Eidolon of Countless Battles

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eidolon of Countless Battles

Enchantment Creature — Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

king-saproling on Not another Bunny

4 months ago

Cadira looks like such a fun commander. Personally I would make these swaps:

Sheltering Boughs -> Battle Mastery
Giant Growth -> Fireshrieker
Nature's Embrace -> Song of Freyalise
Escape from Orthanc -> Hope Against Hope
Massive Might -> Sigil of the Nayan Gods
Savage Surge -> Eidolon of Countless Battles
Saddle of the Cavalier -> Hunter's Prowess
Nahiri, the Lithomancer -> Shamanic Revelation
Marble Diamond -> Avacyn's Pilgrim
Witch's Oven -> Mosswort Bridge
Cloak of the Bat -> Windbrisk Heights
Sigardian Paladin -> Pollenbright Wings
Dormant Grove -> Gilded Goose
Biogenic Upgrade -> Camaraderie
Manifold Key -> Rabble Rousing
Wedding Invitation -> Shield of the Oversoul

griffstick on Card creation challenge

9 months ago

Since I made my wife a card I decided to make my own with the same art style.

109

Wild

Or

Create an creature/enchantment aura, that works like bestow but in reverse. Celestial Archon for example. The bestow cost is more than its casting cost. Well make an Aura Enchantment that has a mechanic that allows you to play it as a creature instead and the cost to do so is more because when it dies it attaches to a creature as an Aura. See its bestow in reverse.

Cards for examples

Kron on King of Bad Wifi Connection

10 months ago

GrimlockVIII

It's tricky with the instants. You explain why quite well in your summary about the spell fizzling without adequate targets.

Given my questions it should go without saying I am working on building this guy as well (tappedout.net/mtg-decks/kron-king-of-the-oathbreakers/?share=4b9b6e29df96f0827a4d454fa254fcef)

I do have a few options for spells that you haven't included here.. Remedy can phase out 5 of our guys at instant speed but lacks any value without the King. Pollen Remedy is another that can work in a similar way. The LOTR spell Reprieve can turn any of our spells into a cantrip (remember it doesn't matter if the spell resolves, only that it targets).

The other thing to maybe consider are spells with Bestow or Mutate which are cast targeting one of our creatures but then when the creature they're targeting phases out they just enter as permanents instead (Bestow might work best because you can keep it on tribe, ex: Eidolon of Countless Battles)

For how cool it is this is proving to be a very mechanically complex commander to build.

NV_1980 on Foxinator ... MAXIMIZE!! *PRIMER*

1 year ago

Hi SufferFromEDHD, Eidolon of Countless Battles is nice and considered before but scrapped in favor of other, similar cards. I also don't want to overdo it with the blank power/toughness boosts for Light-Paws.

I like Urza's Saga but there are some major drawbacks. First off, I don't have one and it's rather expensive to obtain one. Second, I don't have much use for its second ability in this deck. Third, I can't search for it in my library with Light-Paws. So in this deck, it's just a bit better than say Enlightened Tutor. Not really worth the money in my opinion.

Dust Bowl is not really my cup of tea; I mostly try to avoid cards that destroy lands, though when I play mono-red I sometimes make an exception to that principle.

SufferFromEDHD on Foxinator ... MAXIMIZE!! *PRIMER*

1 year ago

Eidolon of Countless Battles seems like a great fit.

Urza's Saga to tutor those 4 powerful artifacts.

Dust Bowl always useful with a lot of basic lands.

TheOfficialCreator on Heliods army

1 year ago

Alright!

Aegis Angel is a good card, don't get me wrong, but currently given the low number of Angels in the deck as a whole and with no Angel tribal, it might be worth looking into Avacyn, Angel of Hope or, some more budget options, Indestructibility, Gift of Immortality, Kindred Boon, Shielded by Faith, Spirit Bonds, or Timely Ward. All of these grant a single creature indestructible for a lower cost, albeit they are not attached to a big flier.

Nothing for Ajani's Pridemate. It's just a good card. If you're interested in other similar cards, Light of Promise, Archangel of Thune, Gideon's Company, Cleric Class, Heliod, Sun-Crowned, Cradle of Vitality, Celestial Unicorn, and Nykthos Paragon are some good ones.

Archetype of Courage seems a bit weak to me personally. Enchantment creature cards with the same mana value that are white and better for your deck (at least from my POV) include Eidolon of Countless Battles and Heliod, Sun-Crowned.

Banisher Priest is good.

Blinding Souleater could easily be replaced by Law-Rune Enforcer, or, if you'd prefer an artifact creature, Burnished Hart is just better in general.

