Gold Myr

Gold Myr

Artifact Creature — Myr

Tap: Add {{W}} to your mana pool.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Common
Planechase (HOP) Common
Mirrodin (MRD) Common

Combos Browse all

Legality

Format Legality
Leviathan Legal
Legacy Legal
Pauper EDH Legal
Casual Legal
Commander / EDH Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Pauper Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Gold Myr Discussion

zapyourtumor on Angel Token Deck

1 month ago

I think Speaker of the Heavens and Resplendent Angel would be at home here. I would definitely get rid of the 4x Gold Myrs though. You could maybe also add removal like Path to Exile in addition to Banishing Light.

Mxnst3r on Your Deck Tickles

1 month ago

libraryjoy, I removed 1 Palisade Giant, 1 Elspeth, Knight-Errant and 2 Indestructibility. I added 4 Gold Myr to help with mana ramp in early game.

Does that look a little better to you?

jakeyuki12 on I saved Boros

2 months ago

As far as ramp goes, I've liked the idea of stuff like the different Myr creatures like Iron Myr, Gold Myr, Palladium Myr, etc. Non-humans that can tap for mana.

As for card draw..... I personally haven't figured it out. Maybe Mask of Memory? You don't want too many equipment that bog the deck down. Maybe stuff like Light Up the Stage? I'm not sure. It's stuff like this that makes me wish we had stuff like Azra Oddsmaker and Oakhame Adversary in Boros colors.

SilentPlague on Cheap Esper Deck

2 months ago

It seems like your Thopter Foundry, Salvage Titan, and your other artifacts clash. The artifacts you have require sacrificed to be used. So you could be in a game waiting to sacrifice them until you get a Thopter Foundry or Salvage Titan that may or may not come. Or the opposite happens where you sacrifice your artifacts for their effects and then you can't take advantage of the 2 cards your really want out. I would look getting out artifacts like equipments or maybe some cheap Myrs.

Look into Myr Propagator, Alloy Myr, Gold Myr, Hovermyr, Leaden Myr, Myr Battlesphere, Myr Moonvessel, Myr Retriever, Myr Sire, Myr Turbine, and Palladium Myr. These all serve as a quick creatrue to get out, supply more mana for the big creatrues, or even supply you with plenty of endless artifacts for Thopter Foundry and Salvage Titan.

GVDT on Kentaro, the Smiling Weeb

4 months ago

First off, you'll want a couple more lands, commander when you can't play anything sucks

A quick note: The commander you have chosen gives you the ability to run a lot more colorless "utility" lands, some fun ones are: Arch of Orazca Blighted Steppe Buried Ruin etc.

I think you'll want some card draw and some more removal as well as any ramp you can get. Here are some budget options for each:

(Note: most of these are not auto-includes, with you needing to build the deck into them a little, except for ramp, just take some and go)

Card Draw Mentor of the Meek (if it fits with the other cards), Bygone Bishop??, Monarch cards like Palace Jailer will be easier for bushido to defend netting you extra cards per turn, but drawing fire from opponents

Removal Generous Gift, Settle the Wreckage, Day of Judgment, Dusk(most of your creatures duck the board wipe), Urza's Ruinous Blast, Slaughter the Strong, Harsh Mercy (Look at this one if nothing else)

Ramp Sol Ring (I hate that this is a card that goes in any deck, but it pairs really nicely well with your commander's ability), Solemn Simulacrum, Oketra's Monument, Knight of the White Orchid, Marble Diamond, Heraldic Banner, Caged Sun is cool, Kor Cartographer, Gold Myr

Other interesting stuff: Mirror Entity could be fun and interesting, Irregular Cohort really helps pump your samurai numbers, Brave the Elements pairs with all the white critters, Reveillark can get two of your samurai back or be a flying body if needed, Thalia's Lancers can go get an important legendary cards you want, I think Eidolon of Rhetoric may be interesting, maybe good, maybe not, Elspeth, Undaunted Hero's Ultimate is maybe achievable with so many blockers and potential very big with all of your white pips, Heliod, God of the Sun, Changeling Hero

Epicurus on Life is Beautiful

6 months ago

I love it!

A few opinions: First, you're running mono-white, so there's more useful cards out there than Chromatic Lantern for this deck. One such, at the same CMC is Darksteel Ingot. Even better, though, would be Gold Myr, because it would activate your etb effects that count creatures.

For the same reason, I think you should use Ajani's Pridemate in place of Sunbound. As I'm sure you know, they start small but get big very quickly in decks like this. Remember, all those Soul Warden clones trigger separately. Of course, Sunbound is pretty rad on a Walking Ballista, so... maybe both? Just seems like the enchantment version is only better when you control a specific card that's part of the 99, while the Pridemate is useful whenever you draw it.

Finally, I absolutely love Endless Horizons in this deck! I don't know how I missed that one on my own life gain deck.

If you would, please return the favor and comment on my life-gain deck, Ajani's Reservoir. It isn't meant to be a Spike deck like yours (not that you meant for yours to be either, but it certainly looks damn competitive to me). I only mention that because I don't really want it to be a Heliod Ballista deck, nor do I generally use spells akin to Felidar Sovereign. However, I like your style with your deck, and I'd really like your feedback.

Cheers. Beautiful deck. Sorry for the giant textbox.

multimedia on Plasma In The Sky

6 months ago

Hey, your Commanders care about two types of creatures, Dragons and Knights. This is the simplest approach to consider is add more Dragons and some Knights? A higher amount of Dragons than Knights seems better with your two Commanders because double strike with Dragons who already fly is more powerful then Knights with flying.

Dragons are high mana cost creatures therefore consider more ramp? More ramp so you can cast Dragons especially Khorvath faster. Sylvia doesn't do much until you have a Dragon on the battlefield which ramp can help with.

You can't play Gruul Locket and Orzhov Locket in a Boros Commander deck. Can only play cards that are red, white or red/white because these are the color identities of your Commanders. Cards with black and green even though they also have red or white aren't legal with Boros.

What's the budget for your deck? Cards $1 or less each to consider adding:

Lands

Mana Rocks/Other Ramp

Dragons/Cards that support Dragons

Dragons who can pump their own power which is called "firebreathing" are good with double strike.

Knights

Draw

  • Mask of Memory: an equipped creature with double strike who isn't blocked does combat damage twice to an opponent meaning you draw four cards.
  • Rogue's Gloves: with flying it's easier to do combat damage.

The nice thing about these equipment is the interaction with double strike. These equipment can also be repeatable draw and if the equipped creature dies, the equipment isn't destroyed, can equip another creature.

Removal

I offer more advice. Good luck with your deck.

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