's not competitive however can comfortably be lethal from about turn 5-6, which feels like it fits in High Power, Point B.
October 12, 2018 1:07 a.m.
Commander / EDH*
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October 11, 2018 11:20 p.m.
Just an FYI, Saffi Eriksdotter is also missing from the list.
October 11, 2018 9:19 p.m.
Checked the actual card rulings on gatherer, the ability will only trigger if you have less than 5 life at hte beginning of your upkeep. You're correct there. However you can still just activate Unspeakable Symbol at the same time you would be flashing in Processor. The benefit here is that you don't need an aditional card to enable instant speed plays. That and the fact that Zur himself can tutor symbol, compared to both Vedalken Orrery and Leyline of Anticipation, both of which you still need to draw into/tutor in addition to the Phyrexian Processor. The more cards you have to find, the harder your work is cut out for you to make the combo work.
October 11, 2018 3:06 a.m.
The issue with Phyrexian Processor is that you have to paythe life as it enters, meaning that you go an entire round with really low life and hope not to die. The good thing about something like Unspeakable Symbol is that you can activate it in response to Second Chance's ability and pay the life in your upkeep.
October 10, 2018 9:42 p.m.
IAmTheWraith: I like Kess more, though the typical build for her is twin. That being said I have seen her support a pretty solid storm shell before.
October 10, 2018 7:56 p.m.
I really like the concept of the deck, however I think that you have a lot of cards which don't add much value to the strategy.
For cards you could easily cut:
Iona, Shield of Emeria, Cloudshift, Essence Flux, Graceful Adept, Sen Triplets, Greed, Leyline of Anticipation, Near-Death Experience, Paradox Haze, Bond of Agony, Enduring Ideal, Sanguimancy, Temporal Extortion, Conjurer's Closet, Phyrexian Processor, Spellbook, Vedalken Orrery and Carrion Howler. You also have too many lands, you could easily go down to 36 and be fine.
As for cards I would add to the deck:
Unspeakable Symbol is an amazing card, it provides the deck with instant speed life loss, but also provides you a win condition in the form of commander damage from Zur. On top of this it can be tutored by him.
Spirit Mantle lets Zur connect, allowing you those sweet tutors.
Soul Channeling is another effect that lets you pay life that is tutorable by Zur. It's not great but it's still ebtter than some of the life loss effect you're running.
Counterspells! the best way to protect your stuff (since you have to go a round once you've tutored your combo), you need much more in the way of counterspells to protect your pieces. Counterspell, Swan Song, Mana Drain (if it's in your price range), Delay, Negate, Arcane Denial, Pact of Negation, these are all good examples of counterspells you should be running. On top of this you should run removal, especially stuff like Swords to Plowshares, Anguished Unmaking, Disenchant, etc. as well as Grasp of Fate and Detention Sphere. There's also Seal of Cleansing and Aura of Silence.
Ramp! You don't have very much in the way of ramp/fixing. I would recommend finding space for Dimir Signet, Talisman of Dominance, Azorius Signet, Talisman of Progress, Orzhov Signet, and depending on your budget, Mana Crypt and Mox Diamond. Dark Ritual is another good burst of mana as well.
Savor the Moment is a card you could use to get to your next turn (to jumpstart your combo) if you wanted to.
And if you're concerned about discarding to handsize, Reliquary Tower and Library of Leng between the two should be enough. But for the most part you don't really card, just sculpt your best 7 and go from there.
Hopefully this'll help streamline the deck.
October 10, 2018 5:09 a.m.
DangoDaikazoku, Winterblast, chaosumbreon87: It sounds like the best way to manage the list is via a google sheet or something. You could have a T/O list which has every commadner listed and a nominal tier listed but then have some sort of better sorting/tracking metrics on the google sheet.
October 10, 2018 1:38 a.m.
User:DemonDragonJ: As stated, Primeval Titan fetches any two lands on both cast and attack. So you could fetch Cabal Coffers and Urborg, Tomb of Yawgmoth or Dark Depths + Thespian's Stage, or any otehr gross combination. And a 6/6 body is MUCH more relevant than a 4/4 body. Avatar of Growth seems mediocre at best. I would play Skyshroud Claim before I played AoG.
On the topic of Sylvan Primordial, the issue with the cards is that there is too much of a value swing on it. The issue was that decks were designed to consistently get this down turn ~2 (via Entomb/Reanimate effects) and just go for opponents' mana bases. But unlike most other MLD, it's not symetric like Strip Mine (you both go down a land) or Armageddon (everybody goes down lots of lands), you go up in lands as your opponents go down. And then having somebody sac and reanimate primordial 3 turns in a row just swings games too hard to a point where nobody else can recover.
October 9, 2018 11:45 p.m.
I thought the idea of colourless mana (as opposed to generic costs) was that it was "mana which was stipped of mana", if that makes sense. The Eldrazi devour, so the point of the actual colourless cost was more of that akin to a dead reef (yes, I understand that coral bleaching is a different thing but ultimately ends up a region devoid of life where there once was).
This is different from things having generic costs - artifacts are lifeless and artifact creatures are more like synthetic beings, which would feel more generic.
But the eldrazi (and as an extension colourless mana) represent one specific thing, the primal urge to feed. It's kind of like how you look for a black hole - you don't see it but more its effects and you see when it blocks other stuff (like stars) out. And unlike black which leaves death, eldrazi leave a lack of anything. There are signposts that things used to live there but it's not death which would in turn sustain life, it's just completely devoid of life at all.
October 9, 2018 10:11 p.m.
The change looks good. I think you could also replace Wood Elves with Rampant Growth since you're not running any shocklands, which is where wood elves excels. Also, is there any reason you're not sporting Sol Ring? Just to keep the cost down? Also, Avacyn's Pilgrim and Elves of Deep Shadow can be good early game fixing/ramp.
I would recommend finding some space for Kalastria Healer. This is the main win conditon of combo Tazri lists but is also just good when you're spewing creature into play. Especially with cards like Brago. If you wanted to long term as well you could include a Peregrine Drake and either Deadeye Navigator or Eldrazi Displacer or Archaeomancer (who pairs with Ghostly Flicker) to give you another infinite combo line.
October 9, 2018 9:45 p.m.
How would Blinkmoth Nexus go here, out of curiosity? or is the consistent mana fixing that much more important?
October 9, 2018 9:19 p.m.
I think you could replace a lot of your tapped alnds with their guildgate counterparts, i.e. Timber Gorge could become Gruul Guildgate. It means you can then include and get extra value out of Circuitous Route for fixing. Plus if you ran all 10 you could find a spot for Maze's End :P
I have also been impressed with Retreat to Emeria as a card in Tazri ally builds.
October 9, 2018 12:01 a.m.
FriendsComradeJim270 — BigBooy — Esteria — -Logician — Lilbrudder — EndStepTop — scrotality — Megalomania — MrKrabs — Grimnir
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Commander / EDH
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