Captain of the Watch and Cataclysmic Gearhulk are both good cards, though the latter doesn't seem to work too awfully well with your deck. I would consider putting in another destroy boardwipe such as Wrath of God or Fumigate.

Chardalyn Dragon is pretty bad, even for an artifact flier. Other fliers with the same mana value include Adarkar Valkyrie, Admonition Angel, Ancestor Dragon, Angelic Skirmisher, Archon of Coronation, Aven Brigadier, Empyrial Storm, et cetera... white is ton of amazing fliers! Put 'em to good use! XD If you specifically want an artifact creature to replace it, Wurmcoil Engine is a good one.

Consul's Shieldguard... see the Aegis Angel comments.

Court Street Denizen... see the Blinding Souleater comments, though this one is better so it's definitely worth keeping around if you want.

Drillworks Mole is a cool card. Basri Ket, Felidar Retreat, and Cathars' Crusade are good too.

Eldrazi Devastator is actually a card I used to run in my decks as a finisher. I would recommend something like Finale of Glory as an alternative that you can really sink your mana into.

Felidar Cub is nice, but War Priest of Thune is strictly better.

Glint-Sleeve Artisan is interesting, and I see how it plays into a bit of your artifact synergies, but if you want that, just use an artifact creature like Adaptive Automaton, Cloudsteel Kirin, or Etched Champion.

Heliod's Pilgrim has a good effect and it's flavorful, just keep in mind you only have two Auras in the deck.

Inspiring Overseer and Knight of the White Orchid are good.

Kozilek's Channeler is a decent card, but given you like small creatures I'm not sure that paying extra for a big body is a great benefit. Worn Powerstone, Thran Dynamo, Arcane Signet, and if you want to splurge Pearl Medallion are all good ramp in white.

Lagonna-Band Elder can be replaced by one of the cards I told you about in my previous comment.

From there, all your cards are great until Soulmender, which again can be replaced by one of the cards in my previous comment, or even Fountain of Renewal. Same with Stone Haven Medic and Sungrace Pegasus.

Toolcraft Exemplar is a really cool card that I have NEVER seen before. If it's working well for you, you should try out Serra Ascendant as well. It runs in a similar vein.

Welcoming Vampire is good too.

Celestial Flare could be replaced by Silence.

Dauntless Onslaught could be replaced by Charge, Bastion Protector, Benalish Marshal, Ethereal Guidance, Glorious Anthem, Guardians' Pledge, or Path of Bravery.

Divine Verdict could just be replaced by plain removal, like Swords to Plowshares, Path to Exile, Journey to Nowhere, Cast Out, Conclave Tribunal, or Oblivion Ring.

Feat of Resistance is nice.

Gideon's Reproach - see Divine Verdict's feedback.

Gods Willing is good.

Kill Shot - see Divine Verdict's feedback. Actually, for the rest of these cards see that and Dauntless Onslaught's feedback.

Aligned Hedron Network is good.

Cloak of the Bat and Hero's Blade - see Dauntless Onslaught's feedback, but also Commander's Plate.

Spidersilk Net doesn't make a whole lot of sense. If you want another 0-mana artifact, look no further than Mishra's Bauble.

Font of Vigor - see previous comment

Siegecraft - Eldrazi Conscription is one of the best auras in the game, but Battle Mastery is nice too

Not Forgotten - Rest in Peace, Ashnod's Altar

Sunlance - any other removal that I've mentioned

Also consider Sphere of Safety.

I hope all this helps! ^^" it took a bit to write up but I think it'll help introduce you to some staples and ways about thinking about deckbuilding and power level. I sent you a friend request so that we can keep in touch and so that I can see and help you with your future decks!

SnowGryph on The Kill(ian) Box

1 year ago

Look into creatures with the "Bestow" keyword. They're a good answer to removal since they hit the field as creatures afterward. Unfortunately very few fit into the mana cost you've set out but here are a few I think would be good

Nighthowler, Eidolon of Countless Battles & Ghostblade Eidolon - more damage, rather straightforward

Herald of Torment & Cavern Lampad - extra sources of evasion since Arbiter won't always show up.

Additionally Gift of Immortality can help avoid having to re-cast your commander.

Gidgetimer on How does counting the power …

1 year ago

Katilda, Dawnhart Martyr  Flip is counting permanents, each permanent can be counted once. The "and/or" is so that it includes a permanent that is both, since there is an interpretation of "or" that is exclusive. By herself Katilda is a 1/1. Eidolon of Countless Battles is only one permanent despite being both of the types that are being looked for.

For Katilda to count a permanent twice it would have to say "Katilda, Dawnhart Martyr's power and toughness are each equal to the number of Spirits you control plus the number of enchantments you control."

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