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I meant MtG creature - for the Deckwatch group avatar.
February 19, 2017 4:24 p.m.
Hey, what's a creature you'd say represents you, like an avatar?
February 19, 2017 2:25 p.m.
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Honestly, some convoluted system seems like a bit of a headache and kind of defeats the point (no pun intended) of having a league.
The long and short of it is that if you're holding a league where the player who wins the most games wins overall, then that's all it should be. If you want casual play, or to do some "whacky" stuff, then DON'T PLAY IN THE LEAGUE. it's that freaking simple.
Legue implies competitive. If little billy is going ot rock up to some league where he's paid an entry fee only to play his pre-con and get rolled by Carl's $3000 combo deck, then there has been a breakdown in communication well before a single game has started. Billy needs to know that them's the breaks. That's up ot both Billy and the League Coordinator. But it's not Carl's fault for winning.
if you want to introduce a best deck/best sport, go nuts. But these slots should not impact the overall winner of the tournament.
Magic is a game that caters to all types of players and motivations. It's a bit of a crappy attitude to say that everybody needs to see the game from your point of view. If you want to play casual, then play casual. But don't remove the opportunity for poeple who want to play competitively to do so.
February 22, 2017 1:14 a.m.
February 21, 2017 11:38 p.m.
n0bunga: I like the direction it's going. Not sure how I feel about the -9 but other than that it's cool.
Lilbrudder: I know Yawgmoth is supposed to be broken :P If he Magus of the Will'd (i.e. exiled himself) to do his thing then it might be a little more balanced. Plus you could get rid of the 4 card requirement.
And yeah, I get that the elf is broken. I might make her a 1/2 instead. I love Yidris, Maelstrom Wielder and Paradox Engine, but I wanted to make somethign that had hints of both. Plus being able to run Maelstrom Nexus in a deck is really nice.
Daedalus19876: hue hue hue, ally :D
February 21, 2017 7:04 p.m.
Lilbrudder: Part of the trick to balancing a card is to make sure you don't have it do too much. Everybody wants their legendary to do everything they want. You just need to pick an idea and hone in on that.
Trene, Maelstrom Navigator
Legendary creature - Elf
Whenever you cast a spell, you may exile target permanent you control. If you do, return it to the battlefield under its owners control.
February 21, 2017 4:30 p.m.
So I was having a bit of an idea at work today: A lot of us have a decent lot of experience building decks, but I thought it might be interesting (seeing AwezomePozzum's deck) if we all tried designing custom commanders and then building decks around them.
I'm sure many of you have thought of designing custom cards before (I know I have) though it would be interesting to see people's ideas.
February 21, 2017 7:18 a.m.
I think you have too many filler cards like Eldrazi Mimic or Ornithopter while not having enough haste effects. Cards like Fires of Yavimaya are really good. Basically lets you cantrip each dork into the next.
February 21, 2017 7:13 a.m.
the_earl_0f_grey: Land Tax isn't really that good here. Having green means that typically you'll be the ramp player. On top of that, you have very few ways to tutor into it and you don't want to waste things like Enlightened Tutor on Land Tax when you could use it to get Umbral Mantle which outright wins games. While it's cute playing parfait, most of the time you'd rather it be something else.
Honor-Worn Shaku falls into the same category as Land Tax. Occasionally it's ok, but most of the time it's just slow. A 3 cmc rock that only taps ofr colourless is too slow, and while you can potentially get some additional mana from it, cards like Talisman of Unity are better as they can help you ramp into Sisay.
Wynh: Quicksilver Amulet used to be in the deck but was cut in place of more ramp. Ultimately, having a solid ramp package is better off than relying on a few "cheat into play" cards as you will hit the ramp more conistently and ramp menas you have more mana for non-creature spells, or consecutive creature spells.
Blightsteel Colossus is ok in more relaxed metas, but here just runs into the issue that it's not tutorable and expensive to cast. While yes, it demands an answer, so do cards like Elesh Norn which have just as much impact on the game but come down 5 turns earlier and synergise better with the rest of the deck.
February 20, 2017 10:32 p.m.
Oloro is card advantage. Card advantage is good.
February 20, 2017 5:17 p.m.
Cards like Soul of the Harvest are going to be your friend here. You want to use lots of mana works to get your storm count up.
I know your commander is Azusa, but at the moment you have too many lands. Playing a land may draw you a card off Horn of Greed but it does nothing for you storm count, which is the crucial part here.
February 20, 2017 4:42 p.m.
Maybe something like:
"Choose up to one creature on the battlefield. If you do, destroy the chosen creature."
February 20, 2017 2:45 a.m.
clearly you need to fight to the death so that there can only be one....
February 20, 2017 12:43 a.m.
It's where you use lots of tax effects rather than stax effects. So cards like Propaganda where they don't do anything until somebody tries go attack you.
Generally these aren't as good because the don't shut down a player the same way as a stax deck does, so combo decks can usually still play through them relatively easily.
February 19, 2017 4:41 p.m.
BlueMagician: Not really. It doesn't come up often and you're much more likely to see a Linvala, Keeper of Silence than you are an Iona, Shield of Emeria. Plus Mono blue is one of the colours best equipped to deal with it as you have access to all those counter spells.
February 19, 2017 4:26 p.m.
When you say creature, do you mean an MtG creature or just an animal in general. If it's just an animal them that's easy - cat. Sleeping cat.
February 19, 2017 4:23 p.m.
smoosh Krenko and Purphoros together. They're basically the same deck.
As for play style, yeah, you want to build hte deck around getting infinite tokens. Or enough to at least swarm your opponents. That seems to be the best way to play him. Also, Impact Tremors.
February 19, 2017 8:45 a.m.
You could run a bunch of effects that move +1/+1 counters from creature to creature and then use Ishai to voltron up Tana.
February 19, 2017 8:41 a.m.
As somebody who has played a fair amount of control decks in EDH, one thing I will say is that if you want to play control, you have to be good at threat analysis. You won't have enough counterspells and removal to shut down three players so you have to know what to counter and what ot let through to the keeper.
That being said, I would probably recommend either Rashmi, Eternities Crafter or Prime Speaker Zegana as good intor to control decks. Both of them can play big green beats strategies so you should have some of the bigger threats on hte board and your counterspells will be used defensively more than offensively to protect your stuff and shut down key plays by your opponents.
However if you'r edead set on playing a "proper" control deck, then you'll probably want to win via some sort of combo. Just be aware that some playgroups don't like combo decks, though I htink that frowning upon a specific archetype is short sighted and shows your inability to adapt. So for a combo deck, Azami, Lady of Scrolls or Derevi, Empyrial Tactician are the best bets.
Mill is generally a bad win condition (unless within a combo) as a lot of decks are designed to interact with the graveyard and you end up helping some decks rather than hindering them.
February 19, 2017 8:38 a.m.
Can I please get added to the edit list? I'll try to get around to adding a bio section today.
February 18, 2017 7:18 p.m.
